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author | Tomasz Lis <tomasz.lis@intel.com> | 2013-07-17 13:49:16 +0200 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2013-07-18 16:03:42 -0700 |
commit | b8126c7c8a6692d9b08d5816a747835217f8e6b9 (patch) | |
tree | ab2dd02e74a164518553801251a84d10797ceebf /src/glx | |
parent | a92cd5b2454c984d56f2f7d03fe64baf6d39be4c (diff) | |
download | external_mesa3d-b8126c7c8a6692d9b08d5816a747835217f8e6b9.zip external_mesa3d-b8126c7c8a6692d9b08d5816a747835217f8e6b9.tar.gz external_mesa3d-b8126c7c8a6692d9b08d5816a747835217f8e6b9.tar.bz2 |
glx: Changes to visual configs initialization.
Correctly handle the value of renderType and drawableType in
fbconfig. Modify glXInitializeVisualConfigFromTags to read the parameter
value, or detect it if it's not there.
v2 (idr): If there was no GLX_RENDER_TYPE property, set the type based
purely on the rgbMode as the previous code did. It is impossible for
floatMode to be set at this point, so we can't have a float config. The
previous code regressed a large number of piglit GLX tests because those
tests don't set GLX_RENDER_TYPE in the glXChooseConfig call. Restoring
the old behavior for that case fixes those regressions.
Also fix handling of GLX_DONT_CARE for GLX_RENDER_TYPE. Fixes a
regression in glx-dont-care-mask.
Signed-off-by: Tomasz Lis <tomasz.lis@intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src/glx')
-rw-r--r-- | src/glx/glxext.c | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/src/glx/glxext.c b/src/glx/glxext.c index ef1e7ad..bea1ccb 100644 --- a/src/glx/glxext.c +++ b/src/glx/glxext.c @@ -337,6 +337,7 @@ __glXInitializeVisualConfigFromTags(struct glx_config * config, int count, Bool fbconfig_style_tags) { int i; + GLint renderType = 0; if (!tagged_only) { /* Copy in the first set of properties */ @@ -471,8 +472,8 @@ __glXInitializeVisualConfigFromTags(struct glx_config * config, int count, config->drawableType |= GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT; #endif break; - case GLX_RENDER_TYPE: - config->renderType = *bp++; + case GLX_RENDER_TYPE: /* fbconfig render type bits */ + renderType = *bp++; break; case GLX_X_RENDERABLE: config->xRenderable = *bp++; @@ -555,8 +556,27 @@ __glXInitializeVisualConfigFromTags(struct glx_config * config, int count, } } - config->renderType = - (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + if (renderType != 0 && renderType != GLX_DONT_CARE) { + config->renderType = renderType; + config->floatMode = (renderType & + (GLX_RGBA_FLOAT_BIT_ARB|GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT)) != 0; + } else { + /* If there wasn't GLX_RENDER_TYPE property, set it based on + * config->rgbMode. The only way to communicate that the config is + * floating-point is via GLX_RENDER_TYPE, so this cannot be a float + * config. + */ + config->renderType = + (config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; + } + + /* The GLX_ARB_fbconfig_float spec says: + * + * "Note that floating point rendering is only supported for + * GLXPbuffer drawables." + */ + if (config->floatMode) + config->drawableType &= ~(GLX_WINDOW_BIT|GLX_PIXMAP_BIT); } static struct glx_config * |