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authorMarek Olšák <marek.olsak@amd.com>2013-08-06 06:42:22 +0200
committerMarek Olšák <marek.olsak@amd.com>2013-08-17 01:48:25 +0200
commitc8e70e64accc914c58533b8336873e0995e901e7 (patch)
treeac049b7317a7fb4c33fa6a977b349a2b18165158 /src/gallium/drivers/radeonsi/Makefile.sources
parent764502b481e2288cb5e751de739253fdee886e3e (diff)
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radeonsi: add flexible shader descriptor management and use it for sampler views
It moves all sampler view descriptors to a buffer. It supports partial resource updates and it can also unbind resources (required for FMASK texturing). The buffer contains all sampler view descriptors for one shader stage, represented as an array. On top of that, there are N arrays in the buffer, which are used to emulate context registers as implemented by the previous ASICs (each array is a context). This uses the RCU synchronization approach to avoid read-after-write hazards as discussed in the thread: "radeonsi: add FMASK texture binding slots and resource setup" CP DMA is used to clear the descriptors at context initialization and to copy the descriptors from one context to the next. v2: - use PKT3_DMA_DATA on CIK (I'll test CIK later) - turn the bool CP DMA parameters into self-explanatory flags - add a nice simple API for packet emission to radeon_winsys.h - use 256 contexts, 128 causes texture corruption in openarena
Diffstat (limited to 'src/gallium/drivers/radeonsi/Makefile.sources')
-rw-r--r--src/gallium/drivers/radeonsi/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/Makefile.sources b/src/gallium/drivers/radeonsi/Makefile.sources
index b3ffa72..68c8282 100644
--- a/src/gallium/drivers/radeonsi/Makefile.sources
+++ b/src/gallium/drivers/radeonsi/Makefile.sources
@@ -10,6 +10,7 @@ C_SOURCES := \
r600_translate.c \
radeonsi_pm4.c \
radeonsi_compute.c \
+ si_descriptors.c \
si_state.c \
si_state_streamout.c \
si_state_draw.c \