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author | Marek Olšák <marek.olsak@amd.com> | 2015-05-28 23:24:08 +0200 |
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committer | Marek Olšák <marek.olsak@amd.com> | 2015-07-23 00:59:27 +0200 |
commit | fb800b3dcd32ddb6f57143b46105d677eb01da80 (patch) | |
tree | d4ff07137695c7484afabdc8ebb6474b3fd9b184 /src/glsl/lower_variable_index_to_cond_assign.cpp | |
parent | 0cfac917554aeb46bd78ba5b5f5ee1c8ed1d68bc (diff) | |
download | external_mesa3d-fb800b3dcd32ddb6f57143b46105d677eb01da80.zip external_mesa3d-fb800b3dcd32ddb6f57143b46105d677eb01da80.tar.gz external_mesa3d-fb800b3dcd32ddb6f57143b46105d677eb01da80.tar.bz2 |
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
There is no way to lower them, because the array sizes are unknown
at compile time.
Based on a patch from: Fabian Bieler <fabianbieler@fastmail.fm>
v2: add comments
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/glsl/lower_variable_index_to_cond_assign.cpp')
-rw-r--r-- | src/glsl/lower_variable_index_to_cond_assign.cpp | 58 |
1 files changed, 45 insertions, 13 deletions
diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp b/src/glsl/lower_variable_index_to_cond_assign.cpp index 4a6a76c..1ab3afe 100644 --- a/src/glsl/lower_variable_index_to_cond_assign.cpp +++ b/src/glsl/lower_variable_index_to_cond_assign.cpp @@ -335,12 +335,14 @@ struct switch_generator class variable_index_to_cond_assign_visitor : public ir_rvalue_visitor { public: - variable_index_to_cond_assign_visitor(bool lower_input, - bool lower_output, - bool lower_temp, - bool lower_uniform) + variable_index_to_cond_assign_visitor(gl_shader_stage stage, + bool lower_input, + bool lower_output, + bool lower_temp, + bool lower_uniform) { this->progress = false; + this->stage = stage; this->lower_inputs = lower_input; this->lower_outputs = lower_output; this->lower_temps = lower_temp; @@ -348,6 +350,8 @@ public: } bool progress; + + gl_shader_stage stage; bool lower_inputs; bool lower_outputs; bool lower_temps; @@ -369,18 +373,44 @@ public: case ir_var_auto: case ir_var_temporary: return this->lower_temps; + case ir_var_uniform: case ir_var_shader_storage: return this->lower_uniforms; + case ir_var_function_in: case ir_var_const_in: return this->lower_temps; + case ir_var_shader_in: + /* The input array size is unknown at compiler time for non-patch + * inputs in TCS and TES. The arrays are sized to + * the implementation-dependent limit "gl_MaxPatchVertices", but + * the real size is stored in the "gl_PatchVerticesIn" built-in + * uniform. + * + * The TCS input array size is specified by + * glPatchParameteri(GL_PATCH_VERTICES). + * + * The TES input array size is specified by the "vertices" output + * layout qualifier in TCS. + */ + if ((stage == MESA_SHADER_TESS_CTRL || + stage == MESA_SHADER_TESS_EVAL) && !var->data.patch) + return false; return this->lower_inputs; + case ir_var_function_out: + /* TCS non-patch outputs can only be indexed with "gl_InvocationID". + * Other expressions are not allowed. + */ + if (stage == MESA_SHADER_TESS_CTRL && !var->data.patch) + return false; return this->lower_temps; + case ir_var_shader_out: return this->lower_outputs; + case ir_var_function_inout: return this->lower_temps; } @@ -523,16 +553,18 @@ public: } /* anonymous namespace */ bool -lower_variable_index_to_cond_assign(exec_list *instructions, - bool lower_input, - bool lower_output, - bool lower_temp, - bool lower_uniform) +lower_variable_index_to_cond_assign(gl_shader_stage stage, + exec_list *instructions, + bool lower_input, + bool lower_output, + bool lower_temp, + bool lower_uniform) { - variable_index_to_cond_assign_visitor v(lower_input, - lower_output, - lower_temp, - lower_uniform); + variable_index_to_cond_assign_visitor v(stage, + lower_input, + lower_output, + lower_temp, + lower_uniform); /* Continue lowering until no progress is made. If there are multiple * levels of indirection (e.g., non-constant indexing of array elements and |