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authorTimothy Arceri <t_arceri@yahoo.com.au>2015-09-23 11:12:57 +1000
committerTimothy Arceri <t_arceri@yahoo.com.au>2015-09-24 10:07:42 +1000
commit827d7948340f4cbc7de2d02971e4f36fbd52f7a8 (patch)
tree734be032ce906a26d36cfd48f301e38830b1a957 /src/glsl/ir_uniform.h
parent71e187430cdd1d82972554d7f9e994a41847bea1 (diff)
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glsl: correctly detect inactive UBO arrays
Previously the code was trying to get the packing type from the array not the interface. Cc: Ian Romanick <ian.d.romanick@intel.com> Cc: Antia Puentes <apuentes@igalia.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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