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author | Kenneth Graunke <kenneth@whitecape.org> | 2013-05-20 23:46:16 -0700 |
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committer | Jordan Justen <jordan.l.justen@intel.com> | 2013-05-23 09:37:12 -0700 |
commit | 3ddfccb303c571f83de7a0743021eda922c5c8a1 (patch) | |
tree | 47ea40b338cf8c2686748aedfcdebe994d5ff9ff /src/glsl/linker.h | |
parent | 4a0bcd90cff6701aaf08d9bbcf6144b18c2d8284 (diff) | |
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glsl linker: compare interface blocks during interstage linking
Verify that interface blocks match when linking separate shader
stages into a program.
Fixes piglit glsl-1.50 tests:
* linker/interface-blocks-vs-fs-member-count-mismatch.shader_test
* linker/interface-blocks-vs-fs-member-order-mismatch.shader_test
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Diffstat (limited to 'src/glsl/linker.h')
-rw-r--r-- | src/glsl/linker.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/linker.h b/src/glsl/linker.h index 936a143..2fe2410 100644 --- a/src/glsl/linker.h +++ b/src/glsl/linker.h @@ -64,6 +64,10 @@ bool validate_intrastage_interface_blocks(const gl_shader **shader_list, unsigned num_shaders); +bool +validate_interstage_interface_blocks(const gl_shader *producer, + const gl_shader *consumer); + /** * Class for processing all of the leaf fields of a variable that corresponds * to a program resource. |