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author | Eric Anholt <eric@anholt.net> | 2011-03-11 13:17:03 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2011-03-15 09:49:01 -0700 |
commit | 05cf1ad82eb903eb07d7b379d0ea610bb43dd84a (patch) | |
tree | 73f054b1af44e095a0fac01e0336db8091c72f68 /src/glsl/opt_structure_splitting.cpp | |
parent | 991fa4d3d07a3ebda2a1398d346b18b3afbaa736 (diff) | |
download | external_mesa3d-05cf1ad82eb903eb07d7b379d0ea610bb43dd84a.zip external_mesa3d-05cf1ad82eb903eb07d7b379d0ea610bb43dd84a.tar.gz external_mesa3d-05cf1ad82eb903eb07d7b379d0ea610bb43dd84a.tar.bz2 |
glsl: Reduce processing of expression trees in do_structure_splitting.
Most of the time we don't have a non-uniform struct variable in the
shader, so this cuts the time spent in do_structure_splitting during
glean texCombine by about 2/3.
Diffstat (limited to 'src/glsl/opt_structure_splitting.cpp')
-rw-r--r-- | src/glsl/opt_structure_splitting.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/glsl/opt_structure_splitting.cpp b/src/glsl/opt_structure_splitting.cpp index 014407c..2c1f6bb 100644 --- a/src/glsl/opt_structure_splitting.cpp +++ b/src/glsl/opt_structure_splitting.cpp @@ -151,6 +151,12 @@ ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir) ir_visitor_status ir_structure_reference_visitor::visit_enter(ir_assignment *ir) { + /* If there are no structure references yet, no need to bother with + * processing the expression tree. + */ + if (this->variable_list.is_empty()) + return visit_continue_with_parent; + if (ir->lhs->as_dereference_variable() && ir->rhs->as_dereference_variable() && !ir->condition) { |