diff options
author | Paul Berry <stereotype441@gmail.com> | 2012-10-18 20:58:29 -0700 |
---|---|---|
committer | Paul Berry <stereotype441@gmail.com> | 2012-11-06 12:57:41 -0800 |
commit | 784d2f303cbc4fe58843ad0c4fe855cfb441f9e3 (patch) | |
tree | 3a6e9c3db89ee530ef0eafc240fb00a4a90ed4f0 /src/mapi | |
parent | 3464bce419875535e53241bab1bf224f9d47ae72 (diff) | |
download | external_mesa3d-784d2f303cbc4fe58843ad0c4fe855cfb441f9e3.zip external_mesa3d-784d2f303cbc4fe58843ad0c4fe855cfb441f9e3.tar.gz external_mesa3d-784d2f303cbc4fe58843ad0c4fe855cfb441f9e3.tar.bz2 |
glapi: Annotate XML with exec="dynamic" for dynamic functions.
Future patches will use this annotation when code generating
_mesa_create_exec_table(), to determine which functions should be
skipped because Mesa dispatches them differently depending on GL
state.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/mapi')
-rw-r--r-- | src/mapi/glapi/gen/ARB_base_instance.xml | 9 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml | 11 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_draw_instanced.xml | 4 | ||||
-rw-r--r-- | src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml | 106 | ||||
-rw-r--r-- | src/mapi/glapi/gen/EXT_gpu_shader4.xml | 28 | ||||
-rw-r--r-- | src/mapi/glapi/gen/EXT_transform_feedback.xml | 2 | ||||
-rw-r--r-- | src/mapi/glapi/gen/NV_primitive_restart.xml | 3 | ||||
-rw-r--r-- | src/mapi/glapi/gen/gl_API.xml | 177 |
8 files changed, 208 insertions, 132 deletions
diff --git a/src/mapi/glapi/gen/ARB_base_instance.xml b/src/mapi/glapi/gen/ARB_base_instance.xml index 8e81553..1478e39 100644 --- a/src/mapi/glapi/gen/ARB_base_instance.xml +++ b/src/mapi/glapi/gen/ARB_base_instance.xml @@ -8,7 +8,8 @@ <category name="GL_ARB_base_instance" number="107"> - <function name="DrawArraysInstancedBaseInstance" offset="assign"> + <function name="DrawArraysInstancedBaseInstance" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> @@ -16,7 +17,8 @@ <param name="baseinstance" type="GLuint"/> </function> - <function name="DrawElementsInstancedBaseInstance" offset="assign"> + <function name="DrawElementsInstancedBaseInstance" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -25,7 +27,8 @@ <param name="baseinstance" type="GLuint"/> </function> - <function name="DrawElementsInstancedBaseVertexBaseInstance" offset="assign"> + <function name="DrawElementsInstancedBaseVertexBaseInstance" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> diff --git a/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml b/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml index 851f1fa..9866548 100644 --- a/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml +++ b/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml @@ -8,7 +8,7 @@ <category name="GL_ARB_draw_elements_base_vertex" number="62"> - <function name="DrawElementsBaseVertex" offset="assign"> + <function name="DrawElementsBaseVertex" offset="assign" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -16,7 +16,8 @@ <param name="basevertex" type="GLint"/> </function> - <function name="DrawRangeElementsBaseVertex" offset="assign"> + <function name="DrawRangeElementsBaseVertex" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="start" type="GLuint"/> <param name="end" type="GLuint"/> @@ -26,7 +27,8 @@ <param name="basevertex" type="GLint"/> </function> - <function name="MultiDrawElementsBaseVertex" offset="assign"> + <function name="MultiDrawElementsBaseVertex" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="const GLsizei *"/> <param name="type" type="GLenum"/> @@ -35,7 +37,8 @@ <param name="basevertex" type="const GLint *"/> </function> - <function name="DrawElementsInstancedBaseVertex" offset="assign"> + <function name="DrawElementsInstancedBaseVertex" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> diff --git a/src/mapi/glapi/gen/ARB_draw_instanced.xml b/src/mapi/glapi/gen/ARB_draw_instanced.xml index 57bb776..7ee7629 100644 --- a/src/mapi/glapi/gen/ARB_draw_instanced.xml +++ b/src/mapi/glapi/gen/ARB_draw_instanced.xml @@ -8,14 +8,14 @@ <category name="GL_ARB_draw_instanced" number="44"> - <function name="DrawArraysInstancedARB" offset="assign"> + <function name="DrawArraysInstancedARB" offset="assign" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawElementsInstancedARB" offset="assign"> + <function name="DrawElementsInstancedARB" offset="assign" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> diff --git a/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml b/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml index 2fa207a..6c6090c 100644 --- a/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml +++ b/src/mapi/glapi/gen/ARB_vertex_type_2_10_10_10_rev.xml @@ -7,214 +7,244 @@ <enum name="INT_2_10_10_10_REV" value = "0x8D9F"/> - <function name="VertexP2ui" offset="assign" deprecated="3.1"> + <function name="VertexP2ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP3ui" offset="assign" deprecated="3.1"> + <function name="VertexP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP4ui" offset="assign" deprecated="3.1"> + <function name="VertexP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="GLuint"/> </function> - <function name="VertexP2uiv" offset="assign" deprecated="3.1"> + <function name="VertexP2uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexP3uiv" offset="assign" deprecated="3.1"> + <function name="VertexP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexP4uiv" offset="assign" deprecated="3.1"> + <function name="VertexP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="value" type="const GLuint *"/> </function> - <function name="TexCoordP1ui" offset="assign" deprecated="3.1"> + <function name="TexCoordP1ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP2ui" offset="assign" deprecated="3.1"> + <function name="TexCoordP2ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP3ui" offset="assign" deprecated="3.1"> + <function name="TexCoordP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP4ui" offset="assign" deprecated="3.1"> + <function name="TexCoordP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="TexCoordP1uiv" offset="assign" deprecated="3.1"> + <function name="TexCoordP1uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP2uiv" offset="assign" deprecated="3.1"> + <function name="TexCoordP2uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP3uiv" offset="assign" deprecated="3.1"> + <function name="TexCoordP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="TexCoordP4uiv" offset="assign" deprecated="3.1"> + <function name="TexCoordP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP1ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP2ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP1uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP2uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1"> + <function name="MultiTexCoordP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="texture" type="GLenum"/> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="NormalP3ui" offset="assign" deprecated="3.1"> + <function name="NormalP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="GLuint"/> </function> - <function name="NormalP3uiv" offset="assign" deprecated="3.1"> + <function name="NormalP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="coords" type="const GLuint *"/> </function> - <function name="ColorP3ui" offset="assign" deprecated="3.1"> + <function name="ColorP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="ColorP4ui" offset="assign" deprecated="3.1"> + <function name="ColorP4ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="ColorP3uiv" offset="assign" deprecated="3.1"> + <function name="ColorP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="ColorP4uiv" offset="assign" deprecated="3.1"> + <function name="ColorP4uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1"> + <function name="SecondaryColorP3ui" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="GLuint"/> </function> - <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1"> + <function name="SecondaryColorP3uiv" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="type" type="GLenum"/> <param name="color" type="const GLuint *"/> </function> - <function name="VertexAttribP1ui" offset="assign"> + <function name="VertexAttribP1ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP2ui" offset="assign"> + <function name="VertexAttribP2ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP3ui" offset="assign"> + <function name="VertexAttribP3ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP4ui" offset="assign"> + <function name="VertexAttribP4ui" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="GLuint"/> </function> - <function name="VertexAttribP1uiv" offset="assign"> + <function name="VertexAttribP1uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexAttribP2uiv" offset="assign"> + <function name="VertexAttribP2uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexAttribP3uiv" offset="assign"> + <function