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authorEric Anholt <eric@anholt.net>2015-06-23 09:50:36 -0700
committerEric Anholt <eric@anholt.net>2015-12-08 09:49:55 -0800
commit6b4dfd53ae9b4f86cda0377a4d67b79e9faf7cc8 (patch)
tree7c74962035ba3e7297600c7783f170f995a570b7 /src/gallium/drivers/vc4/Makefile.sources
parenta97b40dca4949b5b8b3320e76768e54f430c9e78 (diff)
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vc4: Add support for texel fetches from MSAA resources.
This is the core of ARB_texture_multisample. Most of the piglit tests for GL_ARB_texture_multisample require GL 3.0, but exposing support for this lets us use the gallium blitter for multisample resolves. We can sometimes multisample resolve using just the RCL, but that requires that the blit is 1:1, unflipped, and aligned to tile boundaries.
Diffstat (limited to 'src/gallium/drivers/vc4/Makefile.sources')
-rw-r--r--src/gallium/drivers/vc4/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/Makefile.sources b/src/gallium/drivers/vc4/Makefile.sources
index 6fb40c2..24b577a 100644
--- a/src/gallium/drivers/vc4/Makefile.sources
+++ b/src/gallium/drivers/vc4/Makefile.sources
@@ -21,6 +21,7 @@ C_SOURCES := \
vc4_job.c \
vc4_nir_lower_blend.c \
vc4_nir_lower_io.c \
+ vc4_nir_lower_txf_ms.c \
vc4_opt_algebraic.c \
vc4_opt_constant_folding.c \
vc4_opt_copy_propagation.c \