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author | Zack Rusin <zackr@vmware.com> | 2009-12-24 13:08:36 -0500 |
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committer | Zack Rusin <zackr@vmware.com> | 2009-12-25 05:52:20 -0500 |
commit | fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa (patch) | |
tree | fe3335d8896265da82fb8189b56e4d406f29906f /src/gallium/include | |
parent | b0bc582db761ea3f47580dd2908a227987177dc2 (diff) | |
download | external_mesa3d-fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa.zip external_mesa3d-fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa.tar.gz external_mesa3d-fb0a9aa5e0476d8ca332753f52a9e56f9cfa8dfa.tar.bz2 |
gallium: remove TGSI_SEMANTIC_VERTICES
it's a leftover from an early version of geometry shading support.
geometry shaders now encode the primitive size in the PROPERTY token
and don't need special input with their size.
Diffstat (limited to 'src/gallium/include')
-rw-r--r-- | src/gallium/include/pipe/p_shader_tokens.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 3e7335b..7b19364 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -130,9 +130,8 @@ struct tgsi_declaration_range #define TGSI_SEMANTIC_NORMAL 6 #define TGSI_SEMANTIC_FACE 7 #define TGSI_SEMANTIC_EDGEFLAG 8 -#define TGSI_SEMANTIC_VERTICES 9 -#define TGSI_SEMANTIC_PRIMID 10 -#define TGSI_SEMANTIC_COUNT 11 /**< number of semantic values */ +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_COUNT 10 /**< number of semantic values */ struct tgsi_declaration_semantic { |