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authorKenneth Graunke <kenneth@whitecape.org>2013-03-18 18:57:27 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-03-20 10:38:38 -0700
commitbcdda04349e1f2b32fb2eca32c6589858c1e38e6 (patch)
tree9a6f843f3979b00fe3ebdb8d1e9d5a95de0578be /src/glsl/glsl_types.h
parentf1ca2ed5387a6252a09b88324c1c239f16025ee2 (diff)
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glsl: Add sampler2DMS/sampler2DMSArray types to GLSL 1.50.
GLSL 1.50 includes support for the new sampler types introduced by the ARB_texture_multisample extension. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Diffstat (limited to 'src/glsl/glsl_types.h')
-rw-r--r--src/glsl/glsl_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 7930426..2f3b19f 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -583,6 +583,7 @@ private:
static void generate_130_types(glsl_symbol_table *, bool add_deprecated,
bool skip_1d);
static void generate_140_types(glsl_symbol_table *);
+ static void generate_150_types(glsl_symbol_table *);
static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool);
static void generate_EXT_texture_array_types(glsl_symbol_table *, bool);
static void generate_OES_texture_3D_types(glsl_symbol_table *, bool);