summaryrefslogtreecommitdiffstats
path: root/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
diff options
context:
space:
mode:
authorChris Forbes <chrisf@ijw.co.nz>2013-02-16 22:02:00 +1300
committerChris Forbes <chrisf@ijw.co.nz>2013-03-31 22:19:28 +1300
commit719974b54c292a507b5600bcfe1f259c2938e963 (patch)
tree160f62e38af6f388d9203cc618f7b25a55e58fcf /src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
parent788b0f85357e10c883cb65d0544a039412366129 (diff)
downloadexternal_mesa3d-719974b54c292a507b5600bcfe1f259c2938e963.zip
external_mesa3d-719974b54c292a507b5600bcfe1f259c2938e963.tar.gz
external_mesa3d-719974b54c292a507b5600bcfe1f259c2938e963.tar.bz2
glapi: add definition of ARB_texture_storage_multisample
Adds XML for the extension, dispatch_sanity enabling, and the two new entrypoints. These are both implemented by calling the shared teximagemultisample() with immutable=GL_TRUE. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mapi/glapi/gen/ARB_texture_storage_multisample.xml')
-rw-r--r--src/mapi/glapi/gen/ARB_texture_storage_multisample.xml31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml b/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
new file mode 100644
index 0000000..ebd8965
--- /dev/null
+++ b/src/mapi/glapi/gen/ARB_texture_storage_multisample.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+<OpenGLAPI>
+
+<category name="GL_ARB_texture_storage_multisample" number="141">
+
+ <function name="TexStorage2DMultisample" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="samples" type="GLsizei"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="fixedsamplelocations" type="GLboolean"/>
+ </function>
+
+ <function name="TexStorage3DMultisample" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="samples" type="GLsizei"/>
+ <param name="internalformat" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ <param name="fixedsamplelocations" type="GLboolean"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>