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author | Emil Velikov <emil.velikov@collabora.com> | 2016-01-18 11:35:29 +0200 |
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committer | Emil Velikov <emil.l.velikov@gmail.com> | 2016-01-26 16:08:24 +0000 |
commit | 24f984f64ae58c274f79eaf9148aea37df67131c (patch) | |
tree | c24704b371a23a90349f0b979bd93a6a138c2284 /src/glsl/ast_function.cpp | |
parent | 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d (diff) | |
download | external_mesa3d-24f984f64ae58c274f79eaf9148aea37df67131c.zip external_mesa3d-24f984f64ae58c274f79eaf9148aea37df67131c.tar.gz external_mesa3d-24f984f64ae58c274f79eaf9148aea37df67131c.tar.bz2 |
nir: move glsl_types.{cpp,h} to compiler
Allows us to remove the SCons workaround :-)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'src/glsl/ast_function.cpp')
-rw-r--r-- | src/glsl/ast_function.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index e32a588..0eb456a 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -23,7 +23,7 @@ #include "glsl_symbol_table.h" #include "ast.h" -#include "glsl_types.h" +#include "compiler/glsl_types.h" #include "ir.h" #include "main/core.h" /* for MIN2 */ #include "main/shaderobj.h" |