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authorAlexander von Gluck IV <kallisti5@unixzen.com>2014-12-29 21:51:46 +0000
committerAlexander von Gluck IV <kallisti5@unixzen.com>2015-01-01 21:33:36 -0500
commit290553b6d637779cb733549a582230437545d335 (patch)
treeef0d08cccb015fd247279815afb3c08b0ade74c7 /src/gallium/state_trackers/hgl
parentb77eaafcdc1b9f050d44d46608e542a9e593da3e (diff)
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gallium/state_tracker: Rewrite Haiku's state tracker
* More gallium-like * Leverage stamps properly and don't call mesa functions
Diffstat (limited to 'src/gallium/state_trackers/hgl')
-rw-r--r--src/gallium/state_trackers/hgl/hgl.c338
-rw-r--r--src/gallium/state_trackers/hgl/hgl_context.h13
2 files changed, 202 insertions, 149 deletions
diff --git a/src/gallium/state_trackers/hgl/hgl.c b/src/gallium/state_trackers/hgl/hgl.c
index 0b30290..b75dc26 100644
--- a/src/gallium/state_trackers/hgl/hgl.c
+++ b/src/gallium/state_trackers/hgl/hgl.c
@@ -1,5 +1,5 @@
/*
- * Copyright 2012-2013, Haiku, Inc. All Rights Reserved.
+ * Copyright 2012-2014, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
@@ -10,12 +10,11 @@
#include "GLView.h"
-#include "main/context.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
#include "pipe/p_format.h"
#include "util/u_atomic.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "hgl_context.h"
@@ -30,18 +29,38 @@
#define ERROR(x...) printf("hgl:state_tracker: " x)
+// Perform a safe void to hgl_context cast
+static INLINE struct hgl_context*
+hgl_st_context(struct st_context_iface *stctxi)
+{
+ struct hgl_context* context;
+ assert(stctxi);
+ context = (struct hgl_context*)stctxi->st_manager_private;
+ assert(context);
+ return context;
+}
+
+
+// Perform a safe void to hgl_buffer cast
+static INLINE struct hgl_buffer*
+hgl_st_framebuffer(struct st_framebuffer_iface *stfbi)
+{
+ struct hgl_buffer* buffer;
+ assert(stfbi);
+ buffer = (struct hgl_buffer*)stfbi->st_manager_private;
+ assert(buffer);
+ return buffer;
+}
+
+
static boolean
-hgl_st_framebuffer_flush_front(struct st_context_iface *stctx,
- struct st_framebuffer_iface* stfb, enum st_attachment_type statt)
+hgl_st_framebuffer_flush_front(struct st_context_iface *stctxi,
+ struct st_framebuffer_iface* stfbi, enum st_attachment_type statt)
{
CALLED();
- struct hgl_context* context = (struct hgl_context*)stfb->st_manager_private;
-
- if (!context) {
- ERROR("%s: Couldn't obtain valid hgl_context!\n", __func__);
- return FALSE;
- }
+ //struct hgl_context* context = hgl_st_context(stctxi);
+ //struct hgl_buffer* buffer = hgl_st_context(stfbi);
#if 0
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
@@ -56,77 +75,125 @@ hgl_st_framebuffer_flush_front(struct st_context_iface *stctx,
}
+static boolean
+hgl_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
+ unsigned width, unsigned height, unsigned mask)
+{
+ struct hgl_buffer* buffer;
+ enum st_attachment_type i;
+ struct pipe_resource templat;
+
+ CALLED();
+
+ buffer = hgl_st_framebuffer(stfbi);
+
+ if (buffer->width != width || buffer->height != height) {
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
+ pipe_resource_reference(&buffer->textures[i], NULL);
+ }
+
+ memset(&templat, 0, sizeof(templat));
+ templat.target = buffer->target;
+ templat.width0 = width;
+ templat.height0 = height;
+ templat.depth0 = 1;
+ templat.array_size = 1;
+ templat.last_level = 0;
+
+ for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
+ enum pipe_format format;
+ unsigned bind;
+
+ switch (i) {
+ case ST_ATTACHMENT_FRONT_LEFT:
+ case ST_ATTACHMENT_BACK_LEFT:
+ case ST_ATTACHMENT_FRONT_RIGHT:
+ case ST_ATTACHMENT_BACK_RIGHT:
+ format = buffer->visual->color_format;
+ bind = PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_RENDER_TARGET;
+ break;
+ case ST_ATTACHMENT_DEPTH_STENCIL:
+ format = buffer->visual->depth_stencil_format;
+ bind = PIPE_BIND_DEPTH_STENCIL;
+ break;
+ default:
+ format = PIPE_FORMAT_NONE;
+ bind = 0;
+ break;
+ }
+
+ if (format != PIPE_FORMAT_NONE) {
+ templat.format = format;
+ templat.bind = bind;
+ buffer->textures[i] = buffer->screen->resource_create(buffer->screen,
+ &templat);
+ if (!buffer->textures[i])
+ return FALSE;
+ }
+ }
+
+ buffer->width = width;
+ buffer->height = height;
+ buffer->mask = mask;
+
+ return TRUE;
+}
+
+
/**
* Called by the st manager to validate the framebuffer (allocate
* its resources).
