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authorJason Ekstrand <jason.ekstrand@intel.com>2016-02-18 10:37:59 -0800
committerJason Ekstrand <jason.ekstrand@intel.com>2016-02-18 10:37:59 -0800
commit9851c8285f7bf70a6cb4bede2ee94110c14acc19 (patch)
treea14cdf60da6797d1f92ac937c8ecb594622d5072 /src/intel/vulkan/anv_descriptor_set.c
parent47b8b08612d44a43e43c3f6e95fe509ee3348723 (diff)
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Move the intel vulkan driver to src/intel/vulkan
Diffstat (limited to 'src/intel/vulkan/anv_descriptor_set.c')
-rw-r--r--src/intel/vulkan/anv_descriptor_set.c532
1 files changed, 532 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_descriptor_set.c b/src/intel/vulkan/anv_descriptor_set.c
new file mode 100644
index 0000000..7a77336
--- /dev/null
+++ b/src/intel/vulkan/anv_descriptor_set.c
@@ -0,0 +1,532 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/*
+ * Descriptor set layouts.
+ */
+
+VkResult anv_CreateDescriptorSetLayout(
+ VkDevice _device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorSetLayout* pSetLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_descriptor_set_layout *set_layout;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
+
+ uint32_t max_binding = 0;
+ uint32_t immutable_sampler_count = 0;
+ for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
+ max_binding = MAX2(max_binding, pCreateInfo->pBindings[j].binding);
+ if (pCreateInfo->pBindings[j].pImmutableSamplers)
+ immutable_sampler_count += pCreateInfo->pBindings[j].descriptorCount;
+ }
+
+ size_t size = sizeof(struct anv_descriptor_set_layout) +
+ (max_binding + 1) * sizeof(set_layout->binding[0]) +
+ immutable_sampler_count * sizeof(struct anv_sampler *);
+
+ set_layout = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!set_layout)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* We just allocate all the samplers at the end of the struct */
+ struct anv_sampler **samplers =
+ (struct anv_sampler **)&set_layout->binding[max_binding + 1];
+
+ set_layout->binding_count = max_binding + 1;
+ set_layout->shader_stages = 0;
+ set_layout->size = 0;
+
+ for (uint32_t b = 0; b <= max_binding; b++) {
+ /* Initialize all binding_layout entries to -1 */
+ memset(&set_layout->binding[b], -1, sizeof(set_layout->binding[b]));
+
+ set_layout->binding[b].immutable_samplers = NULL;
+ }
+
+ /* Initialize all samplers to 0 */
+ memset(samplers, 0, immutable_sampler_count * sizeof(*samplers));
+
+ uint32_t sampler_count[MESA_SHADER_STAGES] = { 0, };
+ uint32_t surface_count[MESA_SHADER_STAGES] = { 0, };
+ uint32_t image_count[MESA_SHADER_STAGES] = { 0, };
+ uint32_t buffer_count = 0;
+ uint32_t dynamic_offset_count = 0;
+
+ for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
+ const VkDescriptorSetLayoutBinding *binding = &pCreateInfo->pBindings[j];
+ uint32_t b = binding->binding;
+
+ assert(binding->descriptorCount > 0);
+ set_layout->binding[b].array_size = binding->descriptorCount;
+ set_layout->binding[b].descriptor_index = set_layout->size;
+ set_layout->size += binding->descriptorCount;
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ anv_foreach_stage(s, binding->stageFlags) {
+ set_layout->binding[b].stage[s].sampler_index = sampler_count[s];
+ sampler_count[s] += binding->descriptorCount;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ set_layout->binding[b].buffer_index = buffer_count;
+ buffer_count += binding->descriptorCount;
+ /* fall through */
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ anv_foreach_stage(s, binding->stageFlags) {
+ set_layout->binding[b].stage[s].surface_index = surface_count[s];
+ surface_count[s] += binding->descriptorCount;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ set_layout->binding[b].dynamic_offset_index = dynamic_offset_count;
+ dynamic_offset_count += binding->descriptorCount;
+ break;
+ default:
+ break;
+ }
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ anv_foreach_stage(s, binding->stageFlags) {
+ set_layout->binding[b].stage[s].image_index = image_count[s];
+ image_count[s] += binding->descriptorCount;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (binding->pImmutableSamplers) {
+ set_layout->binding[b].immutable_samplers = samplers;
+ samplers += binding->descriptorCount;
+
+ for (uint32_t i = 0; i < binding->descriptorCount; i++)
+ set_layout->binding[b].immutable_samplers[i] =
+ anv_sampler_from_handle(binding->pImmutableSamplers[i]);
+ } else {
+ set_layout->binding[b].immutable_samplers = NULL;
+ }
+
+ set_layout->shader_stages |= binding->stageFlags;
+ }
+
+ set_layout->buffer_count = buffer_count;
+ set_layout->dynamic_offset_count = dynamic_offset_count;
