summaryrefslogtreecommitdiffstats
path: root/src/glsl/glsl_symbol_table.h
diff options
context:
space:
mode:
authorThomas Helland <thomashelland90@gmail.com>2014-06-10 00:57:37 +0200
committerMatt Turner <mattst88@gmail.com>2014-06-10 13:05:51 -0700
commit4f5445a45d3ed02e00a061b10c943c0b079c6020 (patch)
tree005735f5d22b17eb17c856f6681fe4ca07d3e0bc /src/glsl/glsl_symbol_table.h
parent38ffbf459bc7e546c1dd7869b8d365ff26692b85 (diff)
downloadexternal_mesa3d-4f5445a45d3ed02e00a061b10c943c0b079c6020.zip
external_mesa3d-4f5445a45d3ed02e00a061b10c943c0b079c6020.tar.gz
external_mesa3d-4f5445a45d3ed02e00a061b10c943c0b079c6020.tar.bz2
glsl: Remove unused include from glsl_symbol_table.h
Only function-defs use glsl_type so forward declare instead. Compile-tested on my Ivy-bridge system. IWYU also suggests removing #include <new>, and this compiles fine. I'm not familiar enough with memory management in C/C++ that I feel comfortable removing this. Insights would be appreciated. Reviewed-by: Tom Stellard <thomas.stellard@amd.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r--src/glsl/glsl_symbol_table.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index f323fc3..39b84e4 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -32,9 +32,9 @@ extern "C" {
#include "program/symbol_table.h"
}
#include "ir.h"
-#include "glsl_types.h"
class symbol_table_entry;
+class glsl_type;
/**
* Facade class for _mesa_symbol_table