summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/svga/svga_state_need_swtnl.c
diff options
context:
space:
mode:
authorBrian Paul <brianp@vmware.com>2015-08-13 11:00:58 -0700
committerBrian Paul <brianp@vmware.com>2015-09-02 09:27:43 -0600
commite054251ed11e25a080f64b92db9334c9b07c8c76 (patch)
treeefef5b1ec8f9252e40032774747b2ca124a4de07 /src/gallium/drivers/svga/svga_state_need_swtnl.c
parent656dac120d27e060986d97e790334f67a34a6e23 (diff)
downloadexternal_mesa3d-e054251ed11e25a080f64b92db9334c9b07c8c76.zip
external_mesa3d-e054251ed11e25a080f64b92db9334c9b07c8c76.tar.gz
external_mesa3d-e054251ed11e25a080f64b92db9334c9b07c8c76.tar.bz2
svga: update driver for version 10 GPU interface
This is a squash commit of roughly two years of development work. Authors include: Brian Paul Charmaine Lee Thomas Hellstrom Jakob Bornecrantz Sinclair Yeh Mingcheng Chen Kai Ninomiya MengLin Wu The driver supports OpenGL 3.3. Signed-off-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/drivers/svga/svga_state_need_swtnl.c')
-rw-r--r--src/gallium/drivers/svga/svga_state_need_swtnl.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index cac39d6..429241e 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -26,6 +26,7 @@
#include "util/u_inlines.h"
#include "pipe/p_state.h"
#include "svga_context.h"
+#include "svga_shader.h"
#include "svga_state.h"
#include "svga_debug.h"
#include "svga_hw_reg.h"
@@ -91,7 +92,7 @@ update_need_pipeline(struct svga_context *svga, unsigned dirty)
unsigned generic_inputs =
svga->curr.fs ? svga->curr.fs->generic_inputs : 0;
- if (sprite_coord_gen &&
+ if (!svga_have_vgpu10(svga) && sprite_coord_gen &&
(generic_inputs & ~sprite_coord_gen)) {
/* The fragment shader is using some generic inputs that are
* not being replaced by auto-generated point/sprite coords (and