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author | Kenneth Graunke <kenneth@whitecape.org> | 2015-08-27 23:49:03 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2015-09-03 22:31:03 -0700 |
commit | 014b90221ad5cf833bfdd55b0336771d209f0f1d (patch) | |
tree | d7a23e19ddacb406048e6e3d49ff409cda4540b6 /src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c | |
parent | 082b7f1876095f32578720f30fdc35771b2b3e0a (diff) | |
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i965: Move legacy clip plane handling to vec4_vs_visitor.
This is now only used for the vertex shader, so it makes sense to get it
out of any paths run by the geometry shader.
Instead of passing the gl_clip_plane array into the run() method (which
is shared among all subclasses), we add it as a vec4_vs_visitor
constructor parameter. This eliminates the bogus NULL parameter in the
GS case.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_meta_stencil_blit.c')
0 files changed, 0 insertions, 0 deletions