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author | Kenneth Graunke <kenneth@whitecape.org> | 2015-11-30 15:47:13 -0800 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2016-09-20 20:08:20 -0700 |
commit | 9694b23f66f4c41407289fb7d3ff25321042ef49 (patch) | |
tree | 191463d5f9a54ef0d4c49fa2d504a9e5d37486a8 /src/mesa/drivers/dri/i965/brw_context.c | |
parent | 8fec9fbb9f78c1cbc539b28cd914fe366fa7e344 (diff) | |
download | external_mesa3d-9694b23f66f4c41407289fb7d3ff25321042ef49.zip external_mesa3d-9694b23f66f4c41407289fb7d3ff25321042ef49.tar.gz external_mesa3d-9694b23f66f4c41407289fb7d3ff25321042ef49.tar.bz2 |
i965: Rename intelScreen to screen.
"intelScreen" is wordy and also doesn't fit our style guidelines.
"screen" is shorter, which is nice, because we use it fairly often.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 27e7d59..908eb6d 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -80,9 +80,9 @@ const char *const brw_vendor_string = "Intel Open Source Technology Center"; static const char * -get_bsw_model(const struct intel_screen *intelScreen) +get_bsw_model(const struct intel_screen *screen) { - switch (intelScreen->eu_total) { + switch (screen->eu_total) { case 16: return "405"; case 12: @@ -93,13 +93,13 @@ get_bsw_model(const struct intel_screen *intelScreen) } const char * -brw_get_renderer_string(const struct intel_screen *intelScreen) +brw_get_renderer_string(const struct intel_screen *screen) { const char *chipset; static char buffer[128]; char *bsw = NULL; - switch (intelScreen->deviceID) { + switch (screen->deviceID) { #undef CHIPSET #define CHIPSET(id, symbol, str) case id: chipset = str; break; #include "pci_ids/i965_pci_ids.h" @@ -109,11 +109,11 @@ brw_get_renderer_string(const struct intel_screen *intelScreen) } /* Braswell branding is funny, so we have to fix it up here */ - if (intelScreen->deviceID == 0x22B1) { + if (screen->deviceID == 0x22B1) { bsw = strdup(chipset); char *needle = strstr(bsw, "XXX"); if (needle) { - memcpy(needle, get_bsw_model(intelScreen), 3); + memcpy(needle, get_bsw_model(screen), 3); chipset = bsw; } } @@ -134,7 +134,7 @@ intel_get_string(struct gl_context * ctx, GLenum name) case GL_RENDERER: return - (GLubyte *) brw_get_renderer_string(brw->intelScreen); + (GLubyte *) brw_get_renderer_string(brw->screen); default: return NULL; @@ -164,7 +164,7 @@ intel_update_framebuffer(struct gl_context *ctx, /* Quantize the derived default number of samples */ fb->DefaultGeometry._NumSamples = - intel_quantize_num_samples(brw->intelScreen, + intel_quantize_num_samples(brw->screen, fb->DefaultGeometry.NumSamples); } @@ -207,7 +207,7 @@ intel_texture_view_requires_resolve(struct brw_context *brw, const uint32_t brw_format = brw_format_for_mesa_format(intel_tex->_Format); - if (isl_format_supports_lossless_compression(brw->intelScreen->devinfo, + if (isl_format_supports_lossless_compression(brw->screen->devinfo, brw_format)) return false; @@ -366,7 +366,7 @@ intel_flush_front(struct gl_context *ctx) struct brw_context *brw = brw_context(ctx); __DRIcontext *driContext = brw->driContext; __DRIdrawable *driDrawable = driContext->driDrawablePriv; - __DRIscreen *const dri_screen = brw->intelScreen->driScrnPriv; + __DRIscreen *const dri_screen = brw->screen->driScrnPriv; if (brw->front_buffer_dirty && _mesa_is_winsys_fbo(ctx->DrawBuffer)) { if (flushFront(dri_screen) && driDrawable && @@ -463,7 +463,7 @@ brw_init_driver_functions(struct brw_context *brw, functions->NewTransformFeedback = brw_new_transform_feedback; functions->DeleteTransformFeedback = brw_delete_transform_feedback; - if (brw->intelScreen->has_mi_math_and_lrr) { + if (brw->screen->has_mi_math_and_lrr) { functions->BeginTransformFeedback = hsw_begin_transform_feedback; functions->EndTransformFeedback = hsw_end_transform_feedback; functions->PauseTransformFeedback = hsw_pause_transform_feedback; @@ -488,7 +488,7 @@ static void brw_initialize_context_constants(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; - const struct brw_compiler *compiler = brw->intelScreen->compiler; + const struct brw_compiler *compiler = brw->screen->compiler; const bool stage_exists[MESA_SHADER_STAGES] = { [MESA_SHADER_VERTEX] = true, @@ -591,10 +591,10 @@ brw_initialize_context_constants(struct brw_context *brw) BRW_MAX_SOL_BINDINGS / BRW_MAX_SOL_BUFFERS; ctx->Const.AlwaysUseGetTransformFeedbackVertexCount = - !brw->intelScreen->has_mi_math_and_lrr; + !brw->screen->has_mi_math_and_lrr; int max_samples; - const int *msaa_modes = intel_supported_msaa_modes(brw->intelScreen); + const int *msaa_modes = intel_supported_msaa_modes(brw->screen); const int clamp_max_samples = driQueryOptioni(&brw->optionCache, "clamp_max_samples"); @@ -768,7 +768,7 @@ brw_initialize_context_constants(struct brw_context *brw) /* We want the GLSL compiler to emit code that uses condition codes */ for (int i = 0; i < MESA_SHADER_STAGES; i++) { ctx->Const.ShaderCompilerOptions[i] = - brw->intelScreen->compiler->glsl_compiler_options[i]; + brw->screen->compiler->glsl_compiler_options[i]; } if (brw->gen >= 7) { @@ -805,7 +805,7 @@ static void brw_initialize_cs_context_constants(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; - const struct intel_screen *screen = brw->intelScreen; + const struct intel_screen *screen = brw->screen; const struct gen_device_info *devinfo = screen->devinfo; /* FINISHME: Do this for all platforms that the kernel supports */ @@ -852,7 +852,7 @@ brw_process_driconf_options(struct brw_context *brw) struct gl_context *ctx = &brw->ctx; driOptionCache *options = &brw->optionCache; - driParseConfigFiles(options, &brw->intelScreen->optionCache, + driParseConfigFiles(options, &brw->screen->optionCache, brw->driContext->driScreenPriv->myNum, "i965"); int bo_reuse_mode = driQueryOptioni(options, "bo_reuse"); @@ -889,7 +889,7 @@ brw_process_driconf_options(struct brw_context *brw) brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile"); if (driQueryOptionb(&brw->optionCache, "precise_trig")) - brw->intelScreen->compiler->precise_trig = true; + brw->screen->compiler->precise_trig = true; ctx->Const.ForceGLSLExtensionsWarn = driQueryOptionb(options, "force_glsl_extensions_warn"); @@ -945,7 +945,7 @@ brwCreateContext(gl_api api, driContextPriv->driverPrivate = brw; brw->driContext = driContextPriv; - brw->intelScreen = screen; + brw->screen = screen; brw->bufmgr = screen->bufmgr; brw->gen = devinfo->gen; @@ -1442,7 +1442,7 @@ void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { struct brw_context *brw = context->driverPrivate; - __DRIscreen *dri_screen = brw->intelScreen->driScrnPriv; + __DRIscreen *dri_screen = brw->screen->driScrnPriv; /* Set this up front, so that in case our buffers get invalidated * while we're getting new buffers, we don't clobber the stamp and @@ -1516,7 +1516,7 @@ intel_query_dri2_buffers(struct brw_context *brw, __DRIbuffer **buffers, int *buffer_count) { - __DRIscreen *dri_screen = brw->intelScreen->driScrnPriv; + __DRIscreen *dri_screen = brw->screen->driScrnPriv; struct gl_framebuffer *fb = drawable->driverPrivate; int i = 0; unsigned attachments[8]; @@ -1713,7 +1713,7 @@ static void intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable) { struct gl_framebuffer *fb = drawable->driverPrivate; - __DRIscreen *dri_screen = brw->intelScreen->driScrnPriv; + __DRIscreen *dri_screen = brw->screen->driScrnPriv; struct intel_renderbuffer *front_rb; struct intel_renderbuffer *back_rb; struct __DRIimageList images; |