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authorJosé Fonseca <jfonseca@vmware.com>2011-04-07 16:54:37 +0100
committerJosé Fonseca <jfonseca@vmware.com>2011-04-12 12:00:49 +0100
commit6b95cfb0de1bcd680679a20d6ecc32b42e5d1546 (patch)
treefb09be44e1bc379cf25aab685fdc8cdff7a570b8 /src/gallium/drivers/svga/svga_state_tss.c
parente338a1b0cea94f8c57968b01eebd795c6c8ce74e (diff)
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svga: Rebind framebuffer and tss bindings strictly when necessary.
The earlier change to ensure rendertargets and textures are always rebound at every command buffer start had the downside of making successive flushes no longer no-ops, as a command buffer with merely the rebinding commands were being unnecessarily sent to the vGPU. This change only re-emits the bindings when necessary, by keeping track of the need to rebind outside of the dirty state update mechanism.
Diffstat (limited to 'src/gallium/drivers/svga/svga_state_tss.c')
-rw-r--r--src/gallium/drivers/svga/svga_state_tss.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index c502506..8b11a2a 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -66,7 +66,7 @@ static int
update_tss_binding(struct svga_context *svga,
unsigned dirty )
{
- boolean reemit = !!(dirty & SVGA_NEW_COMMAND_BUFFER);
+ boolean reemit = svga->rebind.texture_samplers;
unsigned i;
unsigned count = MAX2( svga->curr.num_sampler_views,
svga->state.hw_draw.num_views );
@@ -159,6 +159,8 @@ update_tss_binding(struct svga_context *svga,
SVGA_FIFOCommitAll( svga->swc );
}
+ svga->rebind.texture_samplers = FALSE;
+
return 0;
fail:
@@ -181,6 +183,8 @@ svga_reemit_tss_bindings(struct svga_context *svga)
enum pipe_error ret;
struct bind_queue queue;
+ assert(svga->rebind.texture_samplers);
+
queue.bind_count = 0;
for (i = 0; i < svga->state.hw_draw.num_views; i++) {
@@ -220,6 +224,8 @@ svga_reemit_tss_bindings(struct svga_context *svga)
SVGA_FIFOCommitAll(svga->swc);
}
+ svga->rebind.texture_samplers = FALSE;
+
return PIPE_OK;
}
@@ -227,8 +233,7 @@ svga_reemit_tss_bindings(struct svga_context *svga)
struct svga_tracked_state svga_hw_tss_binding = {
"texture binding emit",
SVGA_NEW_TEXTURE_BINDING |
- SVGA_NEW_SAMPLER |
- SVGA_NEW_COMMAND_BUFFER,
+ SVGA_NEW_SAMPLER,
update_tss_binding
};