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author | Brian Paul <brianp@vmware.com> | 2015-11-19 10:39:49 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2015-11-20 13:40:06 -0700 |
commit | 527466d9a12e81f3bade04c5ff0258a003b48f34 (patch) | |
tree | 1a6333c3d7f6a81afd15d7ac0f73c7dde8793aee /src/gallium/drivers/svga/svga_context.h | |
parent | e96d7a1489c1e4ddd66fc5c88c0fc603e1483e32 (diff) | |
download | external_mesa3d-527466d9a12e81f3bade04c5ff0258a003b48f34.zip external_mesa3d-527466d9a12e81f3bade04c5ff0258a003b48f34.tar.gz external_mesa3d-527466d9a12e81f3bade04c5ff0258a003b48f34.tar.bz2 |
svga: add num-bytes-uploaded HUD query
To graph the number of bytes uploaded to GPU per frame (vertex buffer data,
constant buffer data, texture data, etc).
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Diffstat (limited to 'src/gallium/drivers/svga/svga_context.h')
-rw-r--r-- | src/gallium/drivers/svga/svga_context.h | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index bcce18a..6a4f9d8 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -51,14 +51,16 @@ #define SVGA_QUERY_NUM_VALIDATIONS (PIPE_QUERY_DRIVER_SPECIFIC + 3) #define SVGA_QUERY_MAP_BUFFER_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 4) #define SVGA_QUERY_NUM_RESOURCES_MAPPED (PIPE_QUERY_DRIVER_SPECIFIC + 5) +#define SVGA_QUERY_NUM_BYTES_UPLOADED (PIPE_QUERY_DRIVER_SPECIFIC + 6) + /* running total counters */ -#define SVGA_QUERY_MEMORY_USED (PIPE_QUERY_DRIVER_SPECIFIC + 6) -#define SVGA_QUERY_NUM_SHADERS (PIPE_QUERY_DRIVER_SPECIFIC + 7) -#define SVGA_QUERY_NUM_RESOURCES (PIPE_QUERY_DRIVER_SPECIFIC + 8) -#define SVGA_QUERY_NUM_STATE_OBJECTS (PIPE_QUERY_DRIVER_SPECIFIC + 9) -#define SVGA_QUERY_NUM_SURFACE_VIEWS (PIPE_QUERY_DRIVER_SPECIFIC + 10) +#define SVGA_QUERY_MEMORY_USED (PIPE_QUERY_DRIVER_SPECIFIC + 7) +#define SVGA_QUERY_NUM_SHADERS (PIPE_QUERY_DRIVER_SPECIFIC + 8) +#define SVGA_QUERY_NUM_RESOURCES (PIPE_QUERY_DRIVER_SPECIFIC + 9) +#define SVGA_QUERY_NUM_STATE_OBJECTS (PIPE_QUERY_DRIVER_SPECIFIC + 10) +#define SVGA_QUERY_NUM_SURFACE_VIEWS (PIPE_QUERY_DRIVER_SPECIFIC + 11) /*SVGA_QUERY_MAX has to be last because it is size of an array*/ -#define SVGA_QUERY_MAX (PIPE_QUERY_DRIVER_SPECIFIC + 11) +#define SVGA_QUERY_MAX (PIPE_QUERY_DRIVER_SPECIFIC + 12) /** * Maximum supported number of constant buffers per shader @@ -485,6 +487,7 @@ struct svga_context uint64_t num_shaders; /**< SVGA_QUERY_NUM_SHADERS */ uint64_t num_state_objects; /**< SVGA_QUERY_NUM_STATE_OBJECTS */ uint64_t num_surface_views; /**< SVGA_QUERY_NUM_SURFACE_VIEWS */ + uint64_t num_bytes_uploaded; /**< SVGA_QUERY_NUM_BYTES_UPLOADED */ } hud; /** The currently bound stream output targets */ |