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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-11-16 12:01:42 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-11-19 15:00:26 -0800 |
commit | 11d6f1c69871d0b7edc28f639256460839fccd2d (patch) | |
tree | df65ce56f09c3eaeb78c4e8ba9d509e12f176dfa /src/glsl/ir.cpp | |
parent | 13f57d42b6929f50d8ef8b4123f46a61c46fde7b (diff) | |
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glsl: Add ir_quadop_vector expression
The vector operator collects 2, 3, or 4 scalar components into a
vector. Doing this has several advantages. First, it will make
ud-chain tracking for components of vectors much easier. Second, a
later optimization pass could collect scalars into vectors to allow
generation of SWZ instructions (or similar as operands to other
instructions on R200 and i915). It also enables an easy way to
generate IR for SWZ instructions in the ARB_vertex_program assembler.
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r-- | src/glsl/ir.cpp | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 1f5e2eb..741e3cb 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -200,18 +200,35 @@ ir_expression::ir_expression(int op, const struct glsl_type *type, this->operation = ir_expression_operation(op); this->operands[0] = op0; this->operands[1] = NULL; + this->operands[2] = NULL; + this->operands[3] = NULL; } ir_expression::ir_expression(int op, const struct glsl_type *type, ir_rvalue *op0, ir_rvalue *op1) { - assert((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1) + assert(((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1)) || (get_num_operands(ir_expression_operation(op)) == 2)); this->ir_type = ir_type_expression; this->type = type; this->operation = ir_expression_operation(op); this->operands[0] = op0; this->operands[1] = op1; + this->operands[2] = NULL; + this->operands[3] = NULL; +} + +ir_expression::ir_expression(int op, const struct glsl_type *type, + ir_rvalue *op0, ir_rvalue *op1, + ir_rvalue *op2, ir_rvalue *op3) +{ + this->ir_type = ir_type_expression; + this->type = type; + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = op1; + this->operands[2] = op2; + this->operands[3] = op3; } unsigned int @@ -225,6 +242,9 @@ ir_expression::get_num_operands(ir_expression_operation op) if (op <= ir_last_binop) return 2; + if (op == ir_quadop_vector) + return 4; + assert(false); return 0; } @@ -287,12 +307,13 @@ static const char *const operator_strs[] = { "min", "max", "pow", + "vector", }; const char *ir_expression::operator_string(ir_expression_operation op) { assert((unsigned int) op < Elements(operator_strs)); - assert(Elements(operator_strs) == (ir_binop_pow + 1)); + assert(Elements(operator_strs) == (ir_quadop_vector + 1)); return operator_strs[op]; } |