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author | José Fonseca <jfonseca@vmware.com> | 2010-08-14 15:35:57 +0100 |
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committer | José Fonseca <jfonseca@vmware.com> | 2010-08-14 15:35:57 +0100 |
commit | 1cbcf6693aa490c4dcb56712bfb9998deb270f08 (patch) | |
tree | 6d8257d3510737c099db74978102456f90201a59 /src/glsl/glsl_symbol_table.h | |
parent | 1d22923fae7f4c749b3820844110e3d8ee4d26c0 (diff) | |
download | external_mesa3d-1cbcf6693aa490c4dcb56712bfb9998deb270f08.zip external_mesa3d-1cbcf6693aa490c4dcb56712bfb9998deb270f08.tar.gz external_mesa3d-1cbcf6693aa490c4dcb56712bfb9998deb270f08.tar.bz2 |
glsl: Standardize a few more uses of struct vs class keyword.
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r-- | src/glsl/glsl_symbol_table.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h index 02e4542..4cb7559 100644 --- a/src/glsl/glsl_symbol_table.h +++ b/src/glsl/glsl_symbol_table.h @@ -40,7 +40,7 @@ extern "C" { * Wraps the existing \c _mesa_symbol_table data structure to enforce some * type safe and some symbol table invariants. */ -class glsl_symbol_table { +struct glsl_symbol_table { private: enum glsl_symbol_name_space { glsl_variable_name_space = 0, |