diff options
author | Paul Berry <stereotype441@gmail.com> | 2013-09-02 17:35:32 -0700 |
---|---|---|
committer | Paul Berry <stereotype441@gmail.com> | 2013-09-16 12:53:14 -0700 |
commit | 8c69eaba1a8a5e8a82112eb5c51b2f8978dd2c23 (patch) | |
tree | 784a9009c7933e9b64d777b4b872a559e0d01fbe /src/mesa/drivers/dri/i965/brw_context.h | |
parent | 58f01bd17d5587c21d7f543b8f3769f3405dc420 (diff) | |
download | external_mesa3d-8c69eaba1a8a5e8a82112eb5c51b2f8978dd2c23.zip external_mesa3d-8c69eaba1a8a5e8a82112eb5c51b2f8978dd2c23.tar.gz external_mesa3d-8c69eaba1a8a5e8a82112eb5c51b2f8978dd2c23.tar.bz2 |
i965/fs: Change brw_wm_prog_data::urb_read_length to num_varying_inputs.
On gen4-5, the FS stage reads varying inputs from URB entries that
were output by the SF thread, where each register stores the
interpolation setup for two components of a vec4, therefore the FS
urb_read_length is twice the number of FS input varyings. On gen6+,
varying inputs are directly deposited in the FS payload by the SF/SBE
fixed function logic, so urb_read_length is irrelevant.
However, in future patches, it will be nice to be able to consult
brw_wm_prog_data to determine how many varying inputs the FS expects
(rather than inferring it from gl_program::InputsRead). So instead of
storing urb_read_length, we simply store num_varying_inputs in
brw_wm_prog_data. On gen4-5, we multiply this by 2 to recover the URB
read length.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 988e9fb..b9c9f50 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -314,7 +314,7 @@ struct brw_shader { */ struct brw_wm_prog_data { GLuint curb_read_length; - GLuint urb_read_length; + GLuint num_varying_inputs; GLuint first_curbe_grf; GLuint first_curbe_grf_16; |