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authorIan Romanick <ian.d.romanick@intel.com>2014-05-14 13:25:14 -0700
committerIan Romanick <ian.d.romanick@intel.com>2014-09-30 13:34:41 -0700
commitab51179f1fe8f365cc5357f498e4ce690c28bd3a (patch)
treeca8f1936c61ae7698c721ae3ed64aa51bd75bef6 /src/glsl/ir_clone.cpp
parentbaf5a756640fde8cd4d4e704ed8c9c45da3e5407 (diff)
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glsl: Replace ir_variable::warn_extension pointer with an 8-bit index
Also move the new warn_extension_index into ir_variable::data. This enables slightly better packing. Valgrind massif results for a trimmed apitrace of dota2: n time(i) total(B) useful-heap(B) extra-heap(B) stacks(B) Before (32-bit): 82 40,580,040,531 68,488,992 62,973,695 5,515,297 0 After (32-bit): 73 40,580,476,304 68,488,400 62,796,151 5,692,249 0 Before (64-bit): 65 37,124,013,542 95,892,768 88,466,712 7,426,056 0 After (64-bit): 71 37,124,890,613 95,889,584 88,089,008 7,800,576 0 A real savings of 173KiB on 32-bit and 368KiB on 64-bit. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Diffstat (limited to 'src/glsl/ir_clone.cpp')
-rw-r--r--src/glsl/ir_clone.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index 4b444d4..86c0e31 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -53,8 +53,6 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
memcpy(&var->data, &this->data, sizeof(var->data));
- var->warn_extension = this->warn_extension;
-
var->num_state_slots = this->num_state_slots;
if (this->state_slots) {
/* FINISHME: This really wants to use something like talloc_reference, but