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author | Claudio Ciccani <klan@users.sourceforge.net> | 2006-06-09 15:20:26 +0000 |
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committer | Claudio Ciccani <klan@users.sourceforge.net> | 2006-06-09 15:20:26 +0000 |
commit | da4b01211bb47648f47e04c9600c4bff0783c2ab (patch) | |
tree | 79935cb9a953f9229c95a0ebb8a538e2b20b2ff1 /src/glut/directfb | |
parent | 4812a59754802d6ec5d18dfab7d37ca947f5fa3d (diff) | |
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Added some notes about this implementation.
Diffstat (limited to 'src/glut/directfb')
-rw-r--r-- | src/glut/directfb/NOTES | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glut/directfb/NOTES b/src/glut/directfb/NOTES new file mode 100644 index 0000000..af917c6 --- /dev/null +++ b/src/glut/directfb/NOTES @@ -0,0 +1,9 @@ +DirectFB GLUT Implementation NOTES +---------------------------------- + +* To have high performance rendering, it's really important to + use glutEnterGameMode() instead of glutCreateWindow()/glutFullScreen(). + You can also force a windowed application to game mode by setting + the environment variable "__GLUT_GAME_MODE". + + |