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authorBrian Paul <brian.paul@tungstengraphics.com>2005-10-05 01:48:07 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-10-05 01:48:07 +0000
commita9fc8ba756dd25a07dc19058fe60f65bda82a055 (patch)
treeaa863fa82d93ea468d6c16e3db6fa74ad1ffb5cb /src/mesa/drivers/dri/i810
parent91802fdf730451aaa0246f514f6778ffaef92c50 (diff)
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In gl_texture_image replace IntFormat with InternalFormat and Format with
_BaseFormat to be consistant with gl_renderbuffer.
Diffstat (limited to 'src/mesa/drivers/dri/i810')
-rw-r--r--src/mesa/drivers/dri/i810/i810texstate.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c
index 6b6d1d7..5133ea4 100644
--- a/src/mesa/drivers/dri/i810/i810texstate.c
+++ b/src/mesa/drivers/dri/i810/i810texstate.c
@@ -106,7 +106,7 @@ static void i810SetTexImages( i810ContextPtr imesa,
for ( height = i = 0 ; i < numLevels ; i++ ) {
t->image[i].image = tObj->Image[0][t->base.firstLevel + i];
t->image[i].offset = height * pitch;
- t->image[i].internalFormat = baseImage->Format;
+ t->image[i].internalFormat = baseImage->_BaseFormat;
height += t->image[i].image->Height;
}
@@ -591,7 +591,7 @@ static void i810UpdateTexUnit( GLcontext *ctx, GLuint unit,
* texture environment state has changed.
*/
- imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format;
+ imesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
}
else {
imesa->CurrentTexObj[unit] = 0;