diff options
author | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-12-26 10:00:47 -0800 |
---|---|---|
committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2015-12-28 09:59:53 -0800 |
commit | 237f2f2d8b45d9d956102eec6f9be63193e5269b (patch) | |
tree | 1b092bc0121132385b14f3a7ca6c9e7898fd365f /src/glsl/nir | |
parent | 109c348284843054f708f4403260739b7db18275 (diff) | |
download | external_mesa3d-237f2f2d8b45d9d956102eec6f9be63193e5269b.zip external_mesa3d-237f2f2d8b45d9d956102eec6f9be63193e5269b.tar.gz external_mesa3d-237f2f2d8b45d9d956102eec6f9be63193e5269b.tar.bz2 |
nir: Get rid of function overloads
When Connor originally drafted NIR, he copied the same function+overload
system that GLSL IR had with a few names changed. However, this
double-indirection is not really needed and has only served to confuse
people. Instead, let's just have functions which may not have unique names
and may or may not have an implementation. If someone wants to do overload
resolving, they can hav a hash table based function+overload system in the
overload resolving pass. There's no good reason to keep it in core NIR.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
ir3 bits are
Reviewed-by: Rob Clark <robclark@gmail.com>
Diffstat (limited to 'src/glsl/nir')
46 files changed, 239 insertions, 311 deletions
diff --git a/src/glsl/nir/glsl_to_nir.cpp b/src/glsl/nir/glsl_to_nir.cpp index 0f0f4a1..0d1d0f4 100644 --- a/src/glsl/nir/glsl_to_nir.cpp +++ b/src/glsl/nir/glsl_to_nir.cpp @@ -70,10 +70,9 @@ public: virtual void visit(ir_dereference_array *); virtual void visit(ir_barrier *); - void create_function(ir_function *ir); + void create_function(ir_function_signature *ir); private: - void create_overload(ir_function_signature *ir, nir_function *function); void add_instr(nir_instr *instr, unsigned num_components); nir_ssa_def *evaluate_rvalue(ir_rvalue *ir); @@ -430,60 +429,50 @@ nir_visitor::visit(ir_variable *ir) ir_visitor_status nir_function_visitor::visit_enter(ir_function *ir) { - visitor->create_function(ir); - return visit_continue_with_parent; -} - - -void -nir_visitor::create_function(ir_function *ir) -{ - nir_function *func = nir_function_create(this->shader, ir->name); foreach_in_list(ir_function_signature, sig, &ir->signatures) { - create_overload(sig, func); + visitor->create_function(sig); } + return visit_continue_with_parent; } - - void -nir_visitor::create_overload(ir_function_signature *ir, nir_function *function) +nir_visitor::create_function(ir_function_signature *ir) { if (ir->is_intrinsic) return; - nir_function_overload *overload = nir_function_overload_create(function); + nir_function *func = nir_function_create(shader, ir->function_name()); unsigned num_params = ir->parameters.length(); - overload->num_params = num_params; - overload->params = ralloc_array(shader, nir_parameter, num_params); + func->num_params = num_params; + func->params = ralloc_array(shader, nir_parameter, num_params); unsigned i = 0; foreach_in_list(ir_variable, param, &ir->parameters) { switch (param->data.mode) { case ir_var_function_in: - overload->params[i].param_type = nir_parameter_in; + func->params[i].param_type = nir_parameter_in; break; case ir_var_function_out: - overload->params[i].param_type = nir_parameter_out; + func->params[i].param_type = nir_parameter_out; break; case ir_var_function_inout: - overload->params[i].param_type = nir_parameter_inout; + func->params[i].param_type = nir_parameter_inout; break; default: unreachable("not reached"); } - overload->params[i].type = param->type; + func->params[i].type = param->type; i++; } - overload->return_type = ir->return_type; + func->return_type = ir->return_type; - _mesa_hash_table_insert(this->overload_table, ir, overload); + _mesa_hash_table_insert(this->overload_table, ir, func); } void @@ -503,13 +492,13 @@ nir_visitor::visit(ir_function_signature *ir) _mesa_hash_table_search(this->overload_table, ir); assert(entry); - nir_function_overload *overload = (nir_function_overload *) entry->data; + nir_function *func = (nir_function *) entry->data; if (ir->is_defined) { - nir_function_impl *impl = nir_function_impl_create(overload); + nir_function_impl *impl = nir_function_impl_create(func); this->impl = impl; - unsigned num_params = overload->num_params; + unsigned num_params = func->num_params; impl->num_params = num_params; impl->params = ralloc_array(this->shader, nir_variable *, num_params); unsigned i = 0; @@ -519,13 +508,13 @@ nir_visitor::visit(ir_function_signature *ir) i++; } - if (overload->return_type == glsl_type::void_type) { + if (func->return_type == glsl_type::void_type) { impl->return_var = NULL; } else { impl->return_var = ralloc(this->shader, nir_variable); impl->return_var->name = ralloc_strdup(impl->return_var, "return_var"); - impl->return_var->type = overload->return_type; + impl->return_var->type = func->return_type; } this->is_global = false; @@ -536,7 +525,7 @@ nir_visitor::visit(ir_function_signature *ir) this->is_global = true; } else { - overload->impl = NULL; + func->impl = NULL; } } @@ -1082,7 +1071,7 @@ nir_visitor::visit(ir_call *ir) struct hash_entry *entry = _mesa_hash_table_search(this->overload_table, ir->callee); assert(entry); - nir_function_overload *callee = (nir_function_overload *) entry->data; + nir_function *callee = (nir_function *) entry->data; nir_call_instr *instr = nir_call_instr_create(this->shader, callee); diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c index 35fc1de..60395ae 100644 --- a/src/glsl/nir/nir.c +++ b/src/glsl/nir/nir.c @@ -163,7 +163,7 @@ nir_variable * nir_local_variable_create(nir_function_impl *impl, const struct glsl_type *type, const char *name) { - nir_variable *var = rzalloc(impl->overload->function->shader, nir_variable); + nir_variable *var = rzalloc(impl->function->shader, nir_variable); var->name = ralloc_strdup(var, name); var->type = type; var->data.mode = nir_var_local; @@ -179,31 +179,17 @@ nir_function_create(nir_shader *shader, const char *name) nir_function *func = ralloc(shader, nir_function); exec_list_push_tail(&shader->functions, &func->node); - exec_list_make_empty(&func->overload_list); + func->name = ralloc_strdup(func, name); func->shader = shader; + func->num_params = 0; + func->params = NULL; + func->return_type = glsl_void_type(); + func->impl = NULL; return func; } -nir_function_overload * -nir_function_overload_create(nir_function *func) -{ - void *mem_ctx = ralloc_parent(func); - - nir_function_overload *overload = ralloc(mem_ctx, nir_function_overload); - - overload->num_params = 0; - overload->params = NULL; - overload->return_type = glsl_void_type(); - overload->impl = NULL; - - exec_list_push_tail(&func->overload_list, &overload->node); - overload->function = func; - - return overload; -} - void nir_src_copy(nir_src *dest, const nir_src *src, void *mem_ctx) { dest->is_ssa = src->is_ssa; @@ -268,16 +254,16 @@ cf_init(nir_cf_node *node, nir_cf_node_type type) } nir_function_impl * -nir_function_impl_create(nir_function_overload *overload) +nir_function_impl_create(nir_function *function) { - assert(overload->impl == NULL); + assert(function->impl == NULL); - void *mem_ctx = ralloc_parent(overload); + void *mem_ctx = ralloc_parent(function); nir_function_impl *impl = ralloc(mem_ctx, nir_function_impl); - overload->impl = impl; - impl->overload = overload; + function->impl = impl; + impl->function = function; cf_init(&impl->cf_node, nir_cf_node_function); @@ -474,7 +460,7 @@ nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op) } nir_call_instr * -nir_call_instr_create(nir_shader *shader, nir_function_overload *callee) +nir_call_instr_create(nir_shader *shader, nir_function *callee) { nir_call_instr *instr = ralloc(shader, nir_call_instr); instr_init(&instr->instr, nir_instr_type_call); diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 9dbda44..562c5c5 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -65,7 +65,6 @@ name(const in_type *parent) \ return exec_node_data(out_type, parent, field); \ } -struct nir_function_overload; struct nir_function; struct nir_shader; struct nir_instr; @@ -785,7 +784,7 @@ typedef struct { nir_deref_var **params; nir_deref_var *return_deref; - struct nir_function_overload *callee; + struct nir_function *callee; } nir_call_instr; #define INTRINSIC(name, num_srcs, src_components, has_dest, dest_components, \ @@ -1339,8 +1338,8 @@ typedef enum { typedef struct { nir_cf_node cf_node; - /** pointer to the overload of which this is an implementation */ - struct nir_function_overload *overload; + /** pointer to the function of which this is an implementation */ + struct nir_function *function; struct exec_list body; /** < list of nir_cf_node */ @@ -1425,31 +1424,23 @@ typedef struct { const struct glsl_type *type; } nir_parameter; -typedef struct nir_function_overload { +typedef struct nir_function { struct exec_node node; + const char *name; + struct nir_shader *shader; + unsigned num_params; nir_parameter *params; const struct glsl_type *return_type; - nir_function_impl *impl; /** < NULL if the overload is only declared yet */ - - /** pointer to the function of which this is an overload */ - struct nir_function *function; -} nir_function_overload; - -typedef struct nir_function { - struct exec_node node; - - struct exec_list overload_list; /** < list of nir_function_overload */ - const char *name; - struct nir_shader *shader; + /** The implementation of this function. + * + * If the function is only declared and not implemented, this is NULL. + */ + nir_function_impl *impl; } nir_function; -#define nir_function_first_overload(func) \ - exec_node_data(nir_function_overload, \ - exec_list_get_head(&(func)->overload_list), node) - typedef struct nir_shader_compiler_options { bool lower_ffma; bool lower_flrp; @@ -1610,10 +1601,8 @@ typedef struct nir_shader { gl_shader_stage stage; } nir_shader; -#define nir_foreach_overload(shader, overload) \ - foreach_list_typed(nir_function, func, node, &(shader)->functions) \ - foreach_list_typed(nir_function_overload, overload, node, \ - &(func)->overload_list) +#define nir_foreach_function(shader, func) \ + foreach_list_typed(nir_function, func, node, &(shader)->functions) nir_shader *nir_shader_create(void *mem_ctx, gl_shader_stage stage, @@ -1649,10 +1638,7 @@ nir_variable *nir_local_variable_create(nir_function_impl *impl, /** creates a function and adds it to the shader's list of functions */ nir_function *nir_function_create(nir_shader *shader, const char *name); -/** creates a null function returning null */ -nir_function_overload *nir_function_overload_create(nir_function *func); - -nir_function_impl *nir_function_impl_create(nir_function_overload *func); +nir_function_impl *nir_function_impl_create(nir_function *func); nir_block *nir_block_create(nir_shader *shader); nir_if *nir_if_create(nir_shader *shader); @@ -1677,7 +1663,7 @@ nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader, nir_intrinsic_op op); nir_call_instr *nir_call_instr_create(nir_shader *shader, - nir_function_overload *callee); + nir_function *callee); nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs); diff --git a/src/glsl/nir/nir_algebraic.py b/src/glsl/nir/nir_algebraic.py index bbf4f08..a30652f 100644 --- a/src/glsl/nir/nir_algebraic.py +++ b/src/glsl/nir/nir_algebraic.py @@ -276,9 +276,9 @@ ${pass_name}(nir_shader *shader) condition_flags[${index}] = ${condition}; % endfor - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= ${pass_name}_impl(overload->impl, condition_flags); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= ${pass_name}_impl(function->impl, condition_flags); } return progress; diff --git a/src/glsl/nir/nir_builder.h b/src/glsl/nir/nir_builder.h index 5883d86..ee6131a 100644 --- a/src/glsl/nir/nir_builder.h +++ b/src/glsl/nir/nir_builder.h @@ -40,7 +40,7 @@ nir_builder_init(nir_builder *build, nir_function_impl *impl) { memset(build, 0, sizeof(*build)); build->impl = impl; - build->shader = impl->overload->function->shader; + build->shader = impl->function->shader; } static inline void diff --git a/src/glsl/nir/nir_clone.c b/src/glsl/nir/nir_clone.c index 33ff526..5eff743 100644 --- a/src/glsl/nir/nir_clone.c +++ b/src/glsl/nir/nir_clone.c @@ -420,7 +420,7 @@ clone_jump(clone_state *state, const nir_jump_instr *jmp) static nir_call_instr * clone_call(clone_state *state, const nir_call_instr *call) { - nir_function_overload *ncallee = lookup_ptr(state, call->callee); + nir_function *ncallee = lookup_ptr(state, call->callee); nir_call_instr *ncall = nir_call_instr_create(state->ns, ncallee); for (unsigned i = 0; i < ncall->num_params; i++) @@ -547,9 +547,9 @@ clone_cf_list(clone_state *state, struct exec_list *dst, static nir_function_impl * clone_function_impl(clone_state *state, const nir_function_impl *fi, - nir_function_overload *nfo) + nir_function *nfxn) { - nir_function_impl *nfi = nir_function_impl_create(nfo); + nir_function_impl *nfi = nir_function_impl_create(nfxn); clone_var_list(state, &nfi->locals, &fi->locals); clone_reg_list(state, &nfi->registers, &fi->registers); @@ -588,39 +588,27 @@ clone_function_impl(clone_state *state, const nir_function_impl *fi, return nfi; } -static nir_function_overload * -clone_function_overload(clone_state *state, const nir_function_overload *fo, - nir_function *nfxn) +static nir_function * +clone_function(clone_state *state, const nir_function *fxn, nir_shader *ns) { - nir_function_overload *nfo = nir_function_overload_create(nfxn); + assert(ns == state->ns); + nir_function *nfxn = nir_function_create(ns, fxn->name); /* Needed for call instructions */ - store_ptr(state, nfo, fo); + store_ptr(state, nfxn, fxn); - nfo->num_params = fo->num_params; - nfo->params = ralloc_array(state->ns, nir_parameter, fo->num_params); - memcpy(nfo->params, fo->params, sizeof(nir_parameter) * fo->num_params); + nfxn->num_params = fxn->num_params; + nfxn->params = ralloc_array(state->ns, nir_parameter, fxn->num_params); + memcpy(nfxn->params, fxn->params, sizeof(nir_parameter) * fxn->num_params); - nfo->return_type = fo->return_type; + nfxn->return_type = fxn->return_type; /* At first glance, it looks like we should clone the function_impl here. * However, call instructions need to be able to reference at least the - * overload and those will get processed as we clone the function_impl's. + * function and those will get processed as we clone the function_impl's. * We stop here and do function_impls as a second pass. */ - return nfo; -} - -static nir_function * -clone_function(clone_state *state, const nir_function *fxn, nir_shader *ns) -{ - assert(ns == state->ns); - nir_function *nfxn = nir_function_create(ns, fxn->name); - - foreach_list_typed(nir_function_overload, fo, node, &fxn->overload_list) - clone_function_overload(state, fo, nfxn); - return nfxn; } @@ -639,18 +627,18 @@ nir_shader_clone(void *mem_ctx, const nir_shader *s) clone_var_list(&state, &ns->globals, &s->globals); clone_var_list(&state, &ns->system_values, &s->system_values); - /* Go through and clone functions and overloads */ + /* Go through and clone functions */ foreach_list_typed(nir_function, fxn, node, &s->functions) clone_function(&state, fxn, ns); - /* Only after all overloads are cloned can we clone the actual function + /* Only after all functions are cloned can we clone the actual function * implementations. This is because nir_call_instr's need to reference the - * overloads of other functions and we don't know what order the functions + * functions of other functions and we don't know what order the functions * will have in the list. */ - nir_foreach_overload(s, fo) { - nir_function_overload *nfo = lookup_ptr(&state, fo); - clone_function_impl(&state, fo->impl, nfo); + nir_foreach_function(s, fxn) { + nir_function *nfxn = lookup_ptr(&state, fxn); + clone_function_impl(&state, fxn->impl, nfxn); } clone_reg_list(&state, &ns->registers, &s->registers); diff --git a/src/glsl/nir/nir_dominance.c b/src/glsl/nir/nir_dominance.c index af4caae..b345b85 100644 --- a/src/glsl/nir/nir_dominance.c +++ b/src/glsl/nir/nir_dominance.c @@ -221,9 +221,9 @@ nir_calc_dominance_impl(nir_function_impl *impl) void nir_calc_dominance(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_calc_dominance_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_calc_dominance_impl(function->impl); } } @@ -277,7 +277,7 @@ dump_block_dom(nir_block *block, void *state) void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp) { - fprintf(fp, "digraph doms_%s {\n", impl->overload->function->name); + fprintf(fp, "digraph doms_%s {\n", impl->function->name); nir_foreach_block(impl, dump_block_dom, fp); fprintf(fp, "}\n\n"); } @@ -285,9 +285,9 @@ nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp) void nir_dump_dom_tree(nir_shader *shader, FILE *fp) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_dump_dom_tree_impl(overload->impl, fp); + nir_foreach_function(shader, function) { + if (function->impl) + nir_dump_dom_tree_impl(function->impl, fp); } } @@ -315,9 +315,9 @@ nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp) void nir_dump_dom_frontier(nir_shader *shader, FILE *fp) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_dump_dom_frontier_impl(overload->impl, fp); + nir_foreach_function(shader, function) { + if (function->impl) + nir_dump_dom_frontier_impl(function->impl, fp); } } @@ -335,7 +335,7 @@ dump_block_succs(nir_block *block, void *state) void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp) { - fprintf(fp, "digraph cfg_%s {\n", impl->overload->function->name); + fprintf(fp, "digraph cfg_%s {\n", impl->function->name); nir_foreach_block(impl, dump_block_succs, fp); fprintf(fp, "}\n\n"); } @@ -343,8 +343,8 @@ nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp) void nir_dump_cfg(nir_shader *shader, FILE *fp) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_dump_cfg_impl(overload->impl, fp); + nir_foreach_function(shader, function) { + if (function->impl) + nir_dump_cfg_impl(function->impl, fp); } } diff --git a/src/glsl/nir/nir_from_ssa.c b/src/glsl/nir/nir_from_ssa.c index f2797f7..8bc9f24 100644 --- a/src/glsl/nir/nir_from_ssa.c +++ b/src/glsl/nir/nir_from_ssa.c @@ -798,8 +798,8 @@ nir_convert_from_ssa_impl(nir_function_impl *impl, bool phi_webs_only) void nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_convert_from_ssa_impl(overload->impl, phi_webs_only); + nir_foreach_function(shader, function) { + if (function->impl) + nir_convert_from_ssa_impl(function->impl, phi_webs_only); } } diff --git a/src/glsl/nir/nir_gs_count_vertices.c b/src/glsl/nir/nir_gs_count_vertices.c index 1c36067..db15d16 100644 --- a/src/glsl/nir/nir_gs_count_vertices.c +++ b/src/glsl/nir/nir_gs_count_vertices.c @@ -55,15 +55,15 @@ nir_gs_count_vertices(const nir_shader *shader) { int count = -1; - nir_foreach_overload(shader, overload) { - if (!overload->impl) + nir_foreach_function(shader, function) { + if (!function->impl) continue; /* set_vertex_count intrinsics only appear in predecessors of the * end block. So we don't need to walk all of them. */ struct set_entry *entry; - set_foreach(overload->impl->end_block->predecessors, entry) { + set_foreach(function->impl->end_block->predecessors, entry) { nir_block *block = (nir_block *) entry->key; nir_foreach_instr_reverse(block, instr) { diff --git a/src/glsl/nir/nir_lower_alu_to_scalar.c b/src/glsl/nir/nir_lower_alu_to_scalar.c index d267ca3..0a27e66 100644 --- a/src/glsl/nir/nir_lower_alu_to_scalar.c +++ b/src/glsl/nir/nir_lower_alu_to_scalar.c @@ -203,8 +203,8 @@ nir_lower_alu_to_scalar_impl(nir_function_impl *impl) void nir_lower_alu_to_scalar(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_alu_to_scalar_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_alu_to_scalar_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_atomics.c b/src/glsl/nir/nir_lower_atomics.c index 40ca3de..259c154 100644 --- a/src/glsl/nir/nir_lower_atomics.c +++ b/src/glsl/nir/nir_lower_atomics.c @@ -156,10 +156,10 @@ nir_lower_atomics(nir_shader *shader, .shader_program = shader_program, }; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, lower_block, (void *) &state); - nir_metadata_preserve(overload->impl, nir_metadata_block_index | + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block(function->impl, lower_block, (void *) &state); + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } } diff --git a/src/glsl/nir/nir_lower_clip.c b/src/glsl/nir/nir_lower_clip.c index 4630135..f84a024 100644 --- a/src/glsl/nir/nir_lower_clip.c +++ b/src/glsl/nir/nir_lower_clip.c @@ -143,9 +143,9 @@ find_output(nir_shader *shader, unsigned drvloc) .drvloc = drvloc, }; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block_reverse(overload->impl, + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block_reverse(function->impl, find_output_in_block, &state); } } @@ -257,9 +257,9 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) out[1] = create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1); - nir_foreach_overload(shader, overload) { - if (!strcmp(overload->function->name, "main")) - lower_clip_vs(overload->impl, ucp_enables, cv, out); + nir_foreach_function(shader, function) { + if (!strcmp(function->name, "main")) + lower_clip_vs(function->impl, ucp_enables, cv, out); } } @@ -331,8 +331,8 @@ nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables) create_clipdist_var(shader, ++maxloc, false, VARYING_SLOT_CLIP_DIST1); - nir_foreach_overload(shader, overload) { - if (!strcmp(overload->function->name, "main")) - lower_clip_fs(overload->impl, ucp_enables, in); + nir_foreach_function(shader, function) { + if (!strcmp(function->name, "main")) + lower_clip_fs(function->impl, ucp_enables, in); } } diff --git a/src/glsl/nir/nir_lower_global_vars_to_local.c b/src/glsl/nir/nir_lower_global_vars_to_local.c index d549ee7..7b4cd4e 100644 --- a/src/glsl/nir/nir_lower_global_vars_to_local.c +++ b/src/glsl/nir/nir_lower_global_vars_to_local.c @@ -82,10 +82,10 @@ nir_lower_global_vars_to_local(nir_shader *shader) state.var_func_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); - nir_foreach_overload(shader, overload) { - if (overload->impl) { - state.impl = overload->impl; - nir_foreach_block(overload->impl, mark_global_var_uses_block, &state); + nir_foreach_function(shader, function) { + if (function->impl) { + state.impl = function->impl; + nir_foreach_block(function->impl, mark_global_var_uses_block, &state); } } diff --git a/src/glsl/nir/nir_lower_gs_intrinsics.c b/src/glsl/nir/nir_lower_gs_intrinsics.c