diff options
author | Marek Olšák <marek.olsak@amd.com> | 2015-12-27 23:35:08 +0100 |
---|---|---|
committer | Marek Olšák <marek.olsak@amd.com> | 2016-01-07 18:26:06 +0100 |
commit | f20a76a4fd7eb176f2f3c09b7596a05be1961b75 (patch) | |
tree | c21647ebd8aee4542ccdcc439b9e0822a02e1123 /src/gallium/drivers/radeonsi/si_compute.c | |
parent | 63345cfc3a8a0f2d9bb16deef2a24cebe9045642 (diff) | |
download | external_mesa3d-f20a76a4fd7eb176f2f3c09b7596a05be1961b75.zip external_mesa3d-f20a76a4fd7eb176f2f3c09b7596a05be1961b75.tar.gz external_mesa3d-f20a76a4fd7eb176f2f3c09b7596a05be1961b75.tar.bz2 |
radeonsi: always keep shader code, rodata, and relocs in memory
We won't compile shaders in draw calls, but we will concatenate shader
binaries according to states in draw calls, so keep the binaries.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute.c')
0 files changed, 0 insertions, 0 deletions