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author | Chad Versace <chad.versace@linux.intel.com> | 2012-07-09 15:51:06 -0700 |
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committer | Chad Versace <chad.versace@linux.intel.com> | 2012-08-01 10:33:36 -0700 |
commit | 83fa0842ca0772e9a3493bd7a66f69c458a1739b (patch) | |
tree | f8fc90abab282e90f3d8f7e83359cc176ed04169 /src/glsl/builtins/profiles | |
parent | 84ead7b4e861c14ee24b96f8892230744640f0df (diff) | |
download | external_mesa3d-83fa0842ca0772e9a3493bd7a66f69c458a1739b.zip external_mesa3d-83fa0842ca0772e9a3493bd7a66f69c458a1739b.tar.gz external_mesa3d-83fa0842ca0772e9a3493bd7a66f69c458a1739b.tar.bz2 |
intel: Remove dead code in intelAllocateBuffer
After commit "intel: Convert to using private depth/stencil buffers", we
request from DRI2GetBuffersWithFormat only the front left and back left
buffers. We no longer request depth and stencil buffers.
Assert that in intelAllocateBuffer and remove the related dead code.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'src/glsl/builtins/profiles')
0 files changed, 0 insertions, 0 deletions