name="VertexAttribP3uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> <param name="value" type="const GLuint *"/> </function> - <function name="VertexAttribP4uiv" offset="assign"> + <function name="VertexAttribP4uiv" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="type" type="GLenum"/> <param name="normalized" type="GLboolean"/> diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml index bf2f6a3..d48d242 100644 --- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -44,25 +44,25 @@ </enum> - <function name="VertexAttribI1iEXT" offset="assign"> + <function name="VertexAttribI1iEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> </function> - <function name="VertexAttribI2iEXT" offset="assign"> + <function name="VertexAttribI2iEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="VertexAttribI3iEXT" offset="assign"> + <function name="VertexAttribI3iEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="VertexAttribI4iEXT" offset="assign"> + <function name="VertexAttribI4iEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> @@ -70,25 +70,25 @@ <param name="w" type="GLint"/> </function> - <function name="VertexAttribI1uiEXT" offset="assign"> + <function name="VertexAttribI1uiEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> </function> - <function name="VertexAttribI2uiEXT" offset="assign"> + <function name="VertexAttribI2uiEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="VertexAttribI3uiEXT" offset="assign"> + <function name="VertexAttribI3uiEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="VertexAttribI4uiEXT" offset="assign"> + <function name="VertexAttribI4uiEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -101,17 +101,17 @@ <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI2ivEXT" offset="assign"> + <function name="VertexAttribI2ivEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI3ivEXT" offset="assign"> + <function name="VertexAttribI3ivEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI4ivEXT" offset="assign"> + <function name="VertexAttribI4ivEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> @@ -121,17 +121,17 @@ <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI2uivEXT" offset="assign"> + <function name="VertexAttribI2uivEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI3uivEXT" offset="assign"> + <function name="VertexAttribI3uivEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4uivEXT" offset="assign"> + <function name="VertexAttribI4uivEXT" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> diff --git a/src/mapi/glapi/gen/EXT_transform_feedback.xml b/src/mapi/glapi/gen/EXT_transform_feedback.xml index dbd7513..c9b1c53 100644 --- a/src/mapi/glapi/gen/EXT_transform_feedback.xml +++ b/src/mapi/glapi/gen/EXT_transform_feedback.xml @@ -108,7 +108,7 @@ <function name="ResumeTransformFeedback" offset="assign" es2="3.0"> </function> - <function name="DrawTransformFeedback" offset="assign"> + <function name="DrawTransformFeedback" offset="assign" exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> </function> diff --git a/src/mapi/glapi/gen/NV_primitive_restart.xml b/src/mapi/glapi/gen/NV_primitive_restart.xml index aeaa03d..ba71c5c 100644 --- a/src/mapi/glapi/gen/NV_primitive_restart.xml +++ b/src/mapi/glapi/gen/NV_primitive_restart.xml @@ -11,7 +11,8 @@ <enum name="PRIMITIVE_RESTART_NV" value="0x8558"/> <enum name="PRIMITIVE_RESTART_INDEX_NV" value="0x8559"/> - <function name="PrimitiveRestartNV" offset="assign" deprecated="3.1"> + <function name="PrimitiveRestartNV" offset="assign" deprecated="3.1" + exec="dynamic"> </function> <function name="PrimitiveRestartIndexNV" offset="assign"> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 249f956..7529b9f 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -1147,7 +1147,7 @@ <glx rop="3"/> </function> - <function name="Begin" offset="7" deprecated="3.1"> + <function name="Begin" offset="7" deprecated="3.1" exec="dynamic"> <param name="mode" type="GLenum"/> <glx rop="4"/> </function> @@ -1188,13 +1188,13 @@ </function> <function name="Color3f" offset="13" vectorequiv="Color3fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> </function> - <function name="Color3fv" offset="14" deprecated="3.1"> + <function name="Color3fv" offset="14" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="8"/> </function> @@ -1286,14 +1286,14 @@ </function> <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> <param name="alpha" type="GLfloat"/> </function> - <function