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author | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-09-30 11:00:02 +1000 |
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committer | Timothy Arceri <t_arceri@yahoo.com.au> | 2015-10-05 10:53:24 +1100 |
commit | 763cd8c080353482cb41da578cb3d6f7892a0c9f (patch) | |
tree | dff9ba9c0e6a4ebc0e706d578fe5313bc1cbda4f /src/glsl/ir_uniform.h | |
parent | b85757bc72350df609f50e000512bc80d07f1497 (diff) | |
download | external_mesa3d-763cd8c080353482cb41da578cb3d6f7892a0c9f.zip external_mesa3d-763cd8c080353482cb41da578cb3d6f7892a0c9f.tar.gz external_mesa3d-763cd8c080353482cb41da578cb3d6f7892a0c9f.tar.bz2 |
glsl: reduce memory footprint of uniform_storage struct
The uniform will only be of a single type so store the data for
opaque types in a single array.
Cc: Francisco Jerez <currojerez@riseup.net>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Diffstat (limited to 'src/glsl/ir_uniform.h')
-rw-r--r-- | src/glsl/ir_uniform.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/glsl/ir_uniform.h b/src/glsl/ir_uniform.h index 858a7da..50fe76b 100644 --- a/src/glsl/ir_uniform.h +++ b/src/glsl/ir_uniform.h @@ -110,11 +110,7 @@ struct gl_uniform_storage { */ bool initialized; - struct gl_opaque_uniform_index sampler[MESA_SHADER_STAGES]; - - struct gl_opaque_uniform_index image[MESA_SHADER_STAGES]; - - struct gl_opaque_uniform_index subroutine[MESA_SHADER_STAGES]; + struct gl_opaque_uniform_index opaque[MESA_SHADER_STAGES]; /** * Storage used by the driver for the uniform |