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author | Kenneth Graunke <kenneth@whitecape.org> | 2016-02-24 22:11:35 -0800 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2016-02-26 15:55:59 -0800 |
commit | cfbd9831f89ef165e7998d0b8524a1aefedec404 (patch) | |
tree | cca5319f63f40660ec1dcfbb9f152fd81f836e3d /src/mesa/drivers/dri/i965/brw_nir.h | |
parent | b96ddd2e52e7205e5820714f2ad1028b666426c6 (diff) | |
download | external_mesa3d-cfbd9831f89ef165e7998d0b8524a1aefedec404.zip external_mesa3d-cfbd9831f89ef165e7998d0b8524a1aefedec404.tar.gz external_mesa3d-cfbd9831f89ef165e7998d0b8524a1aefedec404.tar.bz2 |
i965: Eliminate brw_nir_lower_{inputs,outputs,io} functions.
Now that each stage is directly calling brw_nir_lower_io(), and we have
per-stage helper functions, it makes sense to just call the relevant one
directly, rather than going through multiple switch statements.
This also eliminates stupid function parameters, such as the two that
only apply to vertex attributes.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_nir.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.h | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h index 9a90e36..0140f3a 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.h +++ b/src/mesa/drivers/dri/i965/brw_nir.h @@ -82,11 +82,21 @@ nir_shader *brw_create_nir(struct brw_context *brw, bool is_scalar); nir_shader *brw_preprocess_nir(nir_shader *nir, bool is_scalar); -nir_shader *brw_nir_lower_io(nir_shader *nir, - const struct brw_device_info *devinfo, - bool is_scalar, - bool use_legacy_snorm_formula, - const uint8_t *vs_attrib_wa_flags); + +void brw_nir_lower_vs_inputs(nir_shader *nir, + const struct brw_device_info *devinfo, + bool is_scalar, + bool use_legacy_snorm_formula, + const uint8_t *vs_attrib_wa_flags); +void brw_nir_lower_vue_inputs(nir_shader *nir, + const struct brw_device_info *devinfo, + bool is_scalar); +void brw_nir_lower_tes_inputs(nir_shader *nir); +void brw_nir_lower_fs_inputs(nir_shader *nir); +void brw_nir_lower_vue_outputs(nir_shader *nir, bool is_scalar); +void brw_nir_lower_tcs_outputs(nir_shader *nir); +void brw_nir_lower_fs_outputs(nir_shader *nir); + nir_shader *brw_postprocess_nir(nir_shader *nir, const struct brw_device_info *devinfo, bool is_scalar); |