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authorTimothy Arceri <t_arceri@yahoo.com.au>2015-04-30 20:45:54 +1000
committerTimothy Arceri <t_arceri@yahoo.com.au>2015-05-22 08:35:45 +1000
commitd67515b7be1ebd9482970ac1867ee4e9bbbf96d5 (patch)
tree6c89e134e067cbf9a56b7ef92b5734fbb4e3385c /src/glsl/glsl_types.h
parent51ccdb63467b1e848db025670f126eccb051f8f2 (diff)
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glsl: remove element_type() helper
We now have is_array() and without_array() that make the code much clearer and remove the need for this. For all remaining calls to this we already knew that the type was an array so returning a null wasn't adding any value. v2: use without_array() in _mesa_ast_array_index_to_hir() and don't use without_array() in lower_clip_distance_visitor() as we want to make sure the array is 2D. Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/glsl/glsl_types.h')
-rw-r--r--src/glsl/glsl_types.h14
1 files changed, 1 insertions, 13 deletions
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 5645dcd..f54a939 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -228,18 +228,6 @@ struct glsl_type {
const glsl_type *get_scalar_type() const;
/**
- * Query the type of elements in an array
- *
- * \return
- * Pointer to the type of elements in the array for array types, or \c NULL
- * for non-array types.
- */
- const glsl_type *element_type() const
- {
- return is_array() ? fields.array : NULL;
- }
-
- /**
* Get the instance of a built-in scalar, vector, or matrix type
*/
static const glsl_type *get_instance(unsigned base_type, unsigned rows,
@@ -556,7 +544,7 @@ struct glsl_type {
if (base_type == GLSL_TYPE_ATOMIC_UINT)
return ATOMIC_COUNTER_SIZE;
else if (is_array())
- return length * element_type()->atomic_size();
+ return length * fields.array->atomic_size();
else
return 0;
}