name="Color4fv" offset="30" deprecated="3.1"> + <function name="Color4fv" offset="30" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="16"/> </function> @@ -1364,7 +1364,7 @@ </function> <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="flag" type="GLboolean"/> </function> @@ -1373,7 +1373,7 @@ <glx rop="22"/> </function> - <function name="End" offset="43" deprecated="3.1"> + <function name="End" offset="43" deprecated="3.1" exec="dynamic"> <glx rop="23"/> </function> @@ -1386,11 +1386,12 @@ <glx rop="24"/> </function> - <function name="Indexf" offset="46" vectorequiv="Indexfv" deprecated="3.1"> + <function name="Indexf" offset="46" vectorequiv="Indexfv" deprecated="3.1" + exec="dynamic"> <param name="c" type="GLfloat"/> </function> - <function name="Indexfv" offset="47" deprecated="3.1"> + <function name="Indexfv" offset="47" deprecated="3.1" exec="dynamic"> <param name="c" type="const GLfloat *" count="1"/> <glx rop="25"/> </function> @@ -1438,13 +1439,13 @@ </function> <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="nx" type="GLfloat"/> <param name="ny" type="GLfloat"/> <param name="nz" type="GLfloat"/> </function> - <function name="Normal3fv" offset="57" deprecated="3.1"> + <function name="Normal3fv" offset="57" deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="30"/> </function> @@ -1630,7 +1631,8 @@ <glx rop="45"/> </function> - <function name="Rectf" offset="88" vectorequiv="Rectfv" deprecated="3.1"> + <function name="Rectf" offset="88" vectorequiv="Rectfv" deprecated="3.1" + exec="dynamic"> <param name="x1" type="GLfloat"/> <param name="y1" type="GLfloat"/> <param name="x2" type="GLfloat"/> @@ -1680,11 +1682,12 @@ </function> <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> </function> - <function name="TexCoord1fv" offset="97" deprecated="3.1"> + <function name="TexCoord1fv" offset="97" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="1"/> <glx rop="50"/> </function> @@ -1721,12 +1724,13 @@ </function> <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="TexCoord2fv" offset="105" deprecated="3.1"> + <function name="TexCoord2fv" offset="105" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="54"/> </function> @@ -1766,13 +1770,14 @@ </function> <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="TexCoord3fv" offset="113" deprecated="3.1"> + <function name="TexCoord3fv" offset="113" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="58"/> </function> @@ -1815,14 +1820,15 @@ </function> <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> <param name="q" type="GLfloat"/> </function> - <function name="TexCoord4fv" offset="121" deprecated="3.1"> + <function name="TexCoord4fv" offset="121" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="62"/> </function> @@ -1865,12 +1871,13 @@ </function> <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="Vertex2fv" offset="129" deprecated="3.1"> + <function name="Vertex2fv" offset="129" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="2"/> <glx rop="66"/> </function> @@ -1910,13 +1917,14 @@ </function> <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="Vertex3fv" offset="137" deprecated="3.1"> + <function name="Vertex3fv" offset="137" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="3"/> <glx rop="70"/> </function> @@ -1959,14 +1967,15 @@ </function> <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <param name="w" type="GLfloat"/> </function> - <function name="Vertex4fv" offset="145" deprecated="3.1"> + <function name="Vertex4fv" offset="145" deprecated="3.1" + exec="dynamic"> <param name="v" type="const GLfloat *" count="4"/> <glx rop="74"/> </function> @@ -2119,7 +2128,8 @@ <glx rop="96"/> </function> - <function name="Materialfv" offset="170" es1="1.0" deprecated="3.1"> + <function name="Materialfv" offset="170" es1="1.0" deprecated="3.1" + exec="dynamic"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> @@ -2524,7 +2534,7 @@ </function> <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="u" type="GLfloat"/> </function> @@ -2545,7 +2555,7 @@ </function> <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="u" type="GLfloat"/> <param name="v" type="GLfloat"/> </function> @@ -2555,19 +2565,22 @@ <glx rop="154"/> </function> - <function name="EvalMesh1" offset="236" deprecated="3.1"> + <function name="EvalMesh1" offset="236" deprecated="3.1" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="i1" type="GLint"/> <param name="i2" type="GLint"/> <glx rop="155"/> </function> - <function