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authorJason Ekstrand <jason.ekstrand@intel.com>2016-11-01 16:03:12 -0700
committerEmil Velikov <emil.l.velikov@gmail.com>2016-11-09 13:44:32 +0000
commite016945bdd739811cde46b640e07627386361343 (patch)
tree8c64642fc616f7285e46dbc6a90a51ce249e6a94 /src/intel/vulkan/anv_private.h
parent78fbafedf1bd619161e3f58cff2c1d412ae87bd1 (diff)
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anv/pipeline: Put actual pointers in anv_shader_bin
While we can simply calculate offsets to get to things such as the prog_data and the key, it's much more user-friendly if there are just pointers. Also, it's a bit more fool-proof. While we're at it, we rework the pipeline cache API to use the brw_stage_prog_data type directly. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98012 Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Cc: "13.0" <mesa-stable@lists.freedesktop.org> (cherry picked from commit ff3185e3ba85b3635a1f645e8e951954f4022afe)
Diffstat (limited to 'src/intel/vulkan/anv_private.h')
-rw-r--r--src/intel/vulkan/anv_private.h28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 0e25827..b2cab0c 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -518,7 +518,8 @@ struct anv_shader_bin *
anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
const void *key_data, uint32_t key_size,
const void *kernel_data, uint32_t kernel_size,
- const void *prog_data, uint32_t prog_data_size,
+ const struct brw_stage_prog_data *prog_data,
+ uint32_t prog_data_size,
const struct anv_pipeline_bind_map *bind_map);
struct anv_device {
@@ -1299,16 +1300,24 @@ struct anv_pipeline_bind_map {
struct anv_pipeline_binding * sampler_to_descriptor;
};
+struct anv_shader_bin_key {
+ uint32_t size;
+ uint8_t data[0];
+};
+
struct anv_shader_bin {
uint32_t ref_cnt;
+ const struct anv_shader_bin_key *key;
+
struct anv_state kernel;
uint32_t kernel_size;
- struct anv_pipeline_bind_map bind_map;
-
+ const struct brw_stage_prog_data *prog_data;
uint32_t prog_data_size;
+ struct anv_pipeline_bind_map bind_map;
+
/* Prog data follows, then the key, both aligned to 8-bytes */
};
@@ -1316,7 +1325,8 @@ struct anv_shader_bin *
anv_shader_bin_create(struct anv_device *device,
const void *key, uint32_t key_size,
const void *kernel, uint32_t kernel_size,
- const void *prog_data, uint32_t prog_data_size,
+ const struct brw_stage_prog_data *prog_data,
+ uint32_t prog_data_size,
const struct anv_pipeline_bind_map *bind_map);
void
@@ -1337,14 +1347,6 @@ anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader)
anv_shader_bin_destroy(device, shader);
}
-static inline const struct brw_stage_prog_data *
-anv_shader_bin_get_prog_data(const struct anv_shader_bin *shader)
-{
- const void *data = shader;
- data += align_u32(sizeof(struct anv_shader_bin), 8);
- return data;
-}
-
struct anv_pipeline {
struct anv_device * device;
struct anv_batch batch;
@@ -1411,7 +1413,7 @@ get_##prefix##_prog_data(struct anv_pipeline *pipeline) \
{ \
if (anv_pipeline_has_stage(pipeline, stage)) { \
return (const struct brw_##prefix##_prog_data *) \
- anv_shader_bin_get_prog_data(pipeline->shaders[stage]); \
+ pipeline->shaders[stage]->prog_data; \
} else { \
return NULL; \
} \