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authorKenneth Graunke <kenneth@whitecape.org>2013-06-18 04:22:30 -0700
committerKenneth Graunke <kenneth@whitecape.org>2013-06-26 11:25:12 -0700
commitd367a1cbdb816bcc50fb1fd10121de6eba53f7ab (patch)
treee9a4330fdef141f992612ed3345af8902b87d5b1 /src/glsl/glsl_types.h
parent9a14e412d6de93349a490a9c4534b52c3b524ee9 (diff)
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glsl: Add simple vector type accessor helpers.
This patch introduces new functions to quickly grab a pointer to a vector type. For example: glsl_type::bvec(4) returns glsl_type::bvec4_type glsl_type::ivec(3) returns glsl_type::ivec3_type glsl_type::uvec(2) returns glsl_type::uvec2_type glsl_type::vec(1) returns glsl_type::float_type This is less wordy than glsl_type::get_instance(GLSL_TYPE_BOOL, 4, 1), which can help avoid extra word wrapping. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/glsl/glsl_types.h')
-rw-r--r--src/glsl/glsl_types.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 31e3dd2..665af8b 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -187,6 +187,15 @@ struct glsl_type {
static const glsl_type *const mat4_type;
/*@}*/
+ /**
+ * Convenience accessors for vector types (shorter than get_instance()).
+ * @{
+ */
+ static const glsl_type *const vec(unsigned components);
+ static const glsl_type *const ivec(unsigned components);
+ static const glsl_type *const uvec(unsigned components);
+ static const glsl_type *const bvec(unsigned components);
+ /**@}*/
/**
* For numeric and boolean derrived types returns the basic scalar type