+
+ *pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyDescriptorSetLayout(
+ VkDevice _device,
+ VkDescriptorSetLayout _set_layout,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout, _set_layout);
+
+ anv_free2(&device->alloc, pAllocator, set_layout);
+}
+
+/*
+ * Pipeline layouts. These have nothing to do with the pipeline. They are
+ * just muttiple descriptor set layouts pasted together
+ */
+
+VkResult anv_CreatePipelineLayout(
+ VkDevice _device,
+ const VkPipelineLayoutCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipelineLayout* pPipelineLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline_layout *layout;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
+
+ layout = anv_alloc2(&device->alloc, pAllocator, sizeof(*layout), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (layout == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ layout->num_sets = pCreateInfo->setLayoutCount;
+
+ unsigned dynamic_offset_count = 0;
+
+ memset(layout->stage, 0, sizeof(layout->stage));
+ for (uint32_t set = 0; set < pCreateInfo->setLayoutCount; set++) {
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout,
+ pCreateInfo->pSetLayouts[set]);
+ layout->set[set].layout = set_layout;
+
+ layout->set[set].dynamic_offset_start = dynamic_offset_count;
+ for (uint32_t b = 0; b < set_layout->binding_count; b++) {
+ if (set_layout->binding[b].dynamic_offset_index >= 0)
+ dynamic_offset_count += set_layout->binding[b].array_size;
+ for (gl_shader_stage s = 0; s < MESA_SHADER_STAGES; s++) {
+ if (set_layout->binding[b].stage[s].surface_index >= 0)
+ layout->stage[s].has_dynamic_offsets = true;
+ }
+ }
+ }
+
+ *pPipelineLayout = anv_pipeline_layout_to_handle(layout);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyPipelineLayout(
+ VkDevice _device,
+ VkPipelineLayout _pipelineLayout,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_layout, pipeline_layout, _pipelineLayout);
+
+ anv_free2(&device->alloc, pAllocator, pipeline_layout);
+}
+
+/*
+ * Descriptor pools. These are a no-op for now.
+ */
+
+VkResult anv_CreateDescriptorPool(
+ VkDevice device,
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorPool* pDescriptorPool)
+{
+ anv_finishme("VkDescriptorPool is a stub");
+ *pDescriptorPool = (VkDescriptorPool)1;
+ return VK_SUCCESS;
+}
+
+void anv_DestroyDescriptorPool(
+ VkDevice _device,
+ VkDescriptorPool _pool,
+ const VkAllocationCallbacks* pAllocator)
+{
+ anv_finishme("VkDescriptorPool is a stub: free the pool's descriptor sets");
+}
+
+VkResult anv_ResetDescriptorPool(
+ VkDevice device,
+ VkDescriptorPool descriptorPool,
+ VkDescriptorPoolResetFlags flags)
+{
+ anv_finishme("VkDescriptorPool is a stub: free the pool's descriptor sets");
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+ const struct anv_descriptor_set_layout *layout,
+ struct anv_descriptor_set **out_set)
+{
+ struct anv_descriptor_set *set;
+ size_t size = sizeof(*set) + layout->size * sizeof(set->descriptors[0]);
+
+ set = anv_alloc(&device->alloc /* XXX: Use the pool */, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!set)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* A descriptor set may not be 100% filled. Clear the set so we can can
+ * later detect holes in it.
+ */
+ memset(set, 0, size);
+
+ set->layout = layout;
+
+ /* Go through and fill out immutable samplers if we have any */
+ struct anv_descriptor *desc = set->descriptors;
+ for (uint32_t b = 0; b < layout->binding_count; b++) {
+ if (layout->binding[b].immutable_samplers) {
+ for (uint32_t i = 0; i < layout->binding[b].array_size; i++)
+ desc[i].sampler = layout->binding[b].immutable_samplers[i];
+ }
+ desc += layout->binding[b].array_size;
+ }
+
+ /* XXX: Use the pool */
+ set->buffer_views =
+ anv_alloc(&device->alloc,
+ sizeof(set->buffer_views[0]) * layout->buffer_count, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!set->buffer_views) {
+ anv_free(&device->alloc, set);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ for (uint32_t b = 0; b < layout->buffer_count; b++) {
+ set->buffer_views[b].surface_state =
+ anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+ }
+ set->buffer_count = layout->buffer_count;
+ *out_set = set;
+
+ return VK_SUCCESS;
+}
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+ struct anv_descriptor_set *set)
+{
+ /* XXX: Use the pool */
+ for (uint32_t b = 0; b < set->buffer_count; b++)
+ anv_state_pool_free(&device->surface_state_pool,
+ set->buffer_views[b].surface_state);
+
+ anv_free(&device->alloc, set->buffer_views);
+ anv_free(&device->alloc, set);
+}
+
+VkResult anv_AllocateDescriptorSets(
+ VkDevice _device,