index 1325459..fdff165 100644 --- a/src/glsl/nir/nir_lower_gs_intrinsics.c +++ b/src/glsl/nir/nir_lower_gs_intrinsics.c @@ -200,18 +200,18 @@ nir_lower_gs_intrinsics(nir_shader *shader) exec_list_push_tail(&shader->globals, &var->node); state.vertex_count_var = var; - nir_foreach_overload(shader, overload) { - if (overload->impl) { + nir_foreach_function(shader, function) { + if (function->impl) { nir_builder b; - nir_builder_init(&b, overload->impl); + nir_builder_init(&b, function->impl); state.builder = &b; - nir_foreach_block(overload->impl, rewrite_intrinsics, &state); + nir_foreach_block(function->impl, rewrite_intrinsics, &state); /* This only works because we have a single main() function. */ - append_set_vertex_count(overload->impl->end_block, &state); + append_set_vertex_count(function->impl->end_block, &state); - nir_metadata_preserve(overload->impl, 0); + nir_metadata_preserve(function->impl, 0); } } diff --git a/src/glsl/nir/nir_lower_idiv.c b/src/glsl/nir/nir_lower_idiv.c index f64b3ea..a084ad9 100644 --- a/src/glsl/nir/nir_lower_idiv.c +++ b/src/glsl/nir/nir_lower_idiv.c @@ -144,8 +144,8 @@ convert_impl(nir_function_impl *impl) void nir_lower_idiv(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - convert_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + convert_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c index a3565cc..80c5151 100644 --- a/src/glsl/nir/nir_lower_io.c +++ b/src/glsl/nir/nir_lower_io.c @@ -304,9 +304,9 @@ void nir_lower_io(nir_shader *shader, nir_variable_mode mode, int (*type_size)(const struct glsl_type *)) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_io_impl(overload->impl, mode, type_size); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_io_impl(function->impl, mode, type_size); } } diff --git a/src/glsl/nir/nir_lower_load_const_to_scalar.c b/src/glsl/nir/nir_lower_load_const_to_scalar.c index 84d0c14..1eeed13 100644 --- a/src/glsl/nir/nir_lower_load_const_to_scalar.c +++ b/src/glsl/nir/nir_lower_load_const_to_scalar.c @@ -82,8 +82,8 @@ nir_lower_load_const_to_scalar_impl(nir_function_impl *impl) void nir_lower_load_const_to_scalar(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_load_const_to_scalar_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_load_const_to_scalar_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_locals_to_regs.c b/src/glsl/nir/nir_lower_locals_to_regs.c index 3e21ac0..51b0fa7 100644 --- a/src/glsl/nir/nir_lower_locals_to_regs.c +++ b/src/glsl/nir/nir_lower_locals_to_regs.c @@ -348,7 +348,7 @@ nir_lower_locals_to_regs_impl(nir_function_impl *impl) { struct locals_to_regs_state state; - state.shader = impl->overload->function->shader; + state.shader = impl->function->shader; state.impl = impl; state.progress = false; state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal); @@ -387,9 +387,9 @@ nir_lower_locals_to_regs(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = nir_lower_locals_to_regs_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = nir_lower_locals_to_regs_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_lower_outputs_to_temporaries.c b/src/glsl/nir/nir_lower_outputs_to_temporaries.c index 9441f47..71b06b8 100644 --- a/src/glsl/nir/nir_lower_outputs_to_temporaries.c +++ b/src/glsl/nir/nir_lower_outputs_to_temporaries.c @@ -105,27 +105,27 @@ nir_lower_outputs_to_temporaries(nir_shader *shader) exec_list_push_tail(&shader->outputs, &output->node); } - nir_foreach_overload(shader, overload) { - if (overload->impl == NULL) + nir_foreach_function(shader, function) { + if (function->impl == NULL) continue; if (shader->stage == MESA_SHADER_GEOMETRY) { /* For geometry shaders, we have to emit the output copies right * before each EmitVertex call. */ - nir_foreach_block(overload->impl, emit_output_copies_block, &state); - } else if (strcmp(overload->function->name, "main") == 0) { + nir_foreach_block(function->impl, emit_output_copies_block, &state); + } else if (strcmp(function->name, "main") == 0) { /* For all other shader types, we need to do the copies right before * the jumps to the end block. */ struct set_entry *block_entry; - set_foreach(overload->impl->end_block->predecessors, block_entry) { + set_foreach(function->impl->end_block->predecessors, block_entry) { struct nir_block *block = (void *)block_entry->key; emit_output_copies(nir_after_block_before_jump(block), &state); } } - nir_metadata_preserve(overload->impl, nir_metadata_block_index | + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } diff --git a/src/glsl/nir/nir_lower_phis_to_scalar.c b/src/glsl/nir/nir_lower_phis_to_scalar.c index 2f5927f..dd2abcf 100644 --- a/src/glsl/nir/nir_lower_phis_to_scalar.c +++ b/src/glsl/nir/nir_lower_phis_to_scalar.c @@ -286,8 +286,8 @@ lower_phis_to_scalar_impl(nir_function_impl *impl) void nir_lower_phis_to_scalar(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - lower_phis_to_scalar_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + lower_phis_to_scalar_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_samplers.c b/src/glsl/nir/nir_lower_samplers.c index 2aab305..95ea072 100644 --- a/src/glsl/nir/nir_lower_samplers.c +++ b/src/glsl/nir/nir_lower_samplers.c @@ -180,8 +180,8 @@ void nir_lower_samplers(nir_shader *shader, const struct gl_shader_program *shader_program) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - lower_impl(overload->impl, shader_program, shader->stage); + nir_foreach_function(shader, function) { + if (function->impl) + lower_impl(function->impl, shader_program, shader->stage); } } diff --git a/src/glsl/nir/nir_lower_system_values.c b/src/glsl/nir/nir_lower_system_values.c index 402f98e..2bd787d 100644 --- a/src/glsl/nir/nir_lower_system_values.c +++ b/src/glsl/nir/nir_lower_system_values.c @@ -87,9 +87,9 @@ nir_lower_system_values(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = convert_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = convert_impl(function->impl) || progress; } exec_list_make_empty(&shader->system_values); diff --git a/src/glsl/nir/nir_lower_tex.c b/src/glsl/nir/nir_lower_tex.c index 93ebf8e..ae24fb2 100644 --- a/src/glsl/nir/nir_lower_tex.c +++ b/src/glsl/nir/nir_lower_tex.c @@ -346,9 +346,9 @@ nir_lower_tex(nir_shader *shader, const nir_lower_tex_options *options) state.options = options; state.progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_tex_impl(overload->impl, &state); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_tex_impl(function->impl, &state); } return state.progress; diff --git a/src/glsl/nir/nir_lower_to_source_mods.c b/src/glsl/nir/nir_lower_to_source_mods.c index 94c7e36..6c4e1f0 100644 --- a/src/glsl/nir/nir_lower_to_source_mods.c +++ b/src/glsl/nir/nir_lower_to_source_mods.c @@ -189,8 +189,8 @@ nir_lower_to_source_mods_impl(nir_function_impl *impl) void nir_lower_to_source_mods(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_to_source_mods_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_to_source_mods_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_two_sided_color.c b/src/glsl/nir/nir_lower_two_sided_color.c index 7df12e0..1294cb8 100644 --- a/src/glsl/nir/nir_lower_two_sided_color.c +++ b/src/glsl/nir/nir_lower_two_sided_color.c @@ -204,9 +204,9 @@ nir_lower_two_sided_color(nir_shader *shader) if (setup_inputs(&state) != 0) return; - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_two_sided_color_impl(overload->impl, &state); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_two_sided_color_impl(function->impl, &state); } } diff --git a/src/glsl/nir/nir_lower_var_copies.c b/src/glsl/nir/nir_lower_var_copies.c index a9017de..350e99c 100644 --- a/src/glsl/nir/nir_lower_var_copies.c +++ b/src/glsl/nir/nir_lower_var_copies.c @@ -183,8 +183,8 @@ lower_var_copies_impl(nir_function_impl *impl) void nir_lower_var_copies(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - lower_var_copies_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + lower_var_copies_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_vars_to_ssa.c b/src/glsl/nir/nir_lower_vars_to_ssa.c index 3ec0e1d..75d31ff 100644 --- a/src/glsl/nir/nir_lower_vars_to_ssa.c +++ b/src/glsl/nir/nir_lower_vars_to_ssa.c @@ -887,7 +887,7 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl) { struct lower_variables_state state; - state.shader = impl->overload->function->shader; + state.shader = impl->function->shader; state.dead_ctx = ralloc_context(state.shader); state.impl = impl; @@ -966,8 +966,8 @@ nir_lower_vars_to_ssa_impl(nir_function_impl *impl) void nir_lower_vars_to_ssa(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_lower_vars_to_ssa_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_lower_vars_to_ssa_impl(function->impl); } } diff --git a/src/glsl/nir/nir_lower_vec_to_movs.c b/src/glsl/nir/nir_lower_vec_to_movs.c index 736a66c..06d6279 100644 --- a/src/glsl/nir/nir_lower_vec_to_movs.c +++ b/src/glsl/nir/nir_lower_vec_to_movs.c @@ -217,7 +217,7 @@ lower_vec_to_movs_block(nir_block *block, void *void_state) { struct vec_to_movs_state *state = void_state; nir_function_impl *impl = state->impl; - nir_shader *shader = impl->overload->function->shader; + nir_shader *shader = impl->function->shader; nir_foreach_instr_safe(block, instr) { if (instr->type != nir_instr_type_alu) @@ -301,9 +301,9 @@ nir_lower_vec_to_movs(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = nir_lower_vec_to_movs_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = nir_lower_vec_to_movs_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_metadata.c b/src/glsl/nir/nir_metadata.c index d5324b3..61aae73 100644 --- a/src/glsl/nir/nir_metadata.c +++ b/src/glsl/nir/nir_metadata.c @@ -63,9 +63,9 @@ nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved) void nir_metadata_set_validation_flag(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) { - overload->impl->valid_metadata |= nir_metadata_not_properly_reset; + nir_foreach_function(shader, function) { + if (function->impl) { + function->impl->valid_metadata |= nir_metadata_not_properly_reset; } } } @@ -80,9 +80,9 @@ nir_metadata_set_validation_flag(nir_shader *shader) void nir_metadata_check_validation_flag(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) { - assert(!(overload->impl->valid_metadata & + nir_foreach_function(shader, function) { + if (function->impl) { + assert(!(function->impl->valid_metadata & nir_metadata_not_properly_reset)); } } diff --git a/src/glsl/nir/nir_move_vec_src_uses_to_dest.c b/src/glsl/nir/nir_move_vec_src_uses_to_dest.c index 4c9032d..b5186e6 100644 --- a/src/glsl/nir/nir_move_vec_src_uses_to_dest.c +++ b/src/glsl/nir/nir_move_vec_src_uses_to_dest.c @@ -190,8 +190,8 @@ nir_move_vec_src_uses_to_dest_impl(nir_shader *shader, nir_function_impl *impl) void nir_move_vec_src_uses_to_dest(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_move_vec_src_uses_to_dest_impl(shader, overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_move_vec_src_uses_to_dest_impl(shader, function->impl); } } diff --git a/src/glsl/nir/nir_normalize_cubemap_coords.c b/src/glsl/nir/nir_normalize_cubemap_coords.c index 7385576..9c15eb8 100644 --- a/src/glsl/nir/nir_normalize_cubemap_coords.c +++ b/src/glsl/nir/nir_normalize_cubemap_coords.c @@ -111,9 +111,9 @@ nir_normalize_cubemap_coords(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = normalize_cubemap_coords_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = normalize_cubemap_coords_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_opt_constant_folding.c b/src/glsl/nir/nir_opt_constant_folding.c index 007b81c..28a73f8 100644 --- a/src/glsl/nir/nir_opt_constant_folding.c +++ b/src/glsl/nir/nir_opt_constant_folding.c @@ -192,9 +192,9 @@ nir_opt_constant_folding(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= nir_opt_constant_folding_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= nir_opt_constant_folding_impl(function->impl); } return progress; diff --git a/src/glsl/nir/nir_opt_copy_propagate.c b/src/glsl/nir/nir_opt_copy_propagate.c index cfc8e331..d99f78d 100644 --- a/src/glsl/nir/nir_opt_copy_propagate.c +++ b/src/glsl/nir/nir_opt_copy_propagate.c @@ -281,8 +281,8 @@ nir_copy_prop(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl && nir_copy_prop_impl(overload->impl)) + nir_foreach_function(shader, function) { + if (function->impl && nir_copy_prop_impl(function->impl)) progress = true; } diff --git a/src/glsl/nir/nir_opt_cse.c b/src/glsl/nir/nir_opt_cse.c index 93a6635..364fb02 100644 --- a/src/glsl/nir/nir_opt_cse.c +++ b/src/glsl/nir/nir_opt_cse.c @@ -83,9 +83,9 @@ nir_opt_cse(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= nir_opt_cse_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= nir_opt_cse_impl(function->impl); } return progress; diff --git a/src/glsl/nir/nir_opt_dce.c b/src/glsl/nir/nir_opt_dce.c index 6032528..32436c1 100644 --- a/src/glsl/nir/nir_opt_dce.c +++ b/src/glsl/nir/nir_opt_dce.c @@ -174,8 +174,8 @@ bool nir_opt_dce(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl && nir_opt_dce_impl(overload->impl)) + nir_foreach_function(shader, function) { + if (function->impl && nir_opt_dce_impl(function->impl)) progress = true; } diff --git a/src/glsl/nir/nir_opt_dead_cf.c b/src/glsl/nir/nir_opt_dead_cf.c index 356e926..4cc6798 100644 --- a/src/glsl/nir/nir_opt_dead_cf.c +++ b/src/glsl/nir/nir_opt_dead_cf.c @@ -350,9 +350,9 @@ nir_opt_dead_cf(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) - if (overload->impl) - progress |= opt_dead_cf_impl(overload->impl); + nir_foreach_function(shader, function) + if (function->impl) + progress |= opt_dead_cf_impl(function->impl); return progress; } diff --git a/src/glsl/nir/nir_opt_gcm.c b/src/glsl/nir/nir_opt_gcm.c index 5b412ee..a8779ce 100644 --- a/src/glsl/nir/nir_opt_gcm.c +++ b/src/glsl/nir/nir_opt_gcm.c @@ -487,8 +487,8 @@ opt_gcm_impl(nir_function_impl *impl) void nir_opt_gcm(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - opt_gcm_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + opt_gcm_impl(function->impl); } } diff --git a/src/glsl/nir/nir_opt_peephole_select.c b/src/glsl/nir/nir_opt_peephole_select.c index 90902b9..0fc658d 100644 --- a/src/glsl/nir/nir_opt_peephole_select.c +++ b/src/glsl/nir/nir_opt_peephole_select.c @@ -247,9 +247,9 @@ nir_opt_peephole_select(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress |= nir_opt_peephole_select_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + progress |= nir_opt_peephole_select_impl(function->impl); } return progress; diff --git a/src/glsl/nir/nir_opt_remove_phis.c b/src/glsl/nir/nir_opt_remove_phis.c index 66d3754..6461837 100644 --- a/src/glsl/nir/nir_opt_remove_phis.c +++ b/src/glsl/nir/nir_opt_remove_phis.c @@ -121,9 +121,9 @@ nir_opt_remove_phis(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) - if (overload->impl) - progress = remove_phis_impl(overload->impl) || progress; + nir_foreach_function(shader, function) + if (function->impl) + progress = remove_phis_impl(function->impl) || progress; return progress; } diff --git a/src/glsl/nir/nir_opt_undef.c b/src/glsl/nir/nir_opt_undef.c index 4ab27a8..374564d 100644 --- a/src/glsl/nir/nir_opt_undef.c +++ b/src/glsl/nir/nir_opt_undef.c @@ -90,11 +90,11 @@ nir_opt_undef(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, opt_undef_block, &progress); + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block(function->impl, opt_undef_block, &progress); if (progress) - nir_metadata_preserve(overload->impl, + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); } diff --git a/src/glsl/nir/nir_print.c b/src/glsl/nir/nir_print.c index 56e5705..80638ed 100644 --- a/src/glsl/nir/nir_print.c +++ b/src/glsl/nir/nir_print.c @@ -644,7 +644,7 @@ print_call_instr(nir_call_instr *instr, print_state *state) { FILE *fp = state->fp; - fprintf(fp, "call %s ", instr->callee->function->name); + fprintf(fp, "call %s ", instr->callee->name); for (unsigned i = 0; i < instr->num_params; i++) { if (i != 0) @@ -910,7 +910,7 @@ print_function_impl(nir_function_impl *impl, print_state *state) { FILE *fp = state->fp; - fprintf(fp, "\nimpl %s ", impl->overload->function->name); + fprintf(fp, "\nimpl %s ", impl->function->name); for (unsigned i = 0; i < impl->num_params; i++) { if (i != 0) @@ -948,18 +948,17 @@ print_function_impl(nir_function_impl *impl, print_state *state) } static void -print_function_overload(nir_function_overload *overload, - print_state *state) +print_function(nir_function *function, print_state *state) { FILE *fp = state->fp; - fprintf(fp, "decl_overload %s ", overload->function->name); + fprintf(fp, "decl_function %s ", function->name); - for (unsigned i = 0; i < overload->num_params; i++) { + for (unsigned i = 0; i < function->num_params; i++) { if (i != 0) fprintf(fp, ", "); - switch (overload->params[i].param_type) { + switch (function->params[i].param_type) { case nir_parameter_in: fprintf(fp, "in "); break; @@ -973,33 +972,25 @@ print_function_overload(nir_function_overload *overload, unreachable("Invalid parameter type"); } - glsl_print_type(overload->params[i].type, fp); + glsl_print_type(function->params[i].type, fp); } - if (overload->return_type != NULL) { - if (overload->num_params != 0) + if (function->return_type != NULL) { + if (function->num_params != 0) fprintf(fp, ", "); fprintf(fp, "returning "); - glsl_print_type(overload->return_type, fp); + glsl_print_type(function->return_type, fp); } fprintf(fp, "\n"); - if (overload->impl != NULL) { - print_function_impl(overload->impl, state); + if (function->impl != NULL) { + print_function_impl(function->impl, state); return; } } static void -print_function(nir_function *func, print_state *state) -{ - foreach_list_typed(nir_function_overload, overload, node, &func->overload_list) { - print_function_overload(overload, state); - } -} - -static void init_print_state(print_state *state, nir_shader *shader, FILE *fp) { state->fp = fp; diff --git a/src/glsl/nir/nir_remove_dead_variables.c b/src/glsl/nir/nir_remove_dead_variables.c index 8f0833c..db754e5 100644 --- a/src/glsl/nir/nir_remove_dead_variables.c +++ b/src/glsl/nir/nir_remove_dead_variables.c @@ -90,9 +90,9 @@ add_var_use_block(nir_block *block, void *state) static void add_var_use_shader(nir_shader *shader, struct set *live) { - nir_foreach_overload(shader, overload) { - if (overload->impl) { - nir_foreach_block(overload->impl, add_var_use_block, live); + nir_foreach_function(shader, function) { + if (function->impl) { + nir_foreach_block(function->impl, add_var_use_block, live); } } } @@ -125,10 +125,10 @@ nir_remove_dead_variables(nir_shader *shader) progress = remove_dead_vars(&shader->globals, live) || progress; - nir_foreach_overload(shader, overload) { - if (overload->impl) { - if (remove_dead_vars(&overload->impl->locals, live)) { - nir_metadata_preserve(overload->impl, nir_metadata_block_index | + nir_foreach_function(shader, function) { + if (function->impl) { + if (remove_dead_vars(&function->impl->locals, live)) { + nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance | nir_metadata_live_ssa_defs); progress = true; diff --git a/src/glsl/nir/nir_split_var_copies.c b/src/glsl/nir/nir_split_var_copies.c index bfbef72..6fdaefa 100644 --- a/src/glsl/nir/nir_split_var_copies.c +++ b/src/glsl/nir/nir_split_var_copies.c @@ -276,9 +276,9 @@ nir_split_var_copies(nir_shader *shader) { bool progress = false; - nir_foreach_overload(shader, overload) { - if (overload->impl) - progress = split_var_copies_impl(overload->impl) || progress; + nir_foreach_function(shader, function) { + if (function->impl) + progress = split_var_copies_impl(function->impl) || progress; } return progress; diff --git a/src/glsl/nir/nir_sweep.c b/src/glsl/nir/nir_sweep.c index 5a22f50..0710bdb 100644 --- a/src/glsl/nir/nir_sweep.c +++ b/src/glsl/nir/nir_sweep.c @@ -137,13 +137,10 @@ static void sweep_function(nir_shader *nir, nir_function *f) { ralloc_steal(nir, f); + ralloc_steal(nir, f->params); - foreach_list_typed(nir_function_overload, overload, node, &f->overload_list) { - ralloc_steal(nir, overload); - ralloc_steal(nir, overload->params); - if (overload->impl) - sweep_impl(nir, overload->impl); - } + if (f->impl) + sweep_impl(nir, f->impl); } void diff --git a/src/glsl/nir/nir_to_ssa.c b/src/glsl/nir/nir_to_ssa.c index b089df7..44a5054 100644 --- a/src/glsl/nir/nir_to_ssa.c +++ b/src/glsl/nir/nir_to_ssa.c @@ -529,8 +529,8 @@ nir_convert_to_ssa_impl(nir_function_impl *impl) void nir_convert_to_ssa(nir_shader *shader) { - nir_foreach_overload(shader, overload) { - if (overload->impl) - nir_convert_to_ssa_impl(overload->impl); + nir_foreach_function(shader, function) { + if (function->impl) + nir_convert_to_ssa_impl(function->impl); } } diff --git a/src/glsl/nir/nir_validate.c b/src/glsl/nir/nir_validate.c index da92055..e4db68d 100644 --- a/src/glsl/nir/nir_validate.c +++ b/src/glsl/nir/nir_validate.c @@ -929,17 +929,17 @@ postvalidate_ssa_defs_block(nir_block *block, void *state) static void validate_function_impl(nir_function_impl *impl, validate_state *state) { - assert(impl->overload->impl == impl); + assert(impl->function->impl == impl); assert(impl->cf_node.parent == NULL); - assert(impl->num_params == impl->overload->num_params); + assert(impl->num_params == impl->function->num_params); for (unsigned i = 0; i < impl->num_params; i++) - assert(impl->params[i]->type == impl->overload->params[i].type); + assert(impl->params[i]->type == impl->function->params[i].type); - if (glsl_type_is_void(impl->overload->return_type)) + if (glsl_type_is_void(impl->function->return_type)) assert(impl->return_var == NULL); else - assert(impl->return_var->type == impl->overload->return_type); + assert(impl->return_var->type == impl->function->return_type); assert(exec_list_is_empty(&impl->end_block->instr_list)); assert(impl->end_block->successors[0] == NULL); @@ -981,20 +981,11 @@ validate_function_impl(nir_function_impl *impl, validate_state *state) } static void -validate_function_overload(nir_function_overload *overload, - validate_state *state) -{ - if (overload->impl != NULL) - validate_function_impl(overload->impl, state); -} - -static void validate_function(nir_function *func, validate_state *state) { - exec_list_validate(&func->overload_list); - foreach_list_typed(nir_function_overload, overload, node, &func->overload_list) { - assert(overload->function == func); - validate_function_overload(overload, state); + if (func->impl != NULL) { + assert(func->impl->function == func); + validate_function_impl(func->impl, state); } } |