name="EvalPoint1" offset="237" deprecated="3.1"> + <function name="EvalPoint1" offset="237" deprecated="3.1" + exec="dynamic"> <param name="i" type="GLint"/> <glx rop="156"/> </function> - <function name="EvalMesh2" offset="238" deprecated="3.1"> + <function name="EvalMesh2" offset="238" deprecated="3.1" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="i1" type="GLint"/> <param name="i2" type="GLint"/> @@ -2576,7 +2589,8 @@ <glx rop="157"/> </function> - <function name="EvalPoint2" offset="239" deprecated="3.1"> + <function name="EvalPoint2" offset="239" deprecated="3.1" + exec="dynamic"> <param name="i" type="GLint"/> <param name="j" type="GLint"/> <glx rop="158"/> @@ -3192,7 +3206,8 @@ <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/> <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/> - <function name="ArrayElement" offset="306" deprecated="3.1"> + <function name="ArrayElement" offset="306" deprecated="3.1" + exec="dynamic"> <param name="i" type="GLint"/> <glx handcode="true"/> </function> @@ -3211,14 +3226,16 @@ <glx handcode="true"/> </function> - <function name="DrawArrays" offset="310" es1="1.0" es2="2.0"> + <function name="DrawArrays" offset="310" es1="1.0" es2="2.0" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <glx rop="193" handcode="true"/> </function> - <function name="DrawElements" offset="311" es1="1.0" es2="2.0"> + <function name="DrawElements" offset="311" es1="1.0" es2="2.0" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -3776,7 +3793,8 @@ <glx rop="4097"/> </function> - <function name="DrawRangeElements" offset="338" es2="3.0"> + <function name="DrawRangeElements" offset="338" es2="3.0" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="start" type="GLuint"/> <param name="end" type="GLuint"/> @@ -4835,14 +4853,14 @@ </function> <function name="SecondaryColor3f" alias="SecondaryColor3fEXT" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> </function> <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT" - deprecated="3.1"> + deprecated="3.1" exec="dynamic"> <param name="v" type="const GLfloat *"/> </function> @@ -5961,12 +5979,13 @@ <glx rop="198"/> </function> - <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> + <function name="MultiTexCoord1fARB" offset="378" + vectorequiv="MultiTexCoord1fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> </function> - <function name="MultiTexCoord1fvARB" offset="379"> + <function name="MultiTexCoord1fvARB" offset="379" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="199"/> @@ -6006,13 +6025,14 @@ <glx rop="202"/> </function> - <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> + <function name="MultiTexCoord2fARB" offset="386" + vectorequiv="MultiTexCoord2fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> </function> - <function name="MultiTexCoord2fvARB" offset="387"> + <function name="MultiTexCoord2fvARB" offset="387" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="203"/> @@ -6055,14 +6075,15 @@ <glx rop="206"/> </function> - <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> + <function name="MultiTexCoord3fARB" offset="394" + vectorequiv="MultiTexCoord3fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> <param name="r" type="GLfloat"/> </function> - <function name="MultiTexCoord3fvARB" offset="395"> + <function name="MultiTexCoord3fvARB" offset="395" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="207"/> @@ -6108,7 +6129,8 @@ <glx rop="210"/> </function> - <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> + <function name="MultiTexCoord4fARB" offset="402" + vectorequiv="MultiTexCoord4fvARB" exec="dynamic"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> @@ -6116,7 +6138,7 @@ <param name="q" type="GLfloat"/> </function> - <function name="MultiTexCoord4fvARB" offset="403"> + <function name="MultiTexCoord4fvARB" offset="403" exec="dynamic"> <param name="target" type="GLenum"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="211"/> @@ -6999,12 +7021,13 @@ <glx rop="4197" doubles_in_order="true"/> </function> - <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB"> + <function name="VertexAttrib1fARB" offset="assign" + vectorequiv="VertexAttrib1fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> </function> - <function name="VertexAttrib1fvARB" offset="assign"> + <function name="VertexAttrib1fvARB" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="4193"/> @@ -7033,13 +7056,14 @@ <glx rop="4198" doubles_in_order="true"/> </function> - <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB"> + <function