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authorMarek Olšák <marek.olsak@amd.com>2016-04-19 01:19:54 +0200
committerMarek Olšák <marek.olsak@amd.com>2016-04-22 01:14:13 +0200
commit698821bda32eb9958e105c38087b49b6f307128d (patch)
tree204fecafd4a4b33a1b9ce66cdffc2febd8289402 /src/gallium/drivers/radeonsi/si_pipe.h
parentbb1e647adaff7f9f379501864918d92f5fe3e2a6 (diff)
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radeonsi: rework polygon stippling to use constant buffer instead of texture
add it to the RW_BUFFERS descriptor array now the slot masks don't have to have 64 bits Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 48095b0..85bf10f 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -190,7 +190,6 @@ struct si_context {
void *custom_blend_decompress;
void *custom_blend_fastclear;
void *custom_blend_dcc_decompress;
- void *pstipple_sampler_state;
struct si_screen *screen;
struct radeon_winsys_cs *ce_ib;