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authorKenneth Graunke <kenneth@whitecape.org>2015-11-30 15:47:13 -0800
committerKenneth Graunke <kenneth@whitecape.org>2016-09-20 20:08:20 -0700
commit9694b23f66f4c41407289fb7d3ff25321042ef49 (patch)
tree191463d5f9a54ef0d4c49fa2d504a9e5d37486a8 /src/mesa/drivers/dri/i965/brw_context.c
parent8fec9fbb9f78c1cbc539b28cd914fe366fa7e344 (diff)
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i965: Rename intelScreen to screen.
"intelScreen" is wordy and also doesn't fit our style guidelines. "screen" is shorter, which is nice, because we use it fairly often. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 27e7d59..908eb6d 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -80,9 +80,9 @@
const char *const brw_vendor_string = "Intel Open Source Technology Center";
static const char *
-get_bsw_model(const struct intel_screen *intelScreen)
+get_bsw_model(const struct intel_screen *screen)
{
- switch (intelScreen->eu_total) {
+ switch (screen->eu_total) {
case 16:
return "405";
case 12:
@@ -93,13 +93,13 @@ get_bsw_model(const struct intel_screen *intelScreen)
}
const char *
-brw_get_renderer_string(const struct intel_screen *intelScreen)
+brw_get_renderer_string(const struct intel_screen *screen)
{
const char *chipset;
static char buffer[128];
char *bsw = NULL;
- switch (intelScreen->deviceID) {
+ switch (screen->deviceID) {
#undef CHIPSET
#define CHIPSET(id, symbol, str) case id: chipset = str; break;
#include "pci_ids/i965_pci_ids.h"
@@ -109,11 +109,11 @@ brw_get_renderer_string(const struct intel_screen *intelScreen)
}
/* Braswell branding is funny, so we have to fix it up here */
- if (intelScreen->deviceID == 0x22B1) {
+ if (screen->deviceID == 0x22B1) {
bsw = strdup(chipset);
char *needle = strstr(bsw, "XXX");
if (needle) {
- memcpy(needle, get_bsw_model(intelScreen), 3);
+ memcpy(needle, get_bsw_model(screen), 3);
chipset = bsw;
}
}
@@ -134,7 +134,7 @@ intel_get_string(struct gl_context * ctx, GLenum name)
case GL_RENDERER:
return
- (GLubyte *) brw_get_renderer_string(brw->intelScreen);
+ (GLubyte *) brw_get_renderer_string(brw->screen);
default:
return NULL;
@@ -164,7 +164,7 @@ intel_update_framebuffer(struct gl_context *ctx,
/* Quantize the derived default number of samples
*/
fb->DefaultGeometry._NumSamples =
- intel_quantize_num_samples(brw->intelScreen,
+ intel_quantize_num_samples(brw->screen,
fb->DefaultGeometry.NumSamples);
}
@@ -207,7 +207,7 @@ intel_texture_view_requires_resolve(struct brw_context *brw,
const uint32_t brw_format = brw_format_for_mesa_format(intel_tex->_Format);
- if (isl_format_supports_lossless_compression(brw->intelScreen->devinfo,
+ if (isl_format_supports_lossless_compression(brw->screen->devinfo,
brw_format))
return false;
@@ -366,7 +366,7 @@ intel_flush_front(struct gl_context *ctx)
struct brw_context *brw = brw_context(ctx);
__DRIcontext *driContext = brw->driContext;
__DRIdrawable *driDrawable = driContext->driDrawablePriv;
- __DRIscreen *const dri_screen = brw->intelScreen->driScrnPriv;
+ __DRIscreen *const dri_screen = brw->screen->driScrnPriv;
if (brw->front_buffer_dirty && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
if (flushFront(dri_screen) && driDrawable &&
@@ -463,7 +463,7 @@ brw_init_driver_functions(struct brw_context *brw,
functions->NewTransformFeedback = brw_new_transform_feedback;
functions->DeleteTransformFeedback = brw_delete_transform_feedback;
- if (brw->intelScreen->has_mi_math_and_lrr) {
+ if (brw->screen->has_mi_math_and_lrr) {
functions->BeginTransformFeedback = hsw_begin_transform_feedback;
functions->EndTransformFeedback = hsw_end_transform_feedback;