name="VertexAttrib2fARB" offset="assign" + vectorequiv="VertexAttrib2fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="VertexAttrib2fvARB" offset="assign"> + <function name="VertexAttrib2fvARB" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="4194"/> @@ -7070,14 +7094,15 @@ <glx rop="4199" doubles_in_order="true"/> </function> - <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB"> + <function name="VertexAttrib3fARB" offset="assign" + vectorequiv="VertexAttrib3fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="VertexAttrib3fvARB" offset="assign"> + <function name="VertexAttrib3fvARB" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="4195"/> @@ -7110,7 +7135,8 @@ <glx rop="4200" doubles_in_order="true"/> </function> - <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB"> + <function name="VertexAttrib4fARB" offset="assign" + vectorequiv="VertexAttrib4fvARB" exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -7118,7 +7144,7 @@ <param name="w" type="GLfloat"/> </function> - <function name="VertexAttrib4fvARB" offset="assign"> + <function name="VertexAttrib4fvARB" offset="assign" exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="4196"/> @@ -8159,7 +8185,8 @@ <enum name="MAX_TRANSFORM_FEEDBACK_BUFFERS" value="0x8E70"/> <enum name="MAX_VERTEX_STREAMS" value="0x8E71"/> - <function name="DrawTransformFeedbackStream" offset="assign"> + <function name="DrawTransformFeedbackStream" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> <param name="stream" type="GLuint"/> @@ -8195,13 +8222,15 @@ <!-- ARB extensions #106...#108 --> <category name="GL_ARB_transform_feedback_instanced" number="109"> - <function name="DrawTransformFeedbackInstanced" offset="assign"> + <function name="DrawTransformFeedbackInstanced" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawTransformFeedbackStreamInstanced" offset="assign"> + <function name="DrawTransformFeedbackStreamInstanced" offset="assign" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="id" type="GLuint"/> <param name="stream" type="GLuint"/> @@ -10065,7 +10094,8 @@ <glx handcode="true"/> </function> - <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0"> + <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0" + exec="dynamic"> <param name="mode" type="GLenum"/> <param name="count" type="const GLsizei *"/> <param name="type" type="GLenum"/> @@ -10076,11 +10106,12 @@ </category> <category name="GL_EXT_fog_coord" number="149"> - <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT"> + <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT" + exec="dynamic"> <param name="coord" type="GLfloat"/> </function> - <function name="FogCoordfvEXT" offset="assign"> + <function name="FogCoordfvEXT" offset="assign" exec="dynamic"> <param name="coord" type="const GLfloat *" count="1"/> <glx rop="4124"/> </function> @@ -11760,46 +11791,53 @@ </function> <function name="VertexAttrib1fNV" offset="assign" - vectorequiv="VertexAttrib1fvNV" deprecated="3.1"> + vectorequiv="VertexAttrib1fvNV" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> </function> - <function name="VertexAttrib1fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib1fvNV" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="1"/> <glx rop="4269"/> </function> <function name="VertexAttrib2fNV" offset="assign" - vectorequiv="VertexAttrib2fvNV" deprecated="3.1"> + vectorequiv="VertexAttrib2fvNV" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="VertexAttrib2fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib2fvNV" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="2"/> <glx rop="4270"/> </function> <function name="VertexAttrib3fNV" offset="assign" - vectorequiv="VertexAttrib3fvNV" deprecated="3.1"> + vectorequiv="VertexAttrib3fvNV" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="VertexAttrib3fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib3fvNV" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="3"/> <glx rop="4271"/> </function> <function name="VertexAttrib4fNV" offset="assign" - vectorequiv="VertexAttrib4fvNV" deprecated="3.1"> + vectorequiv="VertexAttrib4fvNV" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -11807,7 +11845,8 @@ <param name="w" type="GLfloat"/> </function> - <function name="VertexAttrib4fvNV" offset="assign" deprecated="3.1"> + <function name="VertexAttrib4fvNV" offset="assign" deprecated="3.1" + exec="dynamic"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *" count="4"/> <glx rop="4272"/> |