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authorKenneth Graunke <kenneth@whitecape.org>2014-10-28 17:27:39 -0700
committerKenneth Graunke <kenneth@whitecape.org>2014-10-29 12:38:56 -0700
commit62b07b934ecce1f370f3566ad3613341ff86aba1 (patch)
tree32d24a815405571caf98e2a8d2f670b69bf7539a /src/mesa/drivers/dri/i965/brw_gs.h
parent02f8f90cc2261167ea025cbb69f8856c33444007 (diff)
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i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].
These source files support actual geometry shaders, so using "gs" for the name makes a lot of sense. We're going to be adding SIMD8 geometry shader support as well, at which point "vec4_gs" will be a misnomer. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Jason Ekstrand <jason.ekstrand@intel.com> Acked-by: Iago Toral Quiroga <itoral@igalia.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_gs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.h43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h
new file mode 100644
index 0000000..5d4244e
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_gs.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef BRW_VEC4_GS_H
+#define BRW_VEC4_GS_H
+
+#include <stdbool.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gl_context;
+struct gl_shader_program;
+
+bool brw_gs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);
+bool brw_gs_prog_data_compare(const void *a, const void *b);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* BRW_VEC4_GS_H */