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author | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | 2016-03-27 11:14:34 +0200 |
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committer | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | 2016-04-19 18:10:31 +0200 |
commit | 7a92c0842892bf55a82b7d95ab5a3b7dfbb83407 (patch) | |
tree | 67bea5002d5768b610169a98f6e69e59f502dac3 /src/gallium/drivers/radeonsi/si_compute.c | |
parent | e764ee13ae21e3c1dbda24daeb2d08c5e7c81871 (diff) | |
download | external_mesa3d-7a92c0842892bf55a82b7d95ab5a3b7dfbb83407.zip external_mesa3d-7a92c0842892bf55a82b7d95ab5a3b7dfbb83407.tar.gz external_mesa3d-7a92c0842892bf55a82b7d95ab5a3b7dfbb83407.tar.bz2 |
radeonsi: do not do two full flushes on every compute dispatch
v2: Add more CS_PARTIAL_FLUSH events.
Essentially every place with waits on finishing for pixel shaders
also has a write after read hazard with compute shaders.
Invalidating L2 waits implicitly on pixel and compute shaders,
so, we don't need a CS_PARTIAL_FLUSH for switching FBO.
v3: Add CS_PARTIAL_FLUSH events even if we already have INV_GLOBAL_L2.
According to Marek the INV_GLOBAL_L2 events don't wait for compute
shaders to finish, so wait for them explicitly.
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_compute.c | 17 |
1 files changed, 2 insertions, 15 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 921b62c..105cf8c 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -441,13 +441,8 @@ static void si_launch_grid( if (!sctx->cs_shader_state.initialized) si_initialize_compute(sctx); - sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 | - SI_CONTEXT_INV_GLOBAL_L2 | - SI_CONTEXT_INV_ICACHE | - SI_CONTEXT_INV_SMEM_L1 | - SI_CONTEXT_FLUSH_WITH_INV_L2 | - SI_CONTEXT_FLAG_COMPUTE; - si_emit_cache_flush(sctx, NULL); + if (sctx->b.flags) + si_emit_cache_flush(sctx, NULL); if (!si_switch_compute_shader(sctx, program, &program->shader, info->pc)) return; @@ -480,14 +475,6 @@ static void si_launch_grid( si_setup_tgsi_grid(sctx, info); si_emit_dispatch_packets(sctx, info); - - sctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH | - SI_CONTEXT_INV_VMEM_L1 | - SI_CONTEXT_INV_GLOBAL_L2 | - SI_CONTEXT_INV_ICACHE | - SI_CONTEXT_INV_SMEM_L1 | - SI_CONTEXT_FLAG_COMPUTE; - si_emit_cache_flush(sctx, NULL); } |