+ const VkDescriptorSetAllocateInfo* pAllocateInfo,
+ VkDescriptorSet* pDescriptorSets)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ VkResult result = VK_SUCCESS;
+ struct anv_descriptor_set *set;
+ uint32_t i;
+
+ for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, layout,
+ pAllocateInfo->pSetLayouts[i]);
+
+ result = anv_descriptor_set_create(device, layout, &set);
+ if (result != VK_SUCCESS)
+ break;
+
+ pDescriptorSets[i] = anv_descriptor_set_to_handle(set);
+ }
+
+ if (result != VK_SUCCESS)
+ anv_FreeDescriptorSets(_device, pAllocateInfo->descriptorPool,
+ i, pDescriptorSets);
+
+ return result;
+}
+
+VkResult anv_FreeDescriptorSets(
+ VkDevice _device,
+ VkDescriptorPool descriptorPool,
+ uint32_t count,
+ const VkDescriptorSet* pDescriptorSets)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ for (uint32_t i = 0; i < count; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+
+ anv_descriptor_set_destroy(device, set);
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_UpdateDescriptorSets(
+ VkDevice _device,
+ uint32_t descriptorWriteCount,
+ const VkWriteDescriptorSet* pDescriptorWrites,
+ uint32_t descriptorCopyCount,
+ const VkCopyDescriptorSet* pDescriptorCopies)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ for (uint32_t i = 0; i < descriptorWriteCount; i++) {
+ const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
+ ANV_FROM_HANDLE(anv_descriptor_set, set, write->dstSet);
+ const struct anv_descriptor_set_binding_layout *bind_layout =
+ &set->layout->binding[write->dstBinding];
+ struct anv_descriptor *desc =
+ &set->descriptors[bind_layout->descriptor_index];
+ desc += write->dstArrayElement;
+
+ switch (write->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_sampler, sampler,
+ write->pImageInfo[j].sampler);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = VK_DESCRIPTOR_TYPE_SAMPLER,
+ .sampler = sampler,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_image_view, iview,
+ write->pImageInfo[j].imageView);
+ ANV_FROM_HANDLE(anv_sampler, sampler,
+ write->pImageInfo[j].sampler);
+
+ desc[j].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ desc[j].image_view = iview;
+
+ /* If this descriptor has an immutable sampler, we don't want
+ * to stomp on it.
+ */
+ if (sampler)
+ desc[j].sampler = sampler;
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_image_view, iview,
+ write->pImageInfo[j].imageView);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .image_view = iview,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_buffer_view, bview,
+ write->pTexelBufferView[j]);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .buffer_view = bview,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ anv_finishme("input attachments not implemented");
+ break;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ assert(write->pBufferInfo[j].buffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
+ assert(buffer);
+
+ struct anv_buffer_view *view =
+ &set->buffer_views[bind_layout->buffer_index];
+ view += write->dstArrayElement + j;
+
+ const struct anv_format *format =
+ anv_format_for_descriptor_type(write->descriptorType);
+
+ view->format = format->isl_format;
+ view->bo = buffer->bo;
+ view->offset = buffer->offset + write->pBufferInfo[j].offset;
+
+ /* For buffers with dynamic offsets, we use the full possible
+ * range in the surface state and do the actual range-checking
+ * in the shader.
+ */
+ if (bind_layout->dynamic_offset_index >= 0 ||
+ write->pBufferInfo[j].range == VK_WHOLE_SIZE)
+ view->range = buffer->size - write->pBufferInfo[j].offset;
+ else
+ view->range = write->pBufferInfo[j].range;
+
+ anv_fill_buffer_surface_state(device, view->surface_state,
+ view->format,
+ view->offset, view->range, 1);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .buffer_view = view,
+ };
+
+ }
+
+ default:
+ break;
+ }
+ }
+
+ for (uint32_t i = 0; i < descriptorCopyCount; i++) {
+ const VkCopyDescriptorSet *copy = &pDescriptorCopies[i];
+ ANV_FROM_HANDLE(anv_descriptor_set, src, copy->dstSet);
+ ANV_FROM_HANDLE(anv_descriptor_set, dst, copy->dstSet);
+
+ const struct anv_descriptor_set_binding_layout *src_layout =
+ &src->layout->binding[copy->srcBinding];
+ struct anv_descriptor *src_desc =
+ &src->descriptors[src_layout->descriptor_index];
+ src_desc += copy->srcArrayElement;
+
+ const struct anv_descriptor_set_binding_layout *dst_layout =
+ &dst->layout->binding[copy->dstBinding];
+ struct anv_descriptor *dst_desc =
+ &dst->descriptors[dst_layout->descriptor_index];
+ dst_desc += copy->dstArrayElement;
+
+ for (uint32_t j = 0; j < copy->descriptorCount; j++)
+ dst_desc[j] = src_desc[j];
+ }
+}