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author | Michel Dänzer <michel@tungstengraphics.com> | 2007-02-20 19:14:23 +0100 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2007-02-20 19:15:44 +0100 |
commit | e33a9d689415e00bded306699abdf93b96c0b9ad (patch) | |
tree | f34745e35dcbe54fd81e31f8a5a170e54b5d7b78 /src/mesa/drivers/dri/i915tex/intel_context.c | |
parent | 356bf9563ed145de5ba4a14c9f23c379293f273a (diff) | |
download | external_mesa3d-e33a9d689415e00bded306699abdf93b96c0b9ad.zip external_mesa3d-e33a9d689415e00bded306699abdf93b96c0b9ad.tar.gz external_mesa3d-e33a9d689415e00bded306699abdf93b96c0b9ad.tar.bz2 |
i915tex: Triple buffering support, only effective with page flipping so far.
Pending flips are tracked per renderbuffer and the colour renderbuffer
attachments of window framebuffer objects are rotated on flips to avoid
stalling the pipeline for pending flips unnecessarily.
Diffstat (limited to 'src/mesa/drivers/dri/i915tex/intel_context.c')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.c | 51 |
1 files changed, 27 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index 8d90489..649fe54 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -551,27 +551,30 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; - GLframebuffer *drawFb = (GLframebuffer *) driDrawPriv->driverPrivate; + struct intel_framebuffer *intel_fb = + (struct intel_framebuffer *) driDrawPriv->driverPrivate; GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; /* XXX FBO temporary fix-ups! */ /* if the renderbuffers don't have regions, init them from the context */ { - struct intel_renderbuffer *irbFront - = intel_get_renderbuffer(drawFb, BUFFER_FRONT_LEFT); - struct intel_renderbuffer *irbBack - = intel_get_renderbuffer(drawFb, BUFFER_BACK_LEFT); struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(drawFb, BUFFER_DEPTH); + = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(drawFb, BUFFER_STENCIL); + = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (irbFront && !irbFront->region) { - intel_region_reference(&irbFront->region, intel->intelScreen->front_region); + if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) { + intel_region_reference(&intel_fb->color_rb[0]->region, + intel->intelScreen->front_region); } - if (irbBack && !irbBack->region) { - intel_region_reference(&irbBack->region, intel->intelScreen->back_region); + if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) { + intel_region_reference(&intel_fb->color_rb[1]->region, + intel->intelScreen->back_region); + } + if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) { + intel_region_reference(&intel_fb->color_rb[2]->region, + intel->intelScreen->third_region); } if (irbDepth && !irbDepth->region) { intel_region_reference(&irbDepth->region, intel->intelScreen->depth_region); @@ -581,21 +584,11 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } } - /* set initial GLframebuffer size to match window, if needed */ - if (drawFb->Width == 0 && driDrawPriv->w) { - _mesa_resize_framebuffer(&intel->ctx, drawFb, - driDrawPriv->w, driDrawPriv->h); - } - if (readFb->Width == 0 && driReadPriv->w) { - _mesa_resize_framebuffer(&intel->ctx, readFb, - driReadPriv->w, driReadPriv->h); - } - - _mesa_make_current(&intel->ctx, drawFb, readFb); + _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); /* The drawbuffer won't always be updated by _mesa_make_current: */ - if (intel->ctx.DrawBuffer == drawFb) { + if (intel->ctx.DrawBuffer == &intel_fb->Base) { if (intel->driDrawable != driDrawPriv) { driDrawableInitVBlank(driDrawPriv, intel->vblank_flags, &intel->vbl_seq); @@ -603,8 +596,18 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, intelWindowMoved(intel); } - intel_draw_buffer(&intel->ctx, drawFb); + intel_draw_buffer(&intel->ctx, &intel_fb->Base); } + + /* set initial GLframebuffer size to match window, if needed */ + if (&intel_fb->Base.Width == 0 && driDrawPriv->w) { + _mesa_resize_framebuffer(&intel->ctx, &intel_fb->Base, + driDrawPriv->w, driDrawPriv->h); + } + if (readFb->Width == 0 && driReadPriv->w) { + _mesa_resize_framebuffer(&intel->ctx, readFb, + driReadPriv->w, driReadPriv->h); + } } else { _mesa_make_current(NULL, NULL, NULL); |