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authorJosé Fonseca <jfonseca@vmware.com>2014-12-01 20:24:06 +0000
committerJosé Fonseca <jfonseca@vmware.com>2014-12-01 20:24:51 +0000
commit0806bf88158cb3ac865762285f11082114520c48 (patch)
tree5ac865713e4e3bf0be9b41cc067c4e81083ce917 /src/gallium/tests
parent120426b13d8ef3d154301a1f8741230fa395fc13 (diff)
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external_mesa3d-0806bf88158cb3ac865762285f11082114520c48.tar.gz
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graw: Avoid 'near'/'far' variables.
They are defined by windows.h, which got included slightly more frequently than before with u_atomic.h
Diffstat (limited to 'src/gallium/tests')
-rw-r--r--src/gallium/tests/graw/fs-test.c6
-rw-r--r--src/gallium/tests/graw/graw_util.h6
-rw-r--r--src/gallium/tests/graw/gs-test.c6
-rw-r--r--src/gallium/tests/graw/quad-sample.c6
-rw-r--r--src/gallium/tests/graw/shader-leak.c6
-rw-r--r--src/gallium/tests/graw/tri-gs.c6
-rw-r--r--src/gallium/tests/graw/tri-instanced.c6
-rw-r--r--src/gallium/tests/graw/vs-test.c6
8 files changed, 24 insertions, 24 deletions
diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c
index 97306c4..fc5803f 100644
--- a/src/gallium/tests/graw/fs-test.c
+++ b/src/gallium/tests/graw/fs-test.c
@@ -132,12 +132,12 @@ static void init_fs_constbuf( void )
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/graw_util.h b/src/gallium/tests/graw/graw_util.h
index 72b6bc6..afcc584 100644
--- a/src/gallium/tests/graw/graw_util.h
+++ b/src/gallium/tests/graw/graw_util.h
@@ -185,12 +185,12 @@ static INLINE void
graw_util_viewport(struct graw_info *info,
float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = near;
+ float z = zNear;
float half_width = width / 2.0f;
float half_height = height / 2.0f;
- float half_depth = (far - near) / 2.0f;
+ float half_depth = (zFar - zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c
index 9200685..b685323 100644
--- a/src/gallium/tests/graw/gs-test.c
+++ b/src/gallium/tests/graw/gs-test.c
@@ -207,12 +207,12 @@ static void init_fs_constbuf( void )
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/quad-sample.c b/src/gallium/tests/graw/quad-sample.c
index 787d811..2953fe1 100644
--- a/src/gallium/tests/graw/quad-sample.c
+++ b/src/gallium/tests/graw/quad-sample.c
@@ -60,12 +60,12 @@ static struct vertex vertices[] =
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c
index 90704a3..3c585c0 100644
--- a/src/gallium/tests/graw/shader-leak.c
+++ b/src/gallium/tests/graw/shader-leak.c
@@ -50,12 +50,12 @@ static struct vertex vertices[1] =
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c
index 7fe340d..5c6f426 100644
--- a/src/gallium/tests/graw/tri-gs.c
+++ b/src/gallium/tests/graw/tri-gs.c
@@ -51,12 +51,12 @@ static struct vertex vertices[4] =
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c
index 65c5936..a71bf71 100644
--- a/src/gallium/tests/graw/tri-instanced.c
+++ b/src/gallium/tests/graw/tri-instanced.c
@@ -80,12 +80,12 @@ static ushort indices[3] = { 0, 2, 1 };
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;
diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c
index cac432e..5189d81 100644
--- a/src/gallium/tests/graw/vs-test.c
+++ b/src/gallium/tests/graw/vs-test.c
@@ -118,12 +118,12 @@ static void init_fs_constbuf( void )
static void set_viewport( float x, float y,
float width, float height,
- float near, float far)
+ float zNear, float zFar)
{
- float z = far;
+ float z = zFar;
float half_width = (float)width / 2.0f;
float half_height = (float)height / 2.0f;
- float half_depth = ((float)far - (float)near) / 2.0f;
+ float half_depth = ((float)zFar - (float)zNear) / 2.0f;
struct pipe_viewport_state vp;
vp.scale[0] = half_width;