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authorEric Anholt <eric@anholt.net>2014-06-26 23:07:39 +0100
committerEric Anholt <eric@anholt.net>2014-08-08 18:59:46 -0700
commit792d1c92df6f58f219eb8b77e668424cdcc9c9af (patch)
treeeff4d2ea2c8050a14118274dcb19714c609392ab /src/gallium/drivers/vc4/vc4_qpu.c
parente59890aebbad990a02c2c27531525804de47115d (diff)
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vc4: Switch to actually generating vertex and fragment shader code from TGSI.
This introduces an IR (QIR, for QPU IR) to do optimization on. It's a scalar, SSA IR in general. It looks like optimization is pretty easy this way, though I haven't figured out if it's going to be good for our weird register allocation or not (or if I want to reduce to basically QPU instructions first), and I've got some problems with it having some multi-QPU-instruction opcodes (SEQ and CMP, for example) which I probably want to break down. Of course, this commit mostly doesn't work, since many other things are still hardwired, like the VBO data. v2: Rewrite to use a bunch of helpers (qir_OPCODE) for emitting QIR instructions into temporary values, and make qir_inst4 take the 4 args separately instead of an array (all later callers wanted individual args).
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_qpu.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_qpu.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_qpu.c b/src/gallium/drivers/vc4/vc4_qpu.c
index 18863f7..de07f72 100644
--- a/src/gallium/drivers/vc4/vc4_qpu.c
+++ b/src/gallium/drivers/vc4/vc4_qpu.c
@@ -208,3 +208,11 @@ qpu_inst(uint64_t add, uint64_t mul)
return merge;
}
+
+uint64_t
+qpu_set_sig(uint64_t inst, uint32_t sig)
+{
+ assert(QPU_GET_FIELD(inst, QPU_SIG) == QPU_SIG_NONE);
+ return (inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(sig, QPU_SIG);
+}
+