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author | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-03-08 18:10:22 -0800 |
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committer | Jason Ekstrand <jason.ekstrand@intel.com> | 2016-05-27 15:17:43 -0700 |
commit | 54324877926caa28b8ebd89d95b4e7c2447d17b8 (patch) | |
tree | 663cbfa6f9c3ee2ae7ff1c8939489352245febd0 /src/intel/vulkan/anv_pipeline.c | |
parent | 2cee0d0f9c9e9e269885b1d943ff123e033d9b52 (diff) | |
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anv: Move push constant allocation to the command buffer
Instead of blasting it out as part of the pipeline, we put it in the
command buffer and only blast it out when it's really needed. Since the
PUSH_CONSTANT_ALLOC commands aren't pipelined, they immediately cause a
stall which we would like to avoid.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Diffstat (limited to 'src/intel/vulkan/anv_pipeline.c')
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index d63e50e..789bc1a 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -940,28 +940,6 @@ anv_compute_urb_partition(struct anv_pipeline *pipeline) pipeline->urb.start[MESA_SHADER_TESS_EVAL] = push_constant_chunks; pipeline->urb.size[MESA_SHADER_TESS_EVAL] = 1; pipeline->urb.entries[MESA_SHADER_TESS_EVAL] = 0; - - const unsigned stages = - _mesa_bitcount(pipeline->active_stages & VK_SHADER_STAGE_ALL_GRAPHICS); - unsigned size_per_stage = stages ? (push_constant_kb / stages) : 0; - unsigned used_kb = 0; - - /* Broadwell+ and Haswell gt3 require that the push constant sizes be in - * units of 2KB. Incidentally, these are the same platforms that have - * 32KB worth of push constant space. - */ - if (push_constant_kb == 32) - size_per_stage &= ~1u; - - for (int i = MESA_SHADER_VERTEX; i < MESA_SHADER_FRAGMENT; i++) { - pipeline->urb.push_size[i] = - (pipeline->active_stages & (1 << i)) ? size_per_stage : 0; - used_kb += pipeline->urb.push_size[i]; - assert(used_kb <= push_constant_kb); - } - - pipeline->urb.push_size[MESA_SHADER_FRAGMENT] = - push_constant_kb - used_kb; } static void |