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author | Kenneth Graunke <kenneth@whitecape.org> | 2011-01-21 14:32:31 -0800 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2011-01-31 10:17:09 -0800 |
commit | d3073f58c17d8675a2ecdd5dfa83e5520c78e1a8 (patch) | |
tree | 31cdec04f53e61fb4b44d05d9b82795e591c71c2 /src/glsl/glsl_symbol_table.h | |
parent | dc55254f5b23e5ad7a07c974ce772f93b4c11cb0 (diff) | |
download | external_mesa3d-d3073f58c17d8675a2ecdd5dfa83e5520c78e1a8.zip external_mesa3d-d3073f58c17d8675a2ecdd5dfa83e5520c78e1a8.tar.gz external_mesa3d-d3073f58c17d8675a2ecdd5dfa83e5520c78e1a8.tar.bz2 |
Convert everything from the talloc API to the ralloc API.
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r-- | src/glsl/glsl_symbol_table.h | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h index 28a44eb..637bc03 100644 --- a/src/glsl/glsl_symbol_table.h +++ b/src/glsl/glsl_symbol_table.h @@ -44,36 +44,34 @@ class symbol_table_entry; */ struct glsl_symbol_table { private: - static int + static void _glsl_symbol_table_destructor (glsl_symbol_table *table) { table->~glsl_symbol_table(); - - return 0; } public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ + /* Callers of this ralloc-based new need not call delete. It's + * easier to just ralloc_free 'ctx' (or any of its ancestors). */ static void* operator new(size_t size, void *ctx) { void *table; - table = talloc_size(ctx, size); + table = ralloc_size(ctx, size); assert(table != NULL); - talloc_set_destructor(table, (int (*)(void*)) _glsl_symbol_table_destructor); + ralloc_set_destructor(table, (void (*)(void*)) _glsl_symbol_table_destructor); return table; } /* If the user *does* call delete, that's OK, we will just - * talloc_free in that case. Here, C++ will have already called the - * destructor so tell talloc not to do that again. */ + * ralloc_free in that case. Here, C++ will have already called the + * destructor so tell ralloc not to do that again. */ static void operator delete(void *table) { - talloc_set_destructor(table, NULL); - talloc_free(table); + ralloc_set_destructor(table, NULL); + ralloc_free(table); } glsl_symbol_table(); |