summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp
diff options
context:
space:
mode:
authorFrancisco Jerez <currojerez@riseup.net>2015-02-10 15:51:34 +0200
committerFrancisco Jerez <currojerez@riseup.net>2015-02-10 16:05:47 +0200
commit447879eb88b8df41ad32cf4406cc636b112b72d9 (patch)
treeaae099dc2bcae6ab1dbde824e6b4d0a401b4ea17 /src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp
parente6146e6f14d5e2f9080ce033814fb1d14a175e70 (diff)
downloadexternal_mesa3d-447879eb88b8df41ad32cf4406cc636b112b72d9.zip
external_mesa3d-447879eb88b8df41ad32cf4406cc636b112b72d9.tar.gz
external_mesa3d-447879eb88b8df41ad32cf4406cc636b112b72d9.tar.bz2
i965: Factor out virtual GRF allocation to a separate object.
Right now virtual GRF book-keeping and allocation is performed in each visitor class separately (among other hundred different things), leading to duplicated logic in each visitor and preventing layering as it forces any code that manipulates i965 IR and needs to allocate virtual registers to depend on the specific visitor that happens to be used to translate from GLSL IR. v2: Use realloc()/free() to allocate VGRF book-keeping arrays (Connor). Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp b/src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp
index 62788cd..09f0fad 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_register_coalesce.cpp
@@ -66,7 +66,7 @@ is_nop_mov(const fs_inst *inst)
static bool
is_copy_payload(const fs_visitor *v, const fs_inst *inst)
{
- if (v->virtual_grf_sizes[inst->src[0].reg] != inst->regs_written)
+ if (v->alloc.sizes[inst->src[0].reg] != inst->regs_written)
return false;
fs_reg reg = inst->src[0];
@@ -94,8 +94,8 @@ is_coalesce_candidate(const fs_visitor *v, const fs_inst *inst)
return false;
}
- if (v->virtual_grf_sizes[inst->src[0].reg] >
- v->virtual_grf_sizes[inst->dst.reg])
+ if (v->alloc.sizes[inst->src[0].reg] >
+ v->alloc.sizes[inst->dst.reg])
return false;
if (inst->opcode == SHADER_OPCODE_LOAD_PAYLOAD) {
@@ -179,7 +179,7 @@ fs_visitor::register_coalesce()
if (reg_from != inst->src[0].reg) {
reg_from = inst->src[0].reg;
- src_size = virtual_grf_sizes[inst->src[0].reg];
+ src_size = alloc.sizes[inst->src[0].reg];
assert(src_size <= MAX_VGRF_SIZE);
assert(inst->src[0].width % 8 == 0);