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authorIago Toral Quiroga <itoral@igalia.com>2014-06-03 12:25:08 +0200
committerIago Toral Quiroga <itoral@igalia.com>2014-06-30 08:08:50 +0200
commit9650293b51b23b86f4fcf6875e1801555fa235d0 (patch)
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i965/gs: Set number of control data bits for stream mode.
If the geometry shader is indeed using streams then we need 2 control data bits per vertex for the StreamID. If the shader is not using streams then we don't need control data bits. Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/glsl/ir_hv_accept.cpp')
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