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authorVinson Lee <vlee@freedesktop.org>2012-09-04 22:53:42 -0700
committerVinson Lee <vlee@freedesktop.org>2012-09-05 22:14:32 -0700
commit17a574d7cd8c541c902cc0da40362a32d965e77b (patch)
tree749c3734460efa898e72f17dd85b7065e6104de5 /src/gallium/tests/graw/gs-test.c
parentdf5eb0c9bc951a8f69ebaa70e6cccdb9e8b27c04 (diff)
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Use the correct macro _WIN32 for Windows.
The correct predefined macro for Windows is _WIN32, not WIN32 or __WIN32__. _WIN32 is defined for 32-bit and 64-bit version of Windows by both MSVC and MinGW compilers. http://sourceforge.net/p/predef/wiki/OperatingSystems http://msdn.microsoft.com/en-us/library/b0084kay.aspx This patch also fixes a MinGW automake build error. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/gallium/tests/graw/gs-test.c')
-rw-r--r--src/gallium/tests/graw/gs-test.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c
index 52eb600..48db759 100644
--- a/src/gallium/tests/graw/gs-test.c
+++ b/src/gallium/tests/graw/gs-test.c
@@ -23,7 +23,7 @@ unsigned draw_strip = 0;
static void usage(char *name)
{
fprintf(stderr, "usage: %s [ options ] shader_filename\n", name);
-#ifndef WIN32
+#ifndef _WIN32
fprintf(stderr, "\n" );
fprintf(stderr, "options:\n");
fprintf(stderr, " -fps show frames per second\n");