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author | José Fonseca <jfonseca@vmware.com> | 2010-12-02 17:27:05 +0000 |
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committer | José Fonseca <jfonseca@vmware.com> | 2010-12-02 17:35:03 +0000 |
commit | e3659329e0b91ea78afe32e231f2f75d3d728af9 (patch) | |
tree | aeee753d498c148238dbfc9531255078eebbaf60 /src/gallium/state_trackers/wgl/SConscript | |
parent | af4f75c8fe1c53b8def966f480e7fda8021f1b63 (diff) | |
download | external_mesa3d-e3659329e0b91ea78afe32e231f2f75d3d728af9.zip external_mesa3d-e3659329e0b91ea78afe32e231f2f75d3d728af9.tar.gz external_mesa3d-e3659329e0b91ea78afe32e231f2f75d3d728af9.tar.bz2 |
WIN32_THREADS -> WIN32
Fixes nasty bug where some parts of the code didn't define WIN32_THREADS
and were using the integer mutex implementation, causing even confusion
to the debuggers.
And there is little interest of other thread implemenation on Win32
besides Win32 threads.
Diffstat (limited to 'src/gallium/state_trackers/wgl/SConscript')
-rw-r--r-- | src/gallium/state_trackers/wgl/SConscript | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index 936f550..1b7597d 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -13,7 +13,6 @@ env.Append(CPPPATH = [ env.AppendUnique(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers - 'WIN32_THREADS', # use Win32 thread API 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx ]) |