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authorKeith Whitwell <keith@tungstengraphics.com>2003-12-11 16:25:36 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2003-12-11 16:25:36 +0000
commit2dc621f3fdb585f23013aa3e220f2148f9405538 (patch)
treed4eb6b4a76b427143e88953bbec0284bf15e3ffc /src/mesa/drivers/dri/i810/i810vb.c
parent5bcf52b4d6951f9058b5ef00cf2438b3bdfbeea0 (diff)
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Updates to tnl_dd_dmatmp.h
- Allocate vertices explicitly, rather than trying to talk about dma buffers. - Clean up the various Flush() operations. - Don't allow fallbacks any longer. Provide a support function to detect them ahead o ftime Updates to tnl_dd_vbtmp.h - Get rid of power-of-two vertex strides. Pack all vertices tightly. - Get texunit 2,3 emit working coorrectly. Other stuff: - Get rid of lingering Ubyte color support. - Fix a few compiler warnings.
Diffstat (limited to 'src/mesa/drivers/dri/i810/i810vb.c')
-rw-r--r--src/mesa/drivers/dri/i810/i810vb.c36
1 files changed, 10 insertions, 26 deletions
diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c
index 58979ce..2cdf025 100644
--- a/src/mesa/drivers/dri/i810/i810vb.c
+++ b/src/mesa/drivers/dri/i810/i810vb.c
@@ -59,7 +59,6 @@ static struct {
copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
- GLuint vertex_stride_shift;
GLuint vertex_format;
} setup_tab[I810_MAX_SETUP];
@@ -107,9 +106,7 @@ static struct {
#define GET_TEXSOURCE(n) n
#define GET_VERTEX_FORMAT() I810_CONTEXT(ctx)->Setup[I810_CTXREG_VF]
#define GET_VERTEX_STORE() I810_CONTEXT(ctx)->verts
-#define GET_VERTEX_STRIDE_SHIFT() I810_CONTEXT(ctx)->vertex_stride_shift
-#define GET_UBYTE_COLOR_STORE() &I810_CONTEXT(ctx)->UbyteColor
-#define GET_UBYTE_SPEC_COLOR_STORE() &I810_CONTEXT(ctx)->UbyteSecondaryColor
+#define GET_VERTEX_SIZE() I810_CONTEXT(ctx)->vertex_size * sizeof(GLuint)
#define INVALIDATE_STORED_VERTICES()
#define HAVE_HW_VIEWPORT 0
@@ -130,9 +127,6 @@ static struct {
#define PTEX_FALLBACK() FALLBACK(I810_CONTEXT(ctx), I810_FALLBACK_TEXTURE, 1)
-#define IMPORT_FLOAT_COLORS i810_import_float_colors
-#define IMPORT_FLOAT_SPEC_COLORS i810_import_float_spec_colors
-
#define INTERP_VERTEX setup_tab[I810_CONTEXT(ctx)->SetupIndex].interp
#define COPY_PV_VERTEX setup_tab[I810_CONTEXT(ctx)->SetupIndex].copy_pv
@@ -372,8 +366,8 @@ void i810BuildVertices( GLcontext *ctx,
GLuint newinputs )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
- GLubyte *v = ((GLubyte *)imesa->verts + (start<<imesa->vertex_stride_shift));
- GLuint stride = 1<<imesa->vertex_stride_shift;
+ GLuint stride = imesa->vertex_size * sizeof(int);
+ GLubyte *v = ((GLubyte *)imesa->verts + (start * stride));
if (0) fprintf(stderr, "%s\n", __FUNCTION__);
@@ -450,20 +444,20 @@ void i810ChooseVertexState( GLcontext *ctx )
I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
imesa->Setup[I810_CTXREG_VF] = setup_tab[ind].vertex_format;
imesa->vertex_size = setup_tab[ind].vertex_size;
- imesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
}
}
-void i810_emit_contiguous_verts( GLcontext *ctx,
- GLuint start,
- GLuint count )
+void *i810_emit_contiguous_verts( GLcontext *ctx,
+ GLuint start,
+ GLuint count,
+ void *dest )
{
i810ContextPtr imesa = I810_CONTEXT(ctx);
- GLuint vertex_size = imesa->vertex_size * 4;
- GLuint *dest = i810AllocDmaLow( imesa, (count-start) * vertex_size);
- setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, vertex_size );
+ GLuint stride = imesa->vertex_size * 4;
+ setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, stride );
+ return (void *)((char *)dest + stride * (count - start));
}
@@ -492,14 +486,4 @@ void i810FreeVB( GLcontext *ctx )
ALIGN_FREE(imesa->verts);
imesa->verts = 0;
}
-
- if (imesa->UbyteSecondaryColor.Ptr) {
- ALIGN_FREE(imesa->UbyteSecondaryColor.Ptr);
- imesa->UbyteSecondaryColor.Ptr = 0;
- }
-
- if (imesa->UbyteColor.Ptr) {
- ALIGN_FREE(imesa->UbyteColor.Ptr);
- imesa->UbyteColor.Ptr = 0;
- }
}