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authorDylan Noblesmith <nobled@dreamwidth.org>2012-04-02 16:11:11 +0000
committerDylan Noblesmith <nobled@dreamwidth.org>2012-05-02 16:12:22 +0000
commit58fee81c78c95b1b086aa39aa4e26762c8943680 (patch)
treeddcf16707117f7dd18fad5a8c9311c86d89f9b59 /src/glsl/glsl_parser_extras.h
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mesa: add _mesa_shader_debug()
This should be the one entrypoint libglsl needs for GL_ARB_debug_output. v2: added comments. Reviewed-by: Brian Paul <brianp@vmware.com>
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