functions->PauseTransformFeedback = hsw_pause_transform_feedback;
@@ -488,7 +488,7 @@ static void
brw_initialize_context_constants(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- const struct brw_compiler *compiler = brw->intelScreen->compiler;
+ const struct brw_compiler *compiler = brw->screen->compiler;
const bool stage_exists[MESA_SHADER_STAGES] = {
[MESA_SHADER_VERTEX] = true,
@@ -591,10 +591,10 @@ brw_initialize_context_constants(struct brw_context *brw)
BRW_MAX_SOL_BINDINGS / BRW_MAX_SOL_BUFFERS;
ctx->Const.AlwaysUseGetTransformFeedbackVertexCount =
- !brw->intelScreen->has_mi_math_and_lrr;
+ !brw->screen->has_mi_math_and_lrr;
int max_samples;
- const int *msaa_modes = intel_supported_msaa_modes(brw->intelScreen);
+ const int *msaa_modes = intel_supported_msaa_modes(brw->screen);
const int clamp_max_samples =
driQueryOptioni(&brw->optionCache, "clamp_max_samples");
@@ -768,7 +768,7 @@ brw_initialize_context_constants(struct brw_context *brw)
/* We want the GLSL compiler to emit code that uses condition codes */
for (int i = 0; i < MESA_SHADER_STAGES; i++) {
ctx->Const.ShaderCompilerOptions[i] =
- brw->intelScreen->compiler->glsl_compiler_options[i];
+ brw->screen->compiler->glsl_compiler_options[i];
}
if (brw->gen >= 7) {
@@ -805,7 +805,7 @@ static void
brw_initialize_cs_context_constants(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
- const struct intel_screen *screen = brw->intelScreen;
+ const struct intel_screen *screen = brw->screen;
const struct gen_device_info *devinfo = screen->devinfo;
/* FINISHME: Do this for all platforms that the kernel supports */
@@ -852,7 +852,7 @@ brw_process_driconf_options(struct brw_context *brw)
struct gl_context *ctx = &brw->ctx;
driOptionCache *options = &brw->optionCache;
- driParseConfigFiles(options, &brw->intelScreen->optionCache,
+ driParseConfigFiles(options, &brw->screen->optionCache,
brw->driContext->driScreenPriv->myNum, "i965");
int bo_reuse_mode = driQueryOptioni(options, "bo_reuse");
@@ -889,7 +889,7 @@ brw_process_driconf_options(struct brw_context *brw)
brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile");
if (driQueryOptionb(&brw->optionCache, "precise_trig"))
- brw->intelScreen->compiler->precise_trig = true;
+ brw->screen->compiler->precise_trig = true;
ctx->Const.ForceGLSLExtensionsWarn =
driQueryOptionb(options, "force_glsl_extensions_warn");
@@ -945,7 +945,7 @@ brwCreateContext(gl_api api,
driContextPriv->driverPrivate = brw;
brw->driContext = driContextPriv;
- brw->intelScreen = screen;
+ brw->screen = screen;
brw->bufmgr = screen->bufmgr;
brw->gen = devinfo->gen;
@@ -1442,7 +1442,7 @@ void
intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
{
struct brw_context *brw = context->driverPrivate;
- __DRIscreen *dri_screen = brw->intelScreen->driScrnPriv;
+ __DRIscreen *dri_screen = brw->screen->driScrnPriv;
/* Set this up front, so that in case our buffers get invalidated
* while we're getting new buffers, we don't clobber the stamp and
@@ -1516,7 +1516,7 @@ intel_query_dri2_buffers(struct brw_context *brw,
__DRIbuffer **buffers,
int *buffer_count)
{
- __DRIscreen *dri_screen = brw->intelScreen->driScrnPriv;
+ __DRIscreen *dri_screen = brw->screen->driScrnPriv;
struct gl_framebuffer *fb = drawable->driverPrivate;
int i = 0;
unsigned attachments[8];
@@ -1713,7 +1713,7 @@ static void
intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable)
{
struct gl_framebuffer *fb = drawable->driverPrivate;
- __DRIscreen *dri_screen = brw->intelScreen->driScrnPriv;
+ __DRIscreen *dri_screen = brw->screen->driScrnPriv;
struct intel_renderbuffer *front_rb;
struct intel_renderbuffer *back_rb;
struct __DRIimageList images;