*/
static boolean
-hgl_st_framebuffer_validate(struct st_context_iface *stctx,
+hgl_st_framebuffer_validate(struct st_context_iface *stctxi,
struct st_framebuffer_iface *stfbi, const enum st_attachment_type *statts,
unsigned count, struct pipe_resource **out)
{
+ struct hgl_context* context;
+ struct hgl_buffer* buffer;
+ unsigned stAttachmentMask, newMask;
+ unsigned i;
+ boolean resized;
+
CALLED();
- if (!stfbi) {
- ERROR("%s: Invalid st framebuffer interface!\n", __func__);
- return FALSE;
- }
+ context = hgl_st_context(stctxi);
+ buffer = hgl_st_framebuffer(stfbi);
- struct hgl_context* context = (struct hgl_context*)stfbi->st_manager_private;
+ //int32 width = 0;
+ //int32 height = 0;
+ //get_bitmap_size(context->bitmap, &width, &height);
- if (!context) {
- ERROR("%s: Couldn't obtain valid hgl_context!\n", __func__);
- return FALSE;
- }
+ // Build mask of current attachments
+ stAttachmentMask = 0;
+ for (i = 0; i < count; i++)
+ stAttachmentMask |= 1 << statts[i];
- int32 width = 0;
- int32 height = 0;
- get_bitmap_size(context->bitmap, &width, &height);
+ newMask = stAttachmentMask & ~buffer->mask;
- struct pipe_resource templat;
- memset(&templat, 0, sizeof(templat));
- templat.target = PIPE_TEXTURE_RECT;
- templat.width0 = width;
- templat.height0 = height;
- templat.depth0 = 1;
- templat.array_size = 1;
- templat.usage = PIPE_USAGE_DEFAULT;
-
- if (context->stVisual && context->manager && context->manager->screen) {
- TRACE("%s: Updating resources\n", __func__);
- for (unsigned i = 0; i < count; i++) {
- enum pipe_format format = PIPE_FORMAT_NONE;
- unsigned bind = 0;
-
- switch(statts[i]) {
- case ST_ATTACHMENT_FRONT_LEFT:
- case ST_ATTACHMENT_BACK_LEFT:
- format = context->stVisual->color_format;
- bind = PIPE_BIND_DISPLAY_TARGET
- | PIPE_BIND_RENDER_TARGET;
- break;
- case ST_ATTACHMENT_DEPTH_STENCIL:
- format = context->stVisual->depth_stencil_format;
- bind = PIPE_BIND_DEPTH_STENCIL;
- break;
- case ST_ATTACHMENT_ACCUM:
- format = context->stVisual->accum_format;
- bind = PIPE_BIND_RENDER_TARGET;
- break;
- default:
- format = PIPE_FORMAT_NONE;
- break;
- }
-
- if (format != PIPE_FORMAT_NONE) {
- templat.format = format;
- templat.bind = bind;
-
- struct pipe_screen* screen = context->manager->screen;
- context->textures[i] = screen->resource_create(screen, &templat);
- out[i] = context->textures[i];
- }
- }
+ resized = (buffer->width != context->width)
+ || (buffer->height != context->height);
+
+ if (resized || newMask) {
+ boolean ret;
+ TRACE("%s: resize event. old: %d x %d; new: %d x %d\n", __func__,
+ buffer->width, buffer->height, context->width, context->height);
+
+ ret = hgl_st_framebuffer_validate_textures(stfbi,
+ context->width, context->height, stAttachmentMask);
+
+ if (!ret)
+ return ret;
+
+ // TODO: Simply update attachments
+ //if (!resized) {
+
+ //}
+ }
+
+ for (i = 0; i < count; i++) {
+ out[i] = NULL;
+ pipe_resource_reference(&out[i], buffer->textures[statts[i]]);
}
return TRUE;
@@ -140,9 +207,6 @@ hgl_st_manager_get_param(struct st_manager *smapi, enum st_manager_param param)
switch (param) {
case ST_MANAGER_BROKEN_INVALIDATE:
- TRACE("%s: TODO: How should we handle BROKEN_INVALIDATE calls?\n",
- __func__);
- // For now we force validation of the framebuffer.
return 1;
}
@@ -156,53 +220,58 @@ hgl_st_manager_get_param(struct st_manager *smapi, enum st_manager_param param)
struct hgl_buffer *
hgl_create_st_framebuffer(struct hgl_context* context)
{
+ struct hgl_buffer *buffer;
CALLED();
- struct hgl_buffer *buffer = CALLOC_STRUCT(hgl_buffer);
-
+ // Our requires before creating a framebuffer
assert(context);
+ assert(context->screen);
assert(context->stVisual);
- if (buffer) {
- // Copy context visual into framebuffer
- memcpy(&buffer->visual, context->stVisual, sizeof(struct st_visual));
+ buffer = CALLOC_STRUCT(hgl_buffer);
+ assert(buffer);
- // calloc and configure our st_framebuffer interface
- buffer->stfbi = CALLOC_STRUCT(st_framebuffer_iface);
- if (!buffer->stfbi) {
- ERROR("%s: Couldn't calloc framebuffer!\n", __func__);
- return NULL;
- }
+ // calloc and configure our st_framebuffer interface
+ buffer->stfbi = CALLOC_STRUCT(st_framebuffer_iface);
+ assert(buffer->stfbi);
- struct st_framebuffer_iface* stfbi = buffer->stfbi;
- p_atomic_set(&stfbi->stamp, 1);
- stfbi->flush_front = hgl_st_framebuffer_flush_front;
- stfbi->validate = hgl_st_framebuffer_validate;
- stfbi->st_manager_private = (void*)context;
- stfbi->visual = &buffer->visual;
+ // Prepare our buffer
+ buffer->visual = context->stVisual;
+ buffer->screen = context->screen;
- // TODO: Do we need linked list?
- }
+ if (context->screen->get_param(buffer->screen, PIPE_CAP_NPOT_TEXTURES))
+ buffer->target = PIPE_TEXTURE_2D;
+ else
+ buffer->target = PIPE_TEXTURE_RECT;
+
+ // Prepare our state_tracker interface
+ buffer->stfbi->flush_front = hgl_st_framebuffer_flush_front;
+ buffer->stfbi->validate = hgl_st_framebuffer_validate;
+ buffer->stfbi->visual = context->stVisual;
+
+ p_atomic_set(&buffer->stfbi->stamp, 1);
+ buffer->stfbi->st_manager_private = (void*)buffer;
- return buffer;
+ return buffer;
}
struct st_manager *
-hgl_create_st_manager(struct pipe_screen* screen)
+hgl_create_st_manager(struct hgl_context* context)
{
+ struct st_manager* manager;
+
CALLED();
- assert(screen);
- struct st_manager* manager = CALLOC_STRUCT(st_manager);
+ // Required things
+ assert(context);
+ assert(context->screen);
- if (!manager) {
- ERROR("%s: Couldn't allocate state tracker manager!\n", __func__);
- return NULL;
- }
+ manager = CALLOC_STRUCT(st_manager);
+ assert(manager);
//manager->display = dpy;
- manager->screen = screen;
+ manager->screen = context->screen;
manager->get_param = hgl_st_manager_get_param;
return manager;
@@ -221,56 +290,26 @@ hgl_destroy_st_manager(struct st_manager *manager)
struct st_visual*
hgl_create_st_visual(ulong options)
{
- struct st_visual* visual = CALLOC_STRUCT(st_visual);
- if (!visual) {
- ERROR("%s: Couldn't allocate st_visual\n", __func__);
- return NULL;
- }
+ struct st_visual* visual;
- // Calculate visual configuration
- const GLboolean rgbFlag = ((options & BGL_INDEX) == 0);
- const GLboolean alphaFlag = ((options & BGL_ALPHA) == BGL_ALPHA);
- const GLboolean dblFlag = ((options & BGL_DOUBLE) == BGL_DOUBLE);
- const GLboolean stereoFlag = false;
- const GLboolean depthFlag = ((options & BGL_DEPTH) == BGL_DEPTH);
- const GLboolean stencilFlag = ((options & BGL_STENCIL) == BGL_STENCIL);
- const GLboolean accumFlag = ((options & BGL_ACCUM) == BGL_ACCUM);
-
- const GLint red = rgbFlag ? 8 : 5;
- const GLint green = rgbFlag ? 8 : 5;
- const GLint blue = rgbFlag ? 8 : 5;
- const GLint alpha = alphaFlag ? 8 : 0;
-
- TRACE("rgb :\t%d\n", (bool)rgbFlag);
- TRACE("alpha :\t%d\n", (bool)alphaFlag);
- TRACE("dbl :\t%d\n", (bool)dblFlag);
- TRACE("stereo :\t%d\n", (bool)stereoFlag);
- TRACE("depth :\t%d\n", (bool)depthFlag);
- TRACE("stencil :\t%d\n", (bool)stencilFlag);
- TRACE("accum :\t%d\n", (bool)accumFlag);
- TRACE("red :\t%d\n", red);
- TRACE("green :\t%d\n", green);
- TRACE("blue :\t%d\n", blue);
- TRACE("alpha :\t%d\n", alpha);
+ CALLED();
+
+ visual = CALLOC_STRUCT(st_visual);
+ assert(visual);
// Determine color format
- if (red == 8) {
- // Color format
- if (alpha == 8)
- visual->color_format = PIPE_FORMAT_B8G8R8A8_UNORM;
- else
- visual->color_format = PIPE_FORMAT_B8G8R8X8_UNORM;
-
- // Depth buffer
- if (depthFlag)
- visual->depth_stencil_format = PIPE_FORMAT_Z32_UNORM;
- else
- visual->depth_stencil_format = PIPE_FORMAT_NONE;
- } else {
+ if ((options & BGL_INDEX) != 0) {
+ // Index color
visual->color_format = PIPE_FORMAT_B5G6R5_UNORM;
-
// TODO: Indexed color depth buffer?
visual->depth_stencil_format = PIPE_FORMAT_NONE;
+ } else {
+ // RGB color
+ visual->color_format = (options & BGL_ALPHA)
+ ? PIPE_FORMAT_BGRA8888_UNORM : PIPE_FORMAT_BGRX8888_UNORM;
+ // TODO: Determine additional stencil formats
+ visual->depth_stencil_format = (options & BGL_DEPTH)
+ ? PIPE_FORMAT_Z24_UNORM_S8_UINT : PIPE_FORMAT_NONE;
}
visual->accum_format = (options & BGL_ACCUM)
@@ -279,20 +318,25 @@ hgl_create_st_visual(ulong options)
visual->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
visual->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
- if (dblFlag) {
+ if ((options & BGL_DOUBLE) != 0) {
visual->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
visual->render_buffer = ST_ATTACHMENT_BACK_LEFT;
}
- if (stereoFlag) {
+ #if 0
+ if ((options & BGL_STEREO) != 0) {
visual->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
- if (dblFlag)
+ if ((options & BGL_DOUBLE) != 0)
visual->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
}
+ #endif
if ((options & BGL_DEPTH) || (options & BGL_STENCIL))
visual->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
+ TRACE("%s: Visual color format: %s\n", __func__,
+ util_format_name(visual->color_format));
+
return visual;
}
diff --git a/src/gallium/state_trackers/hgl/hgl_context.h b/src/gallium/state_trackers/hgl/hgl_context.h
index 1d98414..4840d9e 100644
--- a/src/gallium/state_trackers/hgl/hgl_context.h
+++ b/src/gallium/state_trackers/hgl/hgl_context.h
@@ -37,7 +37,10 @@ struct hgl_buffer
unsigned width;
unsigned height;
+ unsigned mask;
+ struct pipe_screen* screen;
+ enum pipe_texture_target target;
struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
void *map;
@@ -57,12 +60,18 @@ struct hgl_context
struct st_visual* stVisual;
// State Tracker Visual
- struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
+ struct pipe_screen* screen;
+
+ //struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
// Post processing
struct pp_queue_t* postProcess;
unsigned int postProcessEnable[PP_FILTERS];
+ // Desired viewport size
+ unsigned width;
+ unsigned height;
+
Bitmap* bitmap;
color_space colorSpace;
@@ -77,7 +86,7 @@ struct hgl_context
struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context);
// hgl state_tracker manager
-struct st_manager* hgl_create_st_manager(struct pipe_screen* screen);
+struct st_manager* hgl_create_st_manager(struct hgl_context* screen);
void hgl_destroy_st_manager(struct st_manager *manager);
// hgl state_tracker visual