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authorMatt Turner <mattst88@gmail.com>2014-01-03 14:48:53 -0800
committerMatt Turner <mattst88@gmail.com>2014-01-21 14:20:44 -0800
commitebf91993c18bdf90c4699b42e58cb84d0b160f25 (patch)
tree71fcd30c9ab5afc04c16327098f19c0f1e5f50a6 /src/glsl
parent413622fbefb63c54d331ce5d708479ab847e6709 (diff)
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mesa: rename PreferDP4 to OptimizeForAOS.
This flag was really just a proxy for determining whether the backend was vector (AOS) or scalar (SOA). It will be used to apply a future optimization only for vector backends. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_parser_extras.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index ddb3d2d..35d5679 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1561,7 +1561,7 @@ do_common_optimization(exec_list *ir, bool linked,
progress = do_copy_propagation(ir) || progress;
progress = do_copy_propagation_elements(ir) || progress;
- if (options->PreferDP4 && !linked)
+ if (options->OptimizeForAOS && !linked)
progress = opt_flip_matrices(ir) || progress;
if (linked)