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author | Paul Berry <stereotype441@gmail.com> | 2013-02-23 07:22:01 -0800 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-03-15 09:24:54 -0700 |
commit | 36b252e94724b2512ea941eff2b3a3abeb80be79 (patch) | |
tree | 3f904073b430eed86b128b73e6142fbc4ad458b2 /src/mesa/drivers/dri/i965/brw_sf_emit.c | |
parent | 9e729a79b0d5c7f2bf42262d57f6e0994c625dbe (diff) | |
download | external_mesa3d-36b252e94724b2512ea941eff2b3a3abeb80be79.zip external_mesa3d-36b252e94724b2512ea941eff2b3a3abeb80be79.tar.gz external_mesa3d-36b252e94724b2512ea941eff2b3a3abeb80be79.tar.bz2 |
Replace gl_vert_result enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sf_emit.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf_emit.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index 5f3673b..7f254cf 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -86,11 +86,11 @@ static void copy_bfc( struct brw_sf_compile *c, GLuint i; for (i = 0; i < 2; i++) { - if (have_attr(c, VERT_RESULT_COL0+i) && - have_attr(c, VERT_RESULT_BFC0+i)) + if (have_attr(c, VARYING_SLOT_COL0+i) && + have_attr(c, VARYING_SLOT_BFC0+i)) brw_MOV(p, - get_vert_result(c, vert, VERT_RESULT_COL0+i), - get_vert_result(c, vert, VERT_RESULT_BFC0+i)); + get_vert_result(c, vert, VARYING_SLOT_COL0+i), + get_vert_result(c, vert, VARYING_SLOT_BFC0+i)); } } @@ -109,8 +109,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * for user-supplied vertex programs, as t_vp_build.c always does * the right thing. */ - if (!(have_attr(c, VERT_RESULT_COL0) && have_attr(c, VERT_RESULT_BFC0)) && - !(have_attr(c, VERT_RESULT_COL1) && have_attr(c, VERT_RESULT_BFC1))) + if (!(have_attr(c, VARYING_SLOT_COL0) && have_attr(c, VARYING_SLOT_BFC0)) && + !(have_attr(c, VARYING_SLOT_COL1) && have_attr(c, VARYING_SLOT_BFC1))) return; /* Need to use BRW_EXECUTE_4 and also do an 4-wide compare in order @@ -138,8 +138,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * Flat shading */ -#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \ - BITFIELD64_BIT(VERT_RESULT_COL1)) +#define VARYING_SLOT_COLOR_BITS (BITFIELD64_BIT(VARYING_SLOT_COL0) | \ + BITFIELD64_BIT(VARYING_SLOT_COL1)) static void copy_colors( struct brw_sf_compile *c, struct brw_reg dst, @@ -148,7 +148,7 @@ static void copy_colors( struct brw_sf_compile *c, struct brw_compile *p = &c->func; GLuint i; - for (i = VERT_RESULT_COL0; i <= VERT_RESULT_COL1; i++) { + for (i = VARYING_SLOT_COL0; i <= VARYING_SLOT_COL1; i++) { if (have_attr(c,i)) brw_MOV(p, get_vert_result(c, dst, i), @@ -167,7 +167,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c ) struct brw_compile *p = &c->func; struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); - GLuint nr = _mesa_bitcount_64(c->key.attrs & VERT_RESULT_COLOR_BITS); + GLuint nr = _mesa_bitcount_64(c->key.attrs & VARYING_SLOT_COLOR_BITS); GLuint jmpi = 1; if (!nr) @@ -206,7 +206,7 @@ static void do_flatshade_line( struct brw_sf_compile *c ) struct brw_compile *p = &c->func; struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); - GLuint nr = _mesa_bitcount_64(c->key.attrs & VERT_RESULT_COLOR_BITS); + GLuint nr = _mesa_bitcount_64(c->key.attrs & VARYING_SLOT_COLOR_BITS); GLuint jmpi = 1; if (!nr) @@ -334,15 +334,15 @@ calculate_masks(struct brw_sf_compile *c, GLbitfield64 linear_mask; if (c->key.do_flat_shading) - persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS) | - BITFIELD64_BIT(VERT_RESULT_COL0) | - BITFIELD64_BIT(VERT_RESULT_COL1)); + persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VARYING_SLOT_POS) | + BITFIELD64_BIT(VARYING_SLOT_COL0) | + BITFIELD64_BIT(VARYING_SLOT_COL1)); else - persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS)); + persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VARYING_SLOT_POS)); if (c->key.do_flat_shading) - linear_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_COL0) | - BITFIELD64_BIT(VERT_RESULT_COL1)); + linear_mask = c->key.attrs & ~(BITFIELD64_BIT(VARYING_SLOT_COL0) | + BITFIELD64_BIT(VARYING_SLOT_COL1)); else linear_mask = c->key.attrs; @@ -358,7 +358,7 @@ calculate_masks(struct brw_sf_compile *c, /* Maybe only processs one attribute on the final round: */ - if (vert_reg_to_vert_result(c, reg, 1) != BRW_VERT_RESULT_MAX) { + if (vert_reg_to_vert_result(c, reg, 1) != BRW_VARYING_SLOT_MAX) { *pc |= 0xf0; if (persp_mask & BITFIELD64_BIT(vert_reg_to_vert_result(c, reg, 1))) @@ -381,20 +381,20 @@ calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg) uint16_t pc = 0; vert_result1 = vert_reg_to_vert_result(c, reg, 0); - if (vert_result1 >= VERT_RESULT_TEX0 && vert_result1 <= VERT_RESULT_TEX7) { - if (c->key.point_sprite_coord_replace & (1 << (vert_result1 - VERT_RESULT_TEX0))) + if (vert_result1 >= VARYING_SLOT_TEX0 && vert_result1 <= VARYING_SLOT_TEX7) { + if (c->key.point_sprite_coord_replace & (1 << (vert_result1 - VARYING_SLOT_TEX0))) pc |= 0x0f; } - if (vert_result1 == BRW_VERT_RESULT_PNTC) + if (vert_result1 == BRW_VARYING_SLOT_PNTC) pc |= 0x0f; vert_result2 = vert_reg_to_vert_result(c, reg, 1); - if (vert_result2 >= VERT_RESULT_TEX0 && vert_result2 <= VERT_RESULT_TEX7) { + if (vert_result2 >= VARYING_SLOT_TEX0 && vert_result2 <= VARYING_SLOT_TEX7) { if (c->key.point_sprite_coord_replace & (1 << (vert_result2 - - VERT_RESULT_TEX0))) + VARYING_SLOT_TEX0))) pc |= 0xf0; } - if (vert_result2 == BRW_VERT_RESULT_PNTC) + if (vert_result2 == BRW_VARYING_SLOT_PNTC) pc |= 0xf